Player Matchup

Janus
Janus
DaJello
Janus
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
43W - 46L
1,627 Elo+
Party 2
Cthulhu
Cthulhu
Dýana
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
NSANEBOMBER
Kukulkan
Level 65
God Stats
1W - 5L
1,527 SR
Queue Stats
4W - 9L
1,527 Elo+
Solo
Neith
Neith
jcjavier
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
whopperjr00
King Arthur
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 110
1,505 SR
1,531 Elo+

VS

Team Averages
Level 134
1,613 SR
1,534 Elo+
Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Fantaja
Anubis
Level 124
God Stats
18W - 17L
1,604 SR
Queue Stats
46W - 47L
1,354 Elo+
Solo
Izanami
Izanami
LeiIani
Izanami
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Sirwin5
Vulcan
Level 120
God Stats
11W - 14L
1,715 SR
Queue Stats
688W - 650L
1,527 Elo+
Party 1
Thor
Thor
Ways of Weber
Thor
Level 121
God Stats
7W - 3L
1,748 SR
Queue Stats
54W - 43L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaJello
Janus
9
2 / 4 / 0
5,528
553
1,983
5,462
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Dýana
Cthulhu
8
0 / 2 / 1
4,908
491
2,304
5,786
2,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
NSANEBOMBER
Kukulkan
9
1 / 2 / 0
5,272
527
1,773
4,323
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
jcjavier
Neith
10
0 / 3 / 1
5,245
525
2,868
6,552
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
whopperjr00
King Arthur
10
1 / 2 / 0
5,638
564
871
6,024
1,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 6
5,750
575
1,900
5,576
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Fantaja
Anubis
11
2 / 1 / 0
6,247
625
3,397
2,297
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LeiIani
Izanami
10
2 / 0 / 3
5,936
594
3,893
3,105
1,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
Sirwin5
Vulcan
11
5 / 0 / 4
6,646
665
4,835
2,935
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 3 / 4
6,282
628
3,734
5,596
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
13
13
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
6
3
L
Janus
DaJello
Janus
2
4
0
0.5
L
Cthulhu
Dýana
Cthulhu
0
2
1
0.25
W
Anubis
Fantaja
Anubis
2
1
0
2
W
Izanami
LeiIani
Izanami
2
0
3
3.5
L
Kukulkan
NSANEBOMBER
Kukulkan
1
2
0
0.5
W
Vulcan
Sirwin5
Vulcan
5
0
4
7
W
4
3
4
2
L
Neith
jcjavier
Neith
0
3
1
0.17
L
King Arthur
whopperjr00
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,799
Damage
17,759
28,147
Taken
19,509
9,303
Mitigated
10,047
5,671
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,900
96
0
1,723
5,576
3,190
0
2,138
3,438
16,537
0
L
Janus
DaJello
Janus
1,983
295
0
295
5,462
2,801
0
1,190
4,176
28,851
0
L
Cthulhu
Dýana
Cthulhu
2,304
40
71
1,028
5,786
2,189
0
2,084
3,654
11,588
0
W
Anubis
Fantaja
Anubis
3,397
185
0
925
2,297
841
576
0
2,297
33,371
0
W
Izanami
LeiIani
Izanami
3,893
2,403
0
1,062
3,105
1,510
496
714
2,391
3,303
35,337
L
Kukulkan
NSANEBOMBER
Kukulkan
1,773
139
0
380
4,323
979
64
3,057
1,000
29,670
0
W
Vulcan
Sirwin5
Vulcan
4,835
1,100
0
1,000
2,935
1,028
0
1,761
1,174
34,171
0
W
3,734
515
0
500
5,596
3,478
58
1,447
4,149
3,538
24,861
L
Neith
jcjavier
Neith
2,868
1,271
0
2,987
6,552
1,520
0
540
6,012
0
31,372
L
King Arthur
whopperjr00
King Arthur
871
239
0
910
6,024
1,814
0
3,397
2,627
0
24,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,591
Gold Earned
30,861
265
Minions Killed
300
0
Camps Cleared
0
905,236
Distance Traveled
968,928
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,750
575
13
1
0
205,400
4
L
Janus
5,528
553
53
5
0
158,638
1
L
Cthulhu
4,908
491
18
2
0
220,042
5
W
Anubis
6,247
625
80
8
0
153,132
3
W
Izanami
5,936
594
92
9
0
199,398
1
L
Kukulkan
5,272
527
64
6
0
183,942
3
W
Vulcan
6,646
665
65
7
0
216,741
3
W
Thor
6,282
628
50
5
0
194,257
6
L
Neith
5,245
525
69
7
0
166,098
2
L
King Arthur
5,638
564
61
6
0
176,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role