Player Matchup

Bakasura
Bakasura
Devil Nax
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 52L
1,626 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Durantula130
Cu Chulainn
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
331W - 305L
1,495 Elo+
Party 3
Anhur
Anhur
ROM819
Anhur
Level 86
God Stats
12W - 15L
1,500 SR
Queue Stats
252W - 237L
1,252 Elo+
Party 3
He Bo
He Bo
SARCASTR0PHE
He Bo
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
169W - 141L
1,789 Elo+
Party 2
Ares
Ares
Zambehh
Ares
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 225L
1,252 Elo+
Party 3
Team Averages
Level 92
1,500 SR
1,483 Elo+

VS

Team Averages
Level 124
1,521 SR
1,560 Elo+
Nemesis
Nemesis
DarckStark
Nemesis
Level 137
God Stats
7W - 6L
1,500 SR
Queue Stats
399W - 343L
1,591 Elo+
Party 1
Hel
Hel
Hristoalex
Hel
Level 146
God Stats
22W - 12L
1,500 SR
Queue Stats
550W - 482L
1,327 Elo+
Party 1
Ullr
Ullr
Nepopro
Ullr
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
415W - 361L
1,532 Elo+
Party 1
Khepri
Khepri
chrono1118
Khepri
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 141L
1,791 Elo+
Solo
Chang'e
Chang'e
corralizm
Chang'e
Level 68
God Stats
6W - 3L
1,603 SR
Queue Stats
13W - 9L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Devil Nax
Bakasura
9
0 / 0 / 1
5,288
529
2,187
6,860
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Durantula130
Cu Chulainn
12
0 / 0 / 0
6,245
625
5,065
5,924
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
ROM819
Anhur
8
1 / 3 / 0
4,937
494
2,528
5,277
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,841
484
3,248
6,205
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
Zambehh
Ares
6
0 / 4 / 1
4,414
441
1,546
6,630
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarckStark
Nemesis
10
3 / 0 / 1
5,669
567
3,594
6,316
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 2
6,278
628
3,184
6,282
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
Nepopro
Ullr
10
4 / 1 / 2
5,895
590
4,842
4,534
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
chrono1118
Khepri
10
2 / 0 / 4
5,736
574
3,437
6,285
2,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
corralizm
Chang'e
11
0 / 0 / 0
5,387
539
2,936
7,715
5,554
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
10
10
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DarckStark
Nemesis
3
0
1
3.5
L
Bakasura
Devil Nax
Bakasura
0
0
1
0.5
L
Cu Chulainn
Durantula130
Cu Chulainn
0
0
0
0
W
1
0
2
2
W
Ullr
Nepopro
Ullr
4
1
2
5
L
Anhur
ROM819
Anhur
1
3
0
0.33
L
0
3
0
0
L
Ares
Zambehh
Ares
0
4
1
0.13
W
Khepri
chrono1118
Khepri
2
0
4
4
W
Chang'e
corralizm
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,574
Damage
17,993
30,896
Taken
31,132
12,747
Mitigated
13,982
11,046
Healing
13,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DarckStark
Nemesis
3,594
1,530
0
616
6,316
2,118
0
1,143
4,998
0
31,489
L
Bakasura
Devil Nax
Bakasura
2,187
1,742
0
4,530
6,860
2,375
0
592
6,268
0
18,549
L
Cu Chulainn
Durantula130
Cu Chulainn
5,065
661
0
3,021
5,924
3,374
0
2,936
2,988
3,044
42,538
W
3,184
472
797
3,498
6,282
2,243
0
2,197
4,085
38,241
0
W
Ullr
Nepopro
Ullr
4,842
2,281
0
1,788
4,534
1,547
715
544
3,990
0
34,179
L
Anhur
ROM819
Anhur
2,528
987
0
930
5,277
2,528
0
1,569
3,708
1,972
17,798
L
3,248
157
0
1,610
6,205
1,756
0
2,922
3,283
22,466
0
L
Ares
Zambehh
Ares
1,546
258
87
868
6,630
2,714
0
1,538
5,092
9,009
0
W
Khepri
chrono1118
Khepri
3,437
544
0
936
6,285
2,520
49
1,154
5,051
16,225
0
W
Chang'e
corralizm
Chang'e
2,936
311
0
5,589
7,715
5,554
0
222
7,493
30,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,725
Gold Earned
28,965
233
Minions Killed
311
0
Camps Cleared
0
957,735
Distance Traveled
960,743
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,669
567
66
7
0
230,291
0
L
Bakasura
5,288
529
66
7
0
229,559
2
L
Cu Chulainn
6,245
625
82
8
0
209,709
0
W
Hel
6,278
628
91
9
0
205,688
6
W
Ullr
5,895
590
70
7
0
167,541
1
L
Anhur
4,937
494
34
3
0
160,497
1
L
He Bo
4,841
484
39
4
0
183,729
4
L
Ares
4,414
441
12
1
0
174,241
0
W
Khepri
5,736
574
25
3
0
203,269
3
W
Chang'e
5,387
539
59
6
0
153,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role