Player Matchup

Neith
Neith
Kobemiuwu
Neith
Level 7
God Stats
0W - 2L
1,338 SR
Queue Stats
0W - 3L
1,118 Elo+
Solo
Sol
Sol
PocoBlood10
Sol
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 104L
1,293 Elo+
Party 2
Bellona
Bellona
mama_meeks
Bellona
Level 26
God Stats
18W - 32L
1,385 SR
Queue Stats
81W - 121L
1,293 Elo+
Party 2
Team Averages
Level 50
1,408 SR
1,235 Elo+

VS

Team Averages
Level 67
1,245 SR
1,216 Elo+
Nu Wa
Nu Wa
AdqPapi
Nu Wa
Level 65
God Stats
13W - 16L
1,332 SR
Queue Stats
111W - 140L
1,412 Elo+
Solo
Bellona
Bellona
Qaeda-Soldier
Bellona
Level 12
God Stats
5W - 8L
1,182 SR
Queue Stats
24W - 34L
1,118 Elo+
Party 1
Danzaburou
Danzaburou
x-Shadow306-x
Danzaburou
Level 125
God Stats
1W - 4L
1,220 SR
Queue Stats
98W - 104L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kobemiuwu
Neith
16
6 / 6 / 5
13,626
619
17,436
15,794
5,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 4 / 8
15,092
686
18,649
18,494
9,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
mama_meeks
Bellona
15
4 / 7 / 7
13,523
615
7,868
20,627
15,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AdqPapi
Nu Wa
18
6 / 6 / 6
14,378
654
14,634
13,079
4,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
16
3 / 6 / 8
14,019
637
6,007
17,827
15,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
x-Shadow306-x
Danzaburou
19
8 / 5 / 8
15,655
712
22,450
20,383
7,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
17
Kills
17
17
Deaths
17
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AdqPapi
Nu Wa
6
6
6
1.5
L
Neith
Kobemiuwu
Neith
6
6
5
1.42
L
7
4
8
2.75
W
Bellona
3
6
8
1.17
L
Bellona
mama_meeks
Bellona
4
7
7
1.07
W
Danzaburou
x-Shadow306-x
Danzaburou
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,953
Damage
43,091
54,915
Taken
51,289
30,951
Mitigated
28,382
11,372
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AdqPapi
Nu Wa
14,634
4,733
0
0
13,079
4,928
0
6,072
7,007
50,288
0
L
Neith
Kobemiuwu
Neith
17,436
10,921
0
2,602
15,794
5,443
630
4,025
11,769
0
65,513
L
18,649
2,387
0
6,743
18,494
9,542
2,431
3,922
14,572
109,943
0
W
Bellona
6,007
2,577
0
186
17,827
15,537
278
6,505
11,322
0
36,457
L
Bellona
mama_meeks
Bellona
7,868
4,066
0
2,027
20,627
15,966
260
7,197
13,430
0
32,112
W
Danzaburou
x-Shadow306-x
Danzaburou
22,450
8,659
0
7,088
20,383
7,917
2,465
6,138
14,245
0
104,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,241
Gold Earned
44,052
261
Minions Killed
223
0
Camps Cleared
0
969,121
Distance Traveled
1,050,740
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,378
654
61
3
0
354,788
0
L
Neith
13,626
619
88
4
0
301,807
0
L
Sol
15,092
686
132
6
0
341,601
0
W
Bellona
14,019
637
33
2
0
358,771
2
L
Bellona
13,523
615
41
2
0
325,713
0
W
Danzaburou
15,655
712
129
6
0
337,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role