Player Matchup

Tsukuyomi
Tsukuyomi
BCKSPCD
Tsukuyomi
Level 29
God Stats
15W - 12L
1,600 SR
Queue Stats
55W - 57L
1,434 Elo+
Party 2
Scylla
Scylla
Bardno
Scylla
Level 29
God Stats
4W - 4L
1,621 SR
Queue Stats
9W - 14L
1,378 Elo+
Party 2
Fenrir
Fenrir
ChickenSauce19
Fenrir
Level 55
God Stats
7W - 8L
1,632 SR
Queue Stats
131W - 133L
1,386 Elo+
Party 2
Cupid
Cupid
Indominous
Cupid
Level 16
God Stats
3W - 2L
1,636 SR
Queue Stats
13W - 17L
1,434 Elo+
Party 2
Bellona
Bellona
Sprogathy
Bellona
Level 29
God Stats
11W - 12L
1,228 SR
Queue Stats
48W - 52L
1,285 Elo+
Party 2
Team Averages
Level 32
1,543 SR
1,383 Elo+

VS

Team Averages
Level 34
1,424 SR
1,463 Elo+
Cupid
Cupid
GucciISR
Cupid
Level 20
God Stats
5W - 8L
1,362 SR
Queue Stats
8W - 13L
1,501 Elo+
Party 1
Anubis
Anubis
LoLFanInstead
Anubis
Level 23
God Stats
0W - 2L
1,277 SR
Queue Stats
6W - 14L
1,418 Elo+
Party 1
Osiris
Osiris
Phantomto
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,541 Elo+
Party 1
Bacchus
Bacchus
StroodDood
Bacchus
Level 14
God Stats
2W - 4L
1,481 SR
Queue Stats
5W - 7L
1,474 Elo+
Party 1
Pele
Pele
tOwNiE_dOwNiE
Pele
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
576W - 537L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BCKSPCD
Tsukuyomi
14
7 / 2 / 6
8,674
542
12,500
10,579
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Bardno
Scylla
14
2 / 3 / 7
8,223
514
7,598
7,496
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 2 / 7
7,202
450
4,421
10,347
7,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
13
0 / 2 / 7
7,118
445
2,332
7,222
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Sprogathy
Bellona
15
6 / 3 / 3
9,050
566
7,984
7,981
7,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GucciISR
Cupid
13
4 / 4 / 2
8,147
509
7,459
8,921
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 5 / 1
6,648
416
4,920
9,921
4,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Phantomto
Osiris
12
2 / 2 / 0
6,955
435
2,736
8,763
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
StroodDood
Bacchus
10
1 / 4 / 4
7,313
457
6,042
11,639
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 4 / 2
7,943
496
6,786
11,800
6,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
18
Kills
12
12
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BCKSPCD
Tsukuyomi
7
2
6
5
W
Scylla
Bardno
Scylla
2
3
7
1.83
W
3
2
7
3.25
L
Cupid
GucciISR
Cupid
4
4
2
1.25
W
Cupid
0
2
7
1.75
L
0
5
1
0.1
L
Osiris
Phantomto
Osiris
2
2
0
1
W
Bellona
Sprogathy
Bellona
6
3
3
2.5
L
Bacchus
StroodDood
Bacchus
1
4
4
0.75
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,835
Damage
27,943
43,625
Taken
51,044
22,474
Mitigated
31,884
11,930
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BCKSPCD
Tsukuyomi
12,500
3,188
0
3,514
10,579
3,739
16
3,653
6,901
0
57,790
W
Scylla
Bardno
Scylla
7,598
514
0
1,301
7,496
2,147
547
2,437
5,059
42,789
0
W
4,421
1,233
0
1,559
10,347
7,105
0
2,257
8,090
2,810
18,534
L
Cupid
GucciISR
Cupid
7,459
3,630
375
1,532
8,921
4,851
182
1,106
7,789
3,990
38,910
W
Cupid
2,332
965
49
3,685
7,222
2,220
117
2,099
5,123
0
33,420
L
4,920
122
0
2,669
9,921
4,435
457
3,751
5,702
29,805
0
L
Osiris
Phantomto
Osiris
2,736
1,377
0
1,115
8,763
7,022
110
451
8,312
0
23,449
W
Bellona
Sprogathy
Bellona
7,984
3,127
0
1,822
7,981
7,263
88
1,267
6,516
3,843
37,218
L
Bacchus
StroodDood
Bacchus
6,042
758
0
935
11,639
8,918
232
824
10,807
17,351
0
L
6,786
1,917
0
1,421
11,800
6,658
513
1,650
10,077
6,040
41,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,267
Gold Earned
37,006
370
Minions Killed
288
0
Camps Cleared
0
1,488,440
Distance Traveled
1,387,670
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,674
542
94
6
0
357,883
2
W
Scylla
8,223
514
82
5
0
284,950
0
W
Fenrir
7,202
450
44
3
0
298,825
6
L
Cupid
8,147
509
83
5
0
268,860
3
W
Cupid
7,118
445
63
4
0
267,554
3
L
Anubis
6,648
416
56
4
0
230,328
3
L
Osiris
6,955
435
46
3
0
298,019
0
W
Bellona
9,050
566
87
5
0
279,228
2
L
Bacchus
7,313
457
30
2
0
294,805
0
L
Pele
7,943
496
73
5
0
295,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role