Player Matchup

Olorun
Olorun
AoiMiyamori
Olorun
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Hellsing III
Hercules
Level 157
God Stats
5W - 9L
1,303 SR
Queue Stats
507W - 611L
1,483 Elo+
Party 2
Aphrodite
Aphrodite
Insidious1
Aphrodite
Level 147
God Stats
30W - 32L
1,520 SR
Queue Stats
350W - 444L
1,440 Elo+
Party 2
Ravana
Ravana
bIackthor
Ravana
Level 27
God Stats
7W - 0L
1,930 SR
Queue Stats
113W - 36L
1,840 Elo+
Party 1
Team Averages
Level 89
1,563 SR
1,566 Elo+

VS

Team Averages
Level 74
1,454 SR
1,537 Elo+
Fafnir
Fafnir
BagPhoneWhose
Fafnir
Level 48
God Stats
0W - 2L
1,316 SR
Queue Stats
5W - 8L
1,651 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LilacJokes
Cu Chulainn
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,651 Elo+
Party 3
Zhong Kui
Zhong Kui
NATSUDRAGNNELL
Zhong Kui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,194 Elo+
Solo
Fenrir
Fenrir
baobao5
Fenrir
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
5 / 1 / 6
9,459
1,051
8,446
8,232
3,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Hellsing III
Hercules
12
2 / 0 / 5
8,199
911
4,396
6,680
4,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Insidious1
Aphrodite
13
3 / 1 / 7
8,591
955
3,319
5,921
2,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
bIackthor
Ravana
14
8 / 1 / 7
9,391
1,043
9,652
8,387
3,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,564
729
3,640
8,980
7,670
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
LilacJokes
Cu Chulainn
11
0 / 4 / 1
6,547
727
4,341
8,200
6,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
NATSUDRAGNNELL
Zhong Kui
11
0 / 5 / 0
6,382
709
6,110
8,499
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
baobao5
Fenrir
11
1 / 5 / 0
6,481
720
2,295
5,947
2,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
18
Kills
1
3
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
1
6
8
L
0
4
1
0.13
W
Hercules
Hellsing III
Hercules
2
0
5
4.5
W
Aphrodite
Insidious1
Aphrodite
3
1
7
6.5
L
Cu Chulainn
LilacJokes
Cu Chulainn
0
4
1
0.13
L
Zhong Kui
NATSUDRAGNNELL
Zhong Kui
0
5
0
0
W
Ravana
bIackthor
Ravana
8
1
7
11.5
L
Fenrir
baobao5
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,813
Damage
16,386
29,220
Taken
31,626
12,999
Mitigated
21,009
16,502
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
8,446
6,120
637
4,244
8,232
3,066
2,552
4,305
2,755
29,081
0
L
3,640
1,486
0
1,634
8,980
7,670
0
2,821
6,159
10,891
0
W
Hercules
Hellsing III
Hercules
4,396
1,692
0
2,081
6,680
4,460
1,179
1,314
5,272
0
16,669
W
Aphrodite
Insidious1
Aphrodite
3,319
477
3,378
3,613
5,921
2,396
963
1,693
4,134
23,897
0
L
Cu Chulainn
LilacJokes
Cu Chulainn
4,341
789
0
290
8,200
6,124
0
2,299
5,901
1,998
20,446
L
Zhong Kui
NATSUDRAGNNELL
Zhong Kui
6,110
264
0
2,622
8,499
4,710
123
4,571
3,928
18,805
0
W
Ravana
bIackthor
Ravana
9,652
4,905
174
2,375
8,387
3,077
1,251
2,548
3,778
0
25,133
L
Fenrir
baobao5
Fenrir
2,295
560
0
417
5,947
2,505
0
2,452
3,495
0
6,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,640
Gold Earned
25,974
170
Minions Killed
103
9
Camps Cleared
7
683,847
Distance Traveled
562,223
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,459
1,051
53
6
2
144,332
3
L
Fafnir
6,564
729
15
2
0
121,303
0
W
Hercules
8,199
911
35
4
2
175,754
0
W
Aphrodite
8,591
955
40
4
2
167,942
1
L
Cu Chulainn
6,547
727
38
4
5
177,062
1
L
Zhong Kui
6,382
709
41
5
0
116,076
0
W
Ravana
9,391
1,043
42
5
3
195,819
1
L
Fenrir
6,481
720
9
1
2
147,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role