Player Matchup

Mulan
Mulan
ArchitectHV
Mulan
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 22L
1,248 Elo+
Party 4
Apollo
Apollo
Césaraam
Apollo
Level 41
God Stats
22W - 40L
1,179 SR
Queue Stats
50W - 70L
1,198 Elo+
Party 3
Scylla
Scylla
Gh8sTHV
Scylla
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,248 Elo+
Party 4
Cu Chulainn
Cu Chulainn
IceHV
Cu Chulainn
Level 29
God Stats
16W - 10L
1,743 SR
Queue Stats
67W - 85L
1,494 Elo+
Party 4
Neith
Neith
narcisoram
Neith
Level 29
God Stats
12W - 8L
1,689 SR
Queue Stats
41W - 53L
1,412 Elo+
Party 3
Team Averages
Level 41
1,522 SR
1,320 Elo+

VS

Team Averages
Level 41
1,486 SR
1,398 Elo+
He Bo
He Bo
DaddyMonarch
He Bo
Level 75
God Stats
1W - 3L
1,339 SR
Queue Stats
8W - 12L
1,278 Elo+
Party 1
Scylla
Scylla
DjCrota
Scylla
Level 65
God Stats
27W - 16L
1,530 SR
Queue Stats
470W - 354L
1,573 Elo+
Party 2
Serqet
Serqet
ThatOneUncle
Serqet
Level 26
God Stats
10W - 9L
1,425 SR
Queue Stats
13W - 11L
1,317 Elo+
Party 1
Bellona
Bellona
WildTheTimeBoi
Bellona
Level 18
God Stats
0W - 3L
1,379 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 1
Danzaburou
Danzaburou
eepicmann
Danzaburou
Level 20
God Stats
22W - 12L
1,757 SR
Queue Stats
212W - 109L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,649
541
6,999
10,084
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Césaraam
Apollo
13
5 / 0 / 2
7,991
499
5,844
7,681
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Gh8sTHV
Scylla
15
4 / 2 / 1
8,845
553
6,209
6,647
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
IceHV
Cu Chulainn
13
6 / 5 / 1
8,682
543
7,329
10,865
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
13
2 / 2 / 4
7,515
470
5,073
7,697
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,198
387
3,806
10,711
2,139
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
DjCrota
Scylla
16
3 / 3 / 2
9,617
601
7,201
8,527
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
11
4 / 4 / 3
7,662
479
7,346
9,967
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 1
6,306
394
3,161
10,090
6,800
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
eepicmann
Danzaburou
13
1 / 1 / 1
7,634
477
5,153
6,770
4,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
22
Kills
10
11
Deaths
22
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Apollo
Césaraam
Apollo
5
0
2
6
L
1
8
1
0.19
L
Scylla
DjCrota
Scylla
3
3
2
1.33
W
Scylla
Gh8sTHV
Scylla
4
2
1
2.25
W
Cu Chulainn
IceHV
Cu Chulainn
6
5
1
1.3
L
Serqet
4
4
3
1.38
L
1
6
1
0.25
L
Danzaburou
eepicmann
Danzaburou
1
1
1
1.5
W
Neith
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,454
Damage
26,667
42,974
Taken
46,065
16,747
Mitigated
18,854
14,900
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,999
1,086
0
5,608
10,084
3,780
0
2,789
6,652
0
51,713
W
Apollo
Césaraam
Apollo
5,844
3,613
234
3,416
7,681
2,263
0
144
7,537
0
40,855
L
3,806
61
0
1,279
10,711
2,139
372
4,156
6,371
22,490
0
L
Scylla
DjCrota
Scylla
7,201
882
0
2,604
8,527
2,702
1,033
1,727
6,580
71,868
0
W
Scylla
Gh8sTHV
Scylla
6,209
320
0
446
6,647
2,268
60
3,352
3,149
55,418
0
W
Cu Chulainn
IceHV
Cu Chulainn
7,329
1,393
0
2,333
10,865
6,256
278
4,546
6,106
2,786
37,900
L
Serqet
7,346
1,471
0
2,820
9,967
3,182
0
204
9,733
0
29,755
L
3,161
1,441
0
1,254
10,090
6,800
0
0
10,090
0
13,806
L
Danzaburou
eepicmann
Danzaburou
5,153
1,520
0
2,592
6,770
4,031
140
0
6,770
4,420
51,266
W
Neith
5,073
2,423
238
2,625
7,697
2,180
0
145
7,362
0
36,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,682
Gold Earned
37,417
428
Minions Killed
364
0
Camps Cleared
0
1,484,704
Distance Traveled
1,441,992
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,649
541
93
6
0
317,084
7
W
Apollo
7,991
499
80
5
0
302,889
7
L
He Bo
6,198
387
39
2
0
282,309
2
L
Scylla
9,617
601
144
9
0
276,377
3
W
Scylla
8,845
553
111
7
0
303,346
6
W
Cu Chulainn
8,682
543
72
5
0
292,268
0
L
Serqet
7,662
479
53
3
0
330,712
0
L
Bellona
6,306
394
28
2
0
281,880
2
L
Danzaburou
7,634
477
100
6
0
270,714
4
W
Neith
7,515
470
72
5
0
269,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role