Player Matchup

Ratatoskr
Ratatoskr
FudgeNastily
Ratatoskr
Level 40
God Stats
5W - 6L
1,500 SR
Queue Stats
13W - 13L
1,594 Elo+
Party 1
Yemoja
Yemoja
RaccoonDiggins
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,594 Elo+
Party 1
Rama
Rama
jacobycisneros
Rama
Level 24
God Stats
1W - 2L
1,263 SR
Queue Stats
13W - 19L
990 Elo+
Solo
Fenrir
Fenrir
kuliador007
Fenrir
Level 9
God Stats
8W - 12L
1,597 SR
Queue Stats
16W - 20L
1,534 Elo+
Solo
Hera
Hera
squarejail797
Hera
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 26L
1,289 Elo+
Solo
Team Averages
Level 20
1,472 SR
1,400 Elo+

VS

Team Averages
Level 21
1,431 SR
1,303 Elo+
Neith
Neith
Arisegodofwar
Neith
Level 12
God Stats
0W - 2L
1,174 SR
Queue Stats
7W - 10L
1,300 Elo+
Solo
Horus
Horus
Bueno-Jiiva
Horus
Level 26
God Stats
13W - 20L
1,349 SR
Queue Stats
65W - 116L
1,232 Elo+
Party 2
Ymir
Ymir
SħíěľdHěrø
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,278 Elo+
Solo
Anhur
Anhur
UrbanAssassin203
Anhur
Level 23
God Stats
7W - 10L
1,788 SR
Queue Stats
200W - 321L
1,283 Elo+
Party 2
Nemesis
Nemesis
x203Spanish
Nemesis
Level 15
God Stats
3W - 10L
1,343 SR
Queue Stats
219W - 359L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FudgeNastily
Ratatoskr
9
4 / 3 / 2
6,151
473
5,265
10,339
2,741
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 1
6,336
487
4,422
7,757
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
11 / 2 / 6
8,292
638
11,177
6,486
1,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
9
4 / 5 / 5
6,146
473
5,636
8,726
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 0 / 5
7,176
552
5,117
3,534
757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 8 / 1
5,609
431
4,970
8,099
2,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 2
5,815
447
2,957
9,868
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 9 / 1
5,798
446
4,979
13,911
5,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
5 / 3 / 1
6,786
522
6,197
8,000
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
x203Spanish
Nemesis
9
1 / 4 / 0
5,624
433
2,156
7,763
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
23
Kills
12
12
Deaths
25
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
L
1
1
2
2
W
Ratatoskr
FudgeNastily
Ratatoskr
4
3
2
1.67
W
1
2
1
0.75
L
2
9
1
0.28
L
5
3
1
1.83
W
11
2
6
7
W
Fenrir
4
5
5
1.3
W
3
0
5
5.5
L
Nemesis
x203Spanish
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,617
Damage
21,259
36,842
Taken
47,641
11,057
Mitigated
16,912
9,332
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,970
3,180
0
228
8,099
2,376
446
318
7,781
0
18,032
L
2,957
1,227
313
3,502
9,868
4,577
37
2,520
7,348
0
15,668
W
Ratatoskr
FudgeNastily
Ratatoskr
5,265
1,268
111
3,866
10,339
2,741
159
342
9,997
0
25,237
W
4,422
1,413
717
2,517
7,757
3,119
0
0
7,757
22,843
0
L
4,979
2,386
0
620
13,911
5,253
278
339
13,572
17,586
0
L
6,197
3,487
0
3,874
8,000
2,267
411
3,221
4,779
0
25,373
W
11,177
7,299
0
519
6,486
1,905
1,722
2,462
4,024
0
44,515
W
Fenrir
5,636
2,728
0
685
8,726
2,535
0
2,175
6,551
0
12,224
W
5,117
1,766
0
917
3,534
757
703
0
3,534
33,358
0
L
Nemesis
x203Spanish
Nemesis
2,156
646
0
217
7,763
2,439
362
3,141
4,622
0
16,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,101
Gold Earned
29,632
228
Minions Killed
137
0
Camps Cleared
0
1,114,540
Distance Traveled
1,065,985
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,609
431
37
3
0
171,273
2
L
Horus
5,815
447
14
1
0
265,477
2
W
Ratatoskr
6,151
473
38
3
0
255,908
0
W
Yemoja
6,336
487
37
3
0
192,077
1
L
Ymir
5,798
446
18
1
0
192,444
2
L
Anhur
6,786
522
34
3
0
185,635
0
W
Rama
8,292
638
84
6
0
189,660
0
W
Fenrir
6,146
473
13
1
0
237,748
0
W
Hera
7,176
552
56
4
0
239,147
0
L
Nemesis
5,624
433
34
3
0
251,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role