Player Matchup

Xing Tian
Xing Tian
Buckeree
Xing Tian
Level 45
God Stats
13W - 12L
1,381 SR
Queue Stats
132W - 154L
1,500 Elo+
Party 2
Izanami
Izanami
KJsinx
Izanami
Level 58
God Stats
27W - 19L
1,728 SR
Queue Stats
270W - 233L
1,548 Elo+
Party 1
Janus
Janus
Quickmepg115
Janus
Level 69
God Stats
10W - 16L
1,466 SR
Queue Stats
695W - 645L
1,625 Elo+
Party 1
King Arthur
King Arthur
Will Of Bacchus
King Arthur
Level 126
God Stats
0W - 3L
1,590 SR
Queue Stats
260W - 264L
1,500 Elo+
Party 2
Bellona
Bellona
orlando10597201
Bellona
Level 147
God Stats
9W - 11L
1,500 SR
Queue Stats
452W - 412L
1,659 Elo+
Solo
Team Averages
Level 89
1,533 SR
1,566 Elo+

VS

Team Averages
Level 109
1,456 SR
1,465 Elo+
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
King Grizlly
Nike
Level 130
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 26L
1,362 Elo+
Party 3
Mercury
Mercury
RAFALON49
Mercury
Level 120
God Stats
12W - 11L
1,283 SR
Queue Stats
419W - 401L
1,434 Elo+
Party 3
Apollo
Apollo
hydro2121
Apollo
Level 104
God Stats
13W - 9L
1,500 SR
Queue Stats
483W - 465L
1,576 Elo+
Solo
Terra
Terra
rayortiz
Terra
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
427W - 376L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Buckeree
Xing Tian
7
0 / 3 / 1
4,711
471
2,215
7,731
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
KJsinx
Izanami
10
3 / 2 / 4
6,140
614
7,027
6,117
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 3
5,228
523
1,870
4,335
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Will Of Bacchus
King Arthur
9
0 / 1 / 3
5,226
523
3,092
6,258
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
7 / 0 / 1
6,302
630
6,712
5,625
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 2
6,003
600
1,716
3,216
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 1 / 0
6,704
670
3,545
5,755
2,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
RAFALON49
Mercury
9
2 / 4 / 2
5,915
592
2,284
8,147
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
hydro2121
Apollo
9
2 / 1 / 2
5,672
567
5,819
8,798
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
rayortiz
Terra
8
1 / 3 / 4
5,161
516
4,305
8,929
6,809
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
10
Kills
8
8
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
2
2
L
Xing Tian
Buckeree
Xing Tian
0
3
1
0.17
L
Izanami
KJsinx
Izanami
3
2
4
2.5
W
2
1
0
2
L
0
2
3
0.75
W
Mercury
RAFALON49
Mercury
2
4
2
0.75
L
King Arthur
Will Of Bacchus
King Arthur
0
1
3
1.5
W
Apollo
hydro2121
Apollo
2
1
2
3
L
7
0
1
7.5
W
Terra
rayortiz
Terra
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,916
Damage
17,669
30,066
Taken
34,845
15,272
Mitigated
15,418
6,602
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,716
154
0
466
3,216
1,026
0
954
2,166
26,724
0
L
Xing Tian
Buckeree
Xing Tian
2,215
600
0
729
7,731
4,271
48
1,810
5,905
9,824
0
L
Izanami
KJsinx
Izanami
7,027
4,811
0
2,607
6,117
1,646
988
2,035
4,082
0
36,474
W
3,545
624
0
1,254
5,755
2,190
0
213
5,267
0
38,360
L
1,870
274
0
755
4,335
1,010
0
848
3,371
25,595
0
W
Mercury
RAFALON49
Mercury
2,284
578
0
3,304
8,147
2,474
0
302
7,841
0
27,089
L
King Arthur
Will Of Bacchus
King Arthur
3,092
356
0
821
6,258
3,862
0
44
6,214
0
20,275
W
Apollo
hydro2121
Apollo
5,819
3,238
0
4,016
8,798
2,919
578
1,282
7,469
0
29,414
L
6,712
3,245
0
1,690
5,625
4,483
0
1,014
4,473
6,925
21,768
W
Terra
rayortiz
Terra
4,305
960
1,308
3,847
8,929
6,809
174
2,190
6,684
15,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,607
Gold Earned
29,455
239
Minions Killed
263
0
Camps Cleared
0
1,087,981
Distance Traveled
1,022,818
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,003
600
57
6
0
185,562
1
L
Xing Tian
4,711
471
9
1
0
199,294
0
L
Izanami
6,140
614
85
9
0
187,788
1
W
Nike
6,704
670
84
8
0
198,527
0
L
Janus
5,228
523
53
5
0
199,723
3
W
Mercury
5,915
592
53
5
0
243,438
1
L
King Arthur
5,226
523
43
4
0
279,811
1
W
Apollo
5,672
567
55
6
0
192,112
1
L
Bellona
6,302
630
49
5
0
221,365
0
W
Terra
5,161
516
14
1
0
203,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role