Player Matchup

Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bry5onTTV
Ymir
Level 35
God Stats
7W - 7L
1,812 SR
Queue Stats
101W - 107L
1,451 Elo+
Party 2
Pele
Pele
Martyy710
Pele
Level 104
God Stats
35W - 31L
1,531 SR
Queue Stats
291W - 295L
1,439 Elo+
Party 2
Set
Set
hawper
Set
Level 63
God Stats
44W - 35L
1,598 SR
Queue Stats
995W - 984L
1,438 Elo+
Party 2
Medusa
Medusa
shah1
Medusa
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 65
1,588 SR
1,466 Elo+

VS

Team Averages
Level 53
1,617 SR
1,569 Elo+
Ullr
Ullr
GxdDxmn
Ullr
Level 37
God Stats
13W - 11L
1,627 SR
Queue Stats
131W - 65L
1,818 Elo+
Party 3
Bellona
Bellona
Marcosismy
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,092 Elo+
Party 1
Ao Kuang
Ao Kuang
Nxrthernn
Ao Kuang
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
328W - 222L
1,853 Elo+
Party 3
Chiron
Chiron
Wyzos
Chiron
Level 60
God Stats
6W - 4L
1,959 SR
Queue Stats
311W - 196L
1,836 Elo+
Party 3
Cthulhu
Cthulhu
kylekillz24
Cthulhu
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 5 / 1
7,608
507
11,668
5,751
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
0 / 7 / 7
6,806
454
4,888
13,403
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
13
3 / 6 / 3
8,155
544
5,309
13,886
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Set
hawper
Set
12
8 / 4 / 1
8,264
551
9,694
8,917
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
shah1
Medusa
10
0 / 5 / 2
6,152
410
2,778
8,713
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
GxdDxmn
Ullr
14
4 / 1 / 7
8,717
581
6,012
9,513
3,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Marcosismy
Bellona
13
0 / 5 / 1
7,093
473
762
8,185
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Nxrthernn
Ao Kuang
14
11 / 4 / 3
9,144
610
10,768
12,761
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
Wyzos
Chiron
15
8 / 3 / 9
9,253
617
14,420
11,770
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
kylekillz24
Cthulhu
13
4 / 1 / 10
8,466
564
4,863
9,877
5,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
14
Kills
27
27
Deaths
14
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
5
1
0.7
L
Ymir
0
7
7
0.5
W
Ullr
GxdDxmn
Ullr
4
1
7
7.5
W
Bellona
Marcosismy
Bellona
0
5
1
0.1
L
Pele
3
6
3
0.75
W
Ao Kuang
Nxrthernn
Ao Kuang
11
4
3
3.13
W
Chiron
Wyzos
Chiron
8
3
9
4.17
L
Set
hawper
Set
8
4
1
2.13
W
Cthulhu
kylekillz24
Cthulhu
4
1
10
9
L
Medusa
shah1
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,337
Damage
36,825
50,670
Taken
52,106
19,999
Mitigated
22,835
11,486
Healing
15,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,668
1,040
0
288
5,751
1,710
819
1,776
3,975
45,437
0
L
Ymir
4,888
1,254
234
2,220
13,403
6,601
256
4,077
9,326
14,586
0
W
Ullr
GxdDxmn
Ullr
6,012
2,855
0
1,102
9,513
3,221
2,224
4,887
4,626
0
54,705
W
Bellona
Marcosismy
Bellona
762
355
0
503
8,185
6,573
1,333
527
7,658
0
23,222
L
Pele
5,309
1,411
0
4,343
13,886
4,162
0
3,051
10,835
0
41,290
W
Ao Kuang
Nxrthernn
Ao Kuang
10,768
2,748
0
6,419
12,761
4,167
0
3,544
9,217
41,587
0
W
Chiron
Wyzos
Chiron
14,420
8,871
699
5,067
11,770
3,830
1,204
3,819
7,904
0
56,009
L
Set
hawper
Set
9,694
4,142
0
1,961
8,917
5,379
647
3,954
4,791
2,130
43,750
W
Cthulhu
kylekillz24
Cthulhu
4,863
329
475
1,075
9,877
5,044
220
4,263
5,614
20,314
0
L
Medusa
shah1
Medusa
2,778
683
0
2,440
8,713
2,147
287
2,773
5,940
0
29,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
42,673
316
Minions Killed
356
0
Camps Cleared
0
1,338,253
Distance Traveled
1,339,026
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,608
507
78
5
0
271,325
2
L
Ymir
6,806
454
22
1
0
263,080
0
W
Ullr
8,717
581
104
7
0
288,355
0
W
Bellona
7,093
473
50
3
0
216,333
0
L
Pele
8,155
544
78
5
0
281,257
6
W
Ao Kuang
9,144
610
67
4
0
280,786
4
W
Chiron
9,253
617
100
7
0
250,863
0
L
Set
8,264
551
88
6
0
269,076
0
W
Cthulhu
8,466
564
35
2
0
302,689
13
L
Medusa
6,152
410
50
3
0
253,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role