Player Matchup

Medusa
Medusa
AnAsianGnome
Medusa
Level 18
God Stats
7W - 4L
1,842 SR
Queue Stats
13W - 17L
1,754 Elo+
Party 3
Awilix
Awilix
JvoOfficial
Awilix
Level 80
God Stats
3W - 7L
1,500 SR
Queue Stats
370W - 394L
1,467 Elo+
Party 3
Persephone
Persephone
PrinzKelevra
Persephone
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
246W - 238L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
XxSakuraxX3349
Kukulkan
Level 23
God Stats
74W - 48L
1,374 SR
Queue Stats
177W - 221L
1,382 Elo+
Party 1
Sobek
Sobek
lordtonik_33
Sobek
Level 64
God Stats
4W - 1L
1,908 SR
Queue Stats
222W - 225L
1,474 Elo+
Party 3
Team Averages
Level 66
1,625 SR
1,492 Elo+

VS

Team Averages
Level 77
1,725 SR
1,618 Elo+
Kukulkan
Kukulkan
Nasa Ora
Kukulkan
Level 126
God Stats
2W - 0L
1,703 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Hel
Hel
Rae2hawn
Hel
Level 74
God Stats
47W - 33L
1,500 SR
Queue Stats
443W - 456L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
UNSC AJ Johnson
Sun Wukong
Level 123
God Stats
3W - 2L
1,971 SR
Queue Stats
18W - 20L
1,725 Elo+
Party 2
Mercury
Mercury
icy micy
Mercury
Level 52
God Stats
14W - 11L
1,644 SR
Queue Stats
109W - 85L
1,620 Elo+
Party 2
Bellona
Bellona
y0 Pyro
Bellona
Level 8
God Stats
3W - 0L
1,809 SR
Queue Stats
12W - 9L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 10 / 4
10,832
903
17,986
18,028
8,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
16
3 / 5 / 2
10,742
895
11,222
15,903
7,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
PrinzKelevra
Persephone
17
0 / 4 / 5
10,924
910
7,950
13,815
5,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
16
2 / 1 / 3
10,891
908
5,285
12,634
5,227
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 7 / 8
10,401
867
9,788
25,071
32,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

117

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nasa Ora
Kukulkan
19
5 / 1 / 12
12,815
1,068
24,551
7,424
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 2 / 14
11,428
952
14,624
12,869
8,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
UNSC AJ Johnson
Sun Wukong
18
8 / 0 / 11
12,570
1,048
21,370
12,194
11,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
icy micy
Mercury
19
10 / 2 / 10
13,135
1,095
14,709
11,466
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
y0 Pyro
Bellona
16
1 / 3 / 7
10,090
841
4,904
12,162
15,817
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
8
Kills
27
27
Deaths
8
22
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
10
4
0.5
L
Awilix
3
5
2
0.8
W
Kukulkan
Nasa Ora
Kukulkan
5
1
12
11
L
Persephone
PrinzKelevra
Persephone
0
4
5
0.63
W
3
2
14
5
W
Sun Wukong
UNSC AJ Johnson
Sun Wukong
8
0
11
13.5
L
Kukulkan
2
1
3
3.5
W
Mercury
icy micy
Mercury
10
2
10
7.5
L
0
7
8
0.57
W
Bellona
y0 Pyro
Bellona
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,231
Damage
80,158
85,451
Taken
56,115
59,561
Mitigated
44,648
4,711
Healing
21,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
17,986
6,495
0
205
18,028
8,258
0
7,782
9,910
0
31,654
L
Awilix
11,222
4,863
0
0
15,903
7,311
0
4,063
11,444
0
19,509
W
Kukulkan
Nasa Ora
Kukulkan
24,551
1,689
0
303
7,424
3,316
0
2,888
4,536
63,572
0
L
Persephone
PrinzKelevra
Persephone
7,950
344
0
1,720
13,815
5,853
0
7,652
5,871
51,603
0
W
14,624
0
8,567
7,288
12,869
8,867
0
6,020
6,849
30,206
0
W
Sun Wukong
UNSC AJ Johnson
Sun Wukong
21,370
4,389
0
2,755
12,194
11,809
0
5,302
6,892
0
32,589
L
Kukulkan
5,285
109
0
0
12,634
5,227
0
7,582
4,573
30,450
0
W
Mercury
icy micy
Mercury
14,709
10,013
0
1,993
11,466
4,839
0
4,192
7,274
0
28,409
L
9,788
377
465
2,321
25,071
32,912
0
11,049
13,376
18,561
0
W
Bellona
y0 Pyro
Bellona
4,904
1,611
0
105
12,162
15,817
0
4,621
7,541
0
8,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,790
Gold Earned
60,038
228
Minions Killed
212
3
Camps Cleared
7
1,099,587
Distance Traveled
1,192,007
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,832
903
23
2
0
200,405
1
L
Awilix
10,742
895
20
2
1
233,060
0
W
Kukulkan
12,815
1,068
111
9
3
237,951
0
L
Persephone
10,924
910
109
9
0
236,729
0
W
Hel
11,428
952
30
3
0
250,674
0
W
Sun Wukong
12,570
1,048
31
3
1
253,497
1
L
Kukulkan
10,891
908
62
5
0
198,549
0
W
Mercury
13,135
1,095
32
3
3
266,555
0
L
Sobek
10,401
867
14
1
2
230,844
1
W
Bellona
10,090
841
8
1
0
183,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role