Player Matchup

Anhur
Anhur
Chitchens
Anhur
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
496W - 482L
1,594 Elo+
Solo
Raijin
Raijin
TankyAnky
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,383 Elo+
Solo
Da Ji
Da Ji
iNvncbl3
Da Ji
Level 157
God Stats
2W - 5L
1,505 SR
Queue Stats
89W - 86L
1,709 Elo+
Solo
Pele
Pele
nriddy
Pele
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
339W - 369L
1,603 Elo+
Solo
Persephone
Persephone
re13paya
Persephone
Level 160
God Stats
10W - 9L
1,515 SR
Queue Stats
367W - 394L
1,431 Elo+
Solo
Team Averages
Level 123
1,504 SR
1,544 Elo+

VS

Team Averages
Level 103
1,462 SR
1,246 Elo+
Neith
Neith
FuryonXX
Neith
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 15L
1,221 Elo+
Party 1
Cupid
Cupid
Kunlok
Cupid
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,247 Elo+
Party 1
Jormungandr
Jormungandr
MrCanoehead
Jormungandr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,221 Elo+
Party 1
Skadi
Skadi
Pyrrhus
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,221 Elo+
Party 1
Nu Wa
Nu Wa
uRiich
Nu Wa
Level 102
God Stats
9W - 2L
1,310 SR
Queue Stats
257W - 251L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chitchens
Anhur
19
5 / 10 / 8
12,048
602
10,769
21,041
7,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
TankyAnky
Raijin
20
4 / 9 / 9
13,515
676
22,324
20,721
9,473
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
iNvncbl3
Da Ji
20
10 / 8 / 4
13,342
667
16,393
24,644
9,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
nriddy
Pele
20
0 / 10 / 8
12,010
601
10,097
24,206
13,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
re13paya
Persephone
20
4 / 7 / 6
12,265
613
28,317
23,327
8,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FuryonXX
Neith
20
10 / 6 / 13
14,259
713
15,871
18,696
7,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
Kunlok
Cupid
20
2 / 5 / 22
13,805
690
16,364
21,607
9,449
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
MrCanoehead
Jormungandr
20
5 / 2 / 29
15,290
765
17,919
21,129
27,387
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Pyrrhus
Skadi
20
15 / 3 / 16
15,188
759
23,344
21,070
9,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
uRiich
Nu Wa
20
12 / 7 / 20
15,219
761
33,894
17,714
7,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
144
23
Kills
44
44
Deaths
23
35
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Anhur
Chitchens
Anhur
5
10
8
0.9
W
Neith
FuryonXX
Neith
10
6
13
2.75
W
Cupid
Kunlok
Cupid
2
5
22
2.6
W
Jormungandr
MrCanoehead
Jormungandr
5
2
29
9.75
W
Skadi
Pyrrhus
Skadi
15
3
16
7.67
L
Raijin
TankyAnky
Raijin
4
9
9
0.94
L
Da Ji
iNvncbl3
Da Ji
10
8
4
1.5
L
Pele
nriddy
Pele
0
10
8
0.4
L
Persephone
re13paya
Persephone
4
7
6
1
W
Nu Wa
uRiich
Nu Wa
12
7
20
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,900
Damage
107,392
113,939
Taken
100,216
48,964
Mitigated
60,971
36,061
Healing
49,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Chitchens
Anhur
10,769
2,568
2,345
2,891
21,041
7,551
0
9,650
11,109
0
23,561
W
Neith
FuryonXX
Neith
15,871
8,789
2,612
4,802
18,696
7,851
1,772
10,634
7,738
0
31,888
W
Cupid
Kunlok
Cupid
16,364
6,613
7,072
7,527
21,607
9,449
1,457
8,461
12,860
0
38,359
W
Jormungandr
MrCanoehead
Jormungandr
17,919
1,341
3,251
5,178
21,129
27,387
331
12,405
8,236
43,195
0
W
Skadi
Pyrrhus
Skadi
23,344
5,547
6,512
7,332
21,070
9,151
2,176
10,457
10,233
0
50,002
L
Raijin
TankyAnky
Raijin
22,324
781
2,955
2,454
20,721
9,473
0
6,922
13,585
47,813
0
L
Da Ji
iNvncbl3
Da Ji
16,393
5,460
2,513
4,582
24,644
9,910
0
9,504
14,750
0
21,569
L
Pele
nriddy
Pele
10,097
1,249
2,337
5,585
24,206
13,376
0
11,011
12,883
0
38,916
L
Persephone
re13paya
Persephone
28,317
1,226
2,770
7,629
23,327
8,654
0
13,147
9,798
73,309
0
W
Nu Wa
uRiich
Nu Wa
33,894
6,534
2,659
3,048
17,714
7,133
512
6,953
10,508
52,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,180
Gold Earned
73,761
236
Minions Killed
225
0
Camps Cleared
0
1,588,201
Distance Traveled
1,832,998
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,048
602
27
1
0
321,944
0
W
Neith
14,259
713
27
1
0
334,823
0
W
Cupid
13,805
690
65
3
0
378,511
0
W
Jormungandr
15,290
765
43
2
0
396,943
0
W
Skadi
15,188
759
50
3
0
372,802
0
L
Raijin
13,515
676
75
4
0
291,986
1
L
Da Ji
13,342
667
8
0
0
320,875
0
L
Pele
12,010
601
60
3
0
335,714
1
L
Persephone
12,265
613
66
3
0
317,682
2
W
Nu Wa
15,219
761
40
2
0
349,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role