Player Matchup

Yemoja
Yemoja
Jedimario1
Yemoja
Level 18
God Stats
21W - 2L
1,893 SR
Queue Stats
56W - 4L
1,977 Elo+
Party 1
Izanami
Izanami
Nonchalant1807
Izanami
Level 128
God Stats
4W - 4L
1,254 SR
Queue Stats
272W - 130L
1,710 Elo+
Party 1
Persephone
Persephone
REAPTS
Persephone
Level 126
God Stats
15W - 9L
1,720 SR
Queue Stats
313W - 153L
1,650 Elo+
Party 1
Team Averages
Level 91
1,622 SR
1,779 Elo+

VS

Team Averages
Level 23
1,494 SR
1,575 Elo+
Khepri
Khepri
I Main Ullr
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,723 Elo+
Party 2
Neith
Neith
XoSuperDivaXo
Neith
Level 23
God Stats
18W - 21L
1,500 SR
Queue Stats
323W - 279L
1,595 Elo+
Party 2
Merlin
Merlin
kaed8704
Merlin
Level 29
God Stats
18W - 35L
1,482 SR
Queue Stats
18W - 37L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jedimario1
Yemoja
11
0 / 0 / 3
8,137
678
2,636
6,254
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 0 / 4
8,737
728
6,071
5,352
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
REAPTS
Persephone
13
5 / 1 / 1
8,796
733
12,481
4,663
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 1 / 0
7,596
633
3,549
10,298
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 0
7,383
615
3,084
6,593
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
kaed8704
Merlin
11
0 / 3 / 1
7,229
602
3,910
8,065
3,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
1
1
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
1
0
0
W
Yemoja
Jedimario1
Yemoja
0
0
3
1.5
W
1
0
4
3
W
Persephone
REAPTS
Persephone
5
1
1
5.5
L
1
2
0
0.5
L
Merlin
kaed8704
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,188
Damage
10,543
16,269
Taken
24,956
7,648
Mitigated
15,916
7,380
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,549
457
0
2,294
10,298
9,451
0
6,786
3,014
19,008
0
W
Yemoja
Jedimario1
Yemoja
2,636
411
1,714
2,651
6,254
4,382
154
3,930
2,324
7,725
0
W
6,071
3,845
0
1,947
5,352
1,789
701
1,424
3,928
0
48,922
W
Persephone
REAPTS
Persephone
12,481
820
0
1,068
4,663
1,477
125
2,329
2,333
45,232
0
L
3,084
1,376
0
1,024
6,593
3,043
0
3,964
2,438
1,202
21,092
L
Merlin
kaed8704
Merlin
3,910
32
695
1,823
8,065
3,422
0
3,462
4,377
36,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,670
Gold Earned
22,208
170
Minions Killed
128
0
Camps Cleared
0
650,725
Distance Traveled
570,920
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,596
633
27
2
0
225,323
1
W
Yemoja
8,137
678
10
1
0
210,796
2
W
Izanami
8,737
728
92
8
0
221,752
4
W
Persephone
8,796
733
68
6
0
218,177
6
L
Neith
7,383
615
45
4
0
169,891
1
L
Merlin
7,229
602
56
5
0
175,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role