Player Matchup

Danzaburou
Danzaburou
ChronoxLogic
Danzaburou
Level 25
God Stats
7W - 9L
1,620 SR
Queue Stats
105W - 104L
1,795 Elo+
Party 2
Cthulhu
Cthulhu
ErinaMyWaifu
Cthulhu
Level 9
God Stats
3W - 3L
1,511 SR
Queue Stats
19W - 28L
1,680 Elo+
Party 2
Sun Wukong
Sun Wukong
StrugglingGabe
Sun Wukong
Level 14
God Stats
5W - 7L
1,500 SR
Queue Stats
231W - 263L
1,513 Elo+
Solo
Neith
Neith
Zenomm
Neith
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 23L
1,527 Elo+
Solo
Loki
Loki
soykyle
Loki
Level 3
God Stats
1W - 3L
1,314 SR
Queue Stats
20W - 29L
1,500 Elo+
Party 2
Team Averages
Level 11
1,489 SR
1,603 Elo+

VS

Team Averages
Level 20
1,576 SR
1,525 Elo+
Tsukuyomi
Tsukuyomi
Alaskern
Tsukuyomi
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Blackadder115
Izanami
Level 18
God Stats
3W - 2L
1,508 SR
Queue Stats
16W - 17L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
DoubleDiceMike
Guan Yu
Level 17
God Stats
5W - 3L
1,610 SR
Queue Stats
8W - 4L
1,597 Elo+
Party 1
Zeus
Zeus
FoxLord97
Zeus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 49L
1,529 Elo+
Solo
Terra
Terra
LightningThor
Terra
Level 27
God Stats
2W - 1L
1,760 SR
Queue Stats
33W - 32L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChronoxLogic
Danzaburou
8
0 / 2 / 0
4,729
473
2,230
5,335
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cthulhu
ErinaMyWaifu
Cthulhu
5
0 / 4 / 0
4,161
416
1,862
6,931
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
StrugglingGabe
Sun Wukong
5
0 / 3 / 0
4,108
411
978
4,219
1,459
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Neith
Zenomm
Neith
8
0 / 2 / 0
4,719
472
5,101
6,082
1,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
soykyle
Loki
6
1 / 4 / 0
4,600
460
1,029
5,615
1,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alaskern
Tsukuyomi
9
4 / 1 / 3
5,873
587
3,840
5,197
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
9
3 / 0 / 2
5,458
546
6,164
5,890
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 0 / 3
5,871
587
2,971
4,509
3,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
11
3 / 0 / 1
6,161
616
3,073
3,359
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 1 / 3
5,778
578
3,568
7,657
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
15
15
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alaskern
Tsukuyomi
4
1
3
5.5
W
Izanami
3
0
2
4
L
Danzaburou
ChronoxLogic
Danzaburou
0
2
0
0
W
3
0
3
4.5
L
Cthulhu
ErinaMyWaifu
Cthulhu
0
4
0
0
W
Zeus
3
0
1
3.5
W
2
1
3
3.5
L
Sun Wukong
StrugglingGabe
Sun Wukong
0
3
0
0
L
Neith
Zenomm
Neith
0
2
0
0
L
Loki
soykyle
Loki
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,200
Damage
19,616
28,182
Taken
26,612
7,587
Mitigated
10,998
5,258
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alaskern
Tsukuyomi
3,840
1,424
0
2,061
5,197
1,430
0
320
4,877
0
21,249
W
Izanami
6,164
4,583
0
2,299
5,890
1,562
444
855
5,035
0
36,039
L
Danzaburou
ChronoxLogic
Danzaburou
2,230
847
0
1,322
5,335
1,624
0
2,372
2,913
0
22,234
W
2,971
224
0
1,085
4,509
3,127
942
0
4,509
0
23,119
L
Cthulhu
ErinaMyWaifu
Cthulhu
1,862
334
0
284
6,931
2,060
0
1,540
5,391
7,173
0
W
Zeus
3,073
1,151
0
1,596
3,359
921
379
78
3,281
32,804
0
W
3,568
751
966
3,519
7,657
3,958
350
609
7,048
11,073
0
L
Sun Wukong
StrugglingGabe
Sun Wukong
978
233
0
1,093
4,219
1,459
0
0
4,094
0
11,676
L
Neith
Zenomm
Neith
5,101
2,132
0
1,098
6,082
1,424
0
2,274
3,808
0
25,582
L
Loki
soykyle
Loki
1,029
432
0
1,461
5,615
1,020
0
455
5,135
0
13,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,317
Gold Earned
29,141
155
Minions Killed
259
0
Camps Cleared
0
809,814
Distance Traveled
926,285
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,873
587
44
4
0
179,482
0
W
Izanami
5,458
546
70
7
0
178,478
2
L
Danzaburou
4,729
473
42
4
0
172,979
1
W
Guan Yu
5,871
587
43
4
0
214,719
2
L
Cthulhu
4,161
416
9
1
0
199,793
3
W
Zeus
6,161
616
78
8
0
184,116
2
W
Terra
5,778
578
24
2
0
169,490
0
L
Sun Wukong
4,108
411
16
2
0
122,364
2
L
Neith
4,719
472
53
5
0
145,584
2
L
Loki
4,600
460
35
4
0
169,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role