Player Matchup

Thor
Thor
Ghost602az
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LUISx_1996
Danzaburou
Level 9
God Stats
6W - 9L
1,339 SR
Queue Stats
25W - 27L
1,437 Elo+
Party 3
Anubis
Anubis
NoahBellBoa_
Anubis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 85L
1,333 Elo+
Party 1
Kukulkan
Kukulkan
ToXicCoMp14
Kukulkan
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 244L
1,347 Elo+
Party 1
Ares
Ares
mikegamer282
Ares
Level 18
God Stats
6W - 6L
1,500 SR
Queue Stats
149W - 165L
1,563 Elo+
Party 3
Team Averages
Level 17
1,468 SR
1,436 Elo+

VS

Team Averages
Level 20
1,476 SR
1,302 Elo+
The Morrigan
The Morrigan
HermitRoll
The Morrigan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,293 Elo+
Party 2
Neith
Neith
SilentRose20
Neith
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,154 Elo+
Party 2
Terra
Terra
death_cheeto
Terra
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,330 Elo+
Party 2
Mulan
Mulan
ppantuaksta
Mulan
Level 23
God Stats
2W - 5L
1,475 SR
Queue Stats
13W - 16L
1,293 Elo+
Party 2
Tsukuyomi
Tsukuyomi
toddzilla333
Tsukuyomi
Level 22
God Stats
4W - 7L
1,404 SR
Queue Stats
47W - 56L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 18 / 4
8,752
365
5,907
20,717
6,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
LUISx_1996
Danzaburou
14
2 / 14 / 5
9,528
397
16,306
18,391
12,023
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
16
4 / 11 / 6
11,207
467
16,599
14,441
6,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
ToXicCoMp14
Kukulkan
16
4 / 9 / 1
10,869
453
15,416
11,846
4,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 13 / 5
9,437
393
7,675
20,865
12,236
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HermitRoll
The Morrigan
18
8 / 2 / 9
12,734
531
8,106
14,668
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
15 / 4 / 11
12,299
512
17,185
14,897
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
9 / 4 / 26
12,996
542
11,319
26,432
29,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
23 / 2 / 11
14,109
588
20,104
25,580
29,720
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
toddzilla333
Tsukuyomi
19
9 / 2 / 9
12,822
534
10,954
16,869
7,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
130
13
Kills
64
65
Deaths
14
21
Assists
66
Player
Kills
Deaths
Assists
KDA
W
1
18
4
0.17
L
The Morrigan
HermitRoll
The Morrigan
8
2
9
6.25
W
Danzaburou
LUISx_1996
Danzaburou
2
14
5
0.32
W
Anubis
4
11
6
0.64
L
15
4
11
5.13
W
Kukulkan
ToXicCoMp14
Kukulkan
4
9
1
0.5
L
9
4
26
5.5
W
2
13
5
0.35
L
23
2
11
14.25
L
Tsukuyomi
toddzilla333
Tsukuyomi
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,903
Damage
67,668
86,260
Taken
98,446
42,433
Mitigated
78,334
4,443
Healing
44,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,907
4,108
0
0
20,717
6,978
0
4,979
15,563
0
16,520
L
The Morrigan
HermitRoll
The Morrigan
8,106
2,742
1,206
6,668
14,668
6,165
4,711
5,381
9,287
69,996
1,950
W
Danzaburou
LUISx_1996
Danzaburou
16,306
7,980
0
1,030
18,391
12,023
752
3,346
14,995
0
48,011
W
Anubis
16,599
659
543
684
14,441
6,752
0
2,885
11,381
41,117
0
L
17,185
9,693
0
4,229
14,897
6,103
3,705
6,962
7,935
0
55,364
W
Kukulkan
ToXicCoMp14
Kukulkan
15,416
1,793
0
1,235
11,846
4,444
538
1,623
9,948
47,818
0
L
11,319
3,124
3,951
10,709
26,432
29,121
1,124
12,317
14,115
28,372
0
W
7,675
1,521
0
951
20,865
12,236
0
5,582
15,212
26,777
0
L
20,104
2,904
0
10,944
25,580
29,720
2,034
11,282
14,298
0
59,589
L
Tsukuyomi
toddzilla333
Tsukuyomi
10,954
3,184
726
5,855
16,869
7,225
3,995
3,748
13,121
0
84,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,793
Gold Earned
64,960
235
Minions Killed
528
0
Camps Cleared
0
1,665,572
Distance Traveled
1,941,996
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,752
365
16
1
0
385,298
1
L
The Morrigan
12,734
531
135
6
0
367,711
0
W
Danzaburou
9,528
397
77
3
0
285,412
0
W
Anubis
11,207
467
43
2
0
322,231
0
L
Neith
12,299
512
97
4
0
332,476
2
W
Kukulkan
10,869
453
69
3
0
351,425
0
L
Terra
12,996
542
35
1
0
416,556
0
W
Ares
9,437
393
30
1
0
321,206
0
L
Mulan
14,109
588
105
4
0
406,518
0
L
Tsukuyomi
12,822
534
156
7
0
418,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role