Player Matchup

Cupid
Cupid
FizzyRhyme162
Cupid
Level 8
God Stats
6W - 8L
1,450 SR
Queue Stats
15W - 14L
1,369 Elo+
Solo
Ganesha
Ganesha
Sgt Tornado2
Ganesha
Level 106
God Stats
0W - 4L
1,309 SR
Queue Stats
14W - 21L
1,174 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nemijemi
Tsukuyomi
Level 11
God Stats
0W - 6L
1,143 SR
Queue Stats
11W - 20L
1,174 Elo+
Party 2
Team Averages
Level 42
1,301 SR
1,239 Elo+

VS

Team Averages
Level 18
1,500 SR
1,532 Elo+
Hachiman
Hachiman
Ubermapche
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
oprims
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
piouupiouu
Tsukuyomi
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 10L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
7,419
464
0
2,771
737
Ganesha
Sgt Tornado2
Ganesha
17
2 / 5 / 13
11,537
721
17,658
18,627
9,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
nemijemi
Tsukuyomi
15
11 / 11 / 1
12,268
767
4,883
16,767
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ubermapche
Hachiman
15
3 / 5 / 10
11,116
695
4,977
9,791
1,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
oprims
Cthulhu
17
7 / 3 / 9
12,586
787
14,997
15,934
12,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
piouupiouu
Tsukuyomi
16
8 / 7 / 7
12,828
802
12,969
15,993
4,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
14
Kills
18
18
Deaths
15
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Ganesha
Sgt Tornado2
Ganesha
2
5
13
1.7
W
Hachiman
Ubermapche
Hachiman
3
5
10
1.6
L
Tsukuyomi
nemijemi
Tsukuyomi
11
11
1
1.05
W
Cthulhu
oprims
Cthulhu
7
3
9
3.83
W
Tsukuyomi
piouupiouu
Tsukuyomi
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,541
Damage
32,943
38,165
Taken
41,718
17,125
Mitigated
18,473
4,080
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
2,771
737
0
2,253
443
0
0
L
Ganesha
Sgt Tornado2
Ganesha
17,658
902
110
3,079
18,627
9,291
461
6,504
11,848
53,913
0
W
Hachiman
Ubermapche
Hachiman
4,977
3,502
0
1,055
9,791
1,894
1,356
5,497
4,046
0
20,279
L
Tsukuyomi
nemijemi
Tsukuyomi
4,883
1,263
0
891
16,767
7,097
562
5,929
10,549
0
18,307
W
Cthulhu
oprims
Cthulhu
14,997
468
1,361
4,685
15,934
12,445
511
6,992
8,705
73,232
0
W
Tsukuyomi
piouupiouu
Tsukuyomi
12,969
4,103
0
2,141
15,993
4,134
295
5,889
8,782
0
51,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,224
Gold Earned
36,530
97
Minions Killed
186
0
Camps Cleared
0
471,608
Distance Traveled
843,147
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,419
464
3
0
0
0
0
L
Ganesha
11,537
721
34
2
0
262,783
1
W
Hachiman
11,116
695
27
2
0
231,017
4
L
Tsukuyomi
12,268
767
60
4
0
208,825
0
W
Cthulhu
12,586
787
105
7
0
298,335
1
W
Tsukuyomi
12,828
802
54
3
0
313,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role