Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
General-_-Kolvax
Zeus
Level 149
God Stats
5W - 1L
1,946 SR
Queue Stats
464W - 451L
1,534 Elo+
Party 3
Artio
Artio
SkuIIish
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,614 Elo+
Party 1
Hun Batz
Hun Batz
zykey226_10
Hun Batz
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 75L
1,633 Elo+
Solo
Team Averages
Level 123
1,589 SR
1,556 Elo+

VS

Team Averages
Level 125
1,596 SR
1,313 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
AceFanatic7737
Cupid
Level 107
God Stats
2W - 1L
1,911 SR
Queue Stats
43W - 32L
1,267 Elo+
Party 2
Awilix
Awilix
GhostlyEntity
Awilix
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,267 Elo+
Party 2
Yemoja
Yemoja
Greed2737
Yemoja
Level 83
God Stats
7W - 6L
1,569 SR
Queue Stats
59W - 63L
1,267 Elo+
Party 2
Kukulkan
Kukulkan
punisherasm74
Kukulkan
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 111L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 0
4,600
511
2,622
4,091
1,031
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
 
Osiris
8
0 / 2 / 0
4,396
488
1,105
5,564
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 0
4,659
518
1,625
2,589
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artio
SkuIIish
Artio
7
0 / 0 / 0
4,629
514
758
3,052
1,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
zykey226_10
Hun Batz
8
1 / 1 / 0
4,691
521
1,770
4,260
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 0 / 1
5,756
640
3,712
4,209
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 1
4,713
524
2,088
3,246
743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 1 / 0
5,392
599
1,391
3,211
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Greed2737
Yemoja
9
1 / 0 / 0
5,140
571
1,179
4,085
1,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
punisherasm74
Kukulkan
10
0 / 0 / 2
5,479
609
2,423
2,803
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Osiris
 
Osiris
0
2
0
0
W
Erlang Shen
 
Erlang Shen
1
0
1
1.5
W
0
0
1
0.5
L
0
2
0
0
W
4
1
0
4
W
Yemoja
Greed2737
Yemoja
1
0
0
1
L
Artio
SkuIIish
Artio
0
0
0
0
W
Kukulkan
punisherasm74
Kukulkan
0
0
2
1
L
Hun Batz
zykey226_10
Hun Batz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,880
Damage
10,793
19,556
Taken
17,554
8,775
Mitigated
8,102
6,262
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,622
581
0
488
4,091
1,031
0
1,050
3,041
0
29,216
L
Osiris
 
Osiris
1,105
273
0
1,702
5,564
4,521
0
970
4,594
3,151
14,708
W
Erlang Shen
 
Erlang Shen
3,712
2,239
0
2,542
4,209
3,179
458
82
4,127
5,272
25,927
W
2,088
836
446
1,013
3,246
743
833
143
3,103
0
23,464
L
1,625
252
0
608
2,589
672
0
798
1,791
19,778
0
W
1,391
554
0
986
3,211
1,801
734
706
2,467
2,216
15,033
W
Yemoja
Greed2737
Yemoja
1,179
44
543
962
4,085
1,538
300
184
3,901
13,722
0
L
Artio
SkuIIish
Artio
758
67
0
1,331
3,052
1,271
0
97
2,955
11,823
0
W
Kukulkan
punisherasm74
Kukulkan
2,423
366
0
1,086
2,803
841
772
1,208
1,491
32,048
0
L
Hun Batz
zykey226_10
Hun Batz
1,770
416
0
2,133
4,260
1,280
0
1,303
2,957
0
23,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,975
Gold Earned
26,480
231
Minions Killed
252
0
Camps Cleared
0
768,893
Distance Traveled
881,637
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,600
511
63
7
0
153,788
0
L
Osiris
4,396
488
39
4
0
127,076
1
W
Erlang Shen
5,756
640
69
8
0
180,008
0
W
Cupid
4,713
524
51
6
0
154,603
2
L
Zeus
4,659
518
52
6
0
142,697
1
W
Awilix
5,392
599
36
4
0
205,084
1
W
Yemoja
5,140
571
24
3
0
172,610
2
L
Artio
4,629
514
30
3
0
159,482
2
W
Kukulkan
5,479
609
72
8
0
169,332
1
L
Hun Batz
4,691
521
47
5
0
185,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role