Player Matchup

Kukulkan
Kukulkan
KingMohican
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,662 Elo+
Solo
Guan Yu
Guan Yu
Madiryas
Guan Yu
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 68L
1,661 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Startrail
Ah Muzen Cab
Level 26
God Stats
4W - 5L
1,970 SR
Queue Stats
37W - 24L
1,692 Elo+
Party 2
Bellona
Bellona
YoruHime
Bellona
Level 23
God Stats
0W - 2L
1,339 SR
Queue Stats
32W - 41L
1,660 Elo+
Solo
Scylla
Scylla
bigboyfred
Scylla
Level 26
God Stats
7W - 5L
1,666 SR
Queue Stats
33W - 28L
1,560 Elo+
Party 2
Team Averages
Level 18
1,595 SR
1,647 Elo+

VS

Team Averages
Level 42
1,611 SR
1,561 Elo+
Apollo
Apollo
Docjames96
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,406 Elo+
Solo
Osiris
Osiris
Frapucino
Osiris
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 29L
1,703 Elo+
Solo
Cthulhu
Cthulhu
Ignorum
Cthulhu
Level 10
God Stats
5W - 0L
1,950 SR
Queue Stats
5W - 2L
1,673 Elo+
Party 1
Neith
Neith
SobekBlack
Neith
Level 142
God Stats
3W - 1L
1,733 SR
Queue Stats
18W - 15L
1,672 Elo+
Party 1
Scylla
Scylla
epheral
Scylla
Level 27
God Stats
5W - 5L
1,370 SR
Queue Stats
28W - 35L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KingMohican
Kukulkan
10
1 / 11 / 2
7,260
363
2,579
12,626
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Madiryas
Guan Yu
16
2 / 7 / 5
9,749
487
5,529
17,257
11,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
Startrail
Ah Muzen Cab
18
4 / 3 / 5
11,312
566
11,064
21,804
9,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
YoruHime
Bellona
17
7 / 5 / 2
11,329
566
13,258
15,365
16,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
bigboyfred
Scylla
13
6 / 9 / 2
9,306
465
11,300
15,790
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Docjames96
Apollo
10
0 / 6 / 0
8,066
403
2,113
8,817
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
Frapucino
Osiris
20
19 / 1 / 5
14,954
748
23,693
15,154
14,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Ignorum
Cthulhu
16
2 / 3 / 6
10,765
538
7,023
13,934
11,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Neith
16
3 / 2 / 9
10,133
507
14,014
11,793
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
epheral
Scylla
16
11 / 8 / 5
11,441
572
13,846
12,921
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
20
Kills
35
35
Deaths
20
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
Docjames96
Apollo
0
6
0
0
W
Osiris
Frapucino
Osiris
19
1
5
21.5
W
Cthulhu
Ignorum
Cthulhu
2
3
6
1.67
L
Kukulkan
KingMohican
Kukulkan
1
11
2
0.18
L
Guan Yu
Madiryas
Guan Yu
2
7
5
0.64
W
Neith
3
2
9
3.75
L
Ah Muzen Cab
Startrail
Ah Muzen Cab
4
3
5
2.17
L
Bellona
YoruHime
Bellona
7
5
2
1.6
L
Scylla
bigboyfred
Scylla
6
9
2
0.78
W
Scylla
epheral
Scylla
11
8
5
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,730
Damage
60,689
82,842
Taken
62,619
45,044
Mitigated
37,554
28,750
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Docjames96
Apollo
2,113
1,066
0
2,227
8,817
3,019
864
567
8,250
0
18,250
W
Osiris
Frapucino
Osiris
23,693
10,802
0
2,028
15,154
14,902
4,653
2,570
12,507
15,266
128,745
W
Cthulhu
Ignorum
Cthulhu
7,023
203
0
982
13,934
11,725
231
4,658
9,023
32,953
0
L
Kukulkan
KingMohican
Kukulkan
2,579
987
0
2,031
12,626
3,525
178
3,562
8,926
12,728
0
L
Guan Yu
Madiryas
Guan Yu
5,529
1,208
1,944
6,301
17,257
11,692
0
5,494
11,486
0
53,018
W
Neith
14,014
2,569
0
4,387
11,793
3,824
1,976
2,250
9,473
0
56,053
L
Ah Muzen Cab
Startrail
Ah Muzen Cab
11,064
3,924
0
12,916
21,804
9,006
567
4,488
17,294
0
80,481
L
Bellona
YoruHime
Bellona
13,258
8,285
0
3,096
15,365
16,119
1,294
1,464
13,901
4,977
58,126
L
Scylla
bigboyfred
Scylla
11,300
1,293
290
2,172
15,790
4,702
192
6,204
9,266
45,418
0
W
Scylla
epheral
Scylla
13,846
1,376
0
1,506
12,921
4,084
522
4,307
8,364
46,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,956
Gold Earned
55,359
482
Minions Killed
491
0
Camps Cleared
0
1,623,369
Distance Traveled
1,669,071
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,066
403
42
2
0
177,393
0
W
Osiris
14,954
748
193
10
0
416,268
8
W
Cthulhu
10,765
538
62
3
0
390,462
0
L
Kukulkan
7,260
363
32
2
0
262,965
0
L
Guan Yu
9,749
487
105
5
0
357,239
0
W
Neith
10,133
507
109
5
0
376,223
2
L
Ah Muzen Cab
11,312
566
142
7
0
338,336
1
L
Bellona
11,329
566
132
7
0
372,364
4
L
Scylla
9,306
465
71
4
0
292,465
1
W
Scylla
11,441
572
85
4
0
308,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role