Player Matchup

Loki
Loki
InsaneXTobi
Loki
Level 69
God Stats
3W - 7L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Rama
Rama
Kailuaaaa
Rama
Level 65
God Stats
0W - 1L
1,733 SR
Queue Stats
5W - 4L
1,588 Elo+
Solo
Mercury
Mercury
QuickTwitch24
Mercury
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
101W - 99L
1,472 Elo+
Solo
Cerberus
Cerberus
SidedAsh8207201
Cerberus
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 125L
1,515 Elo+
Solo
Yemoja
Yemoja
beToretoRunRun
Yemoja
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 282L
1,436 Elo+
Solo
Team Averages
Level 105
1,547 SR
1,502 Elo+

VS

Team Averages
Level 124
1,547 SR
1,327 Elo+
Athena
Athena
Aidenbeast133
Athena
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,284 Elo+
Party 1
Osiris
Osiris
DylanBeast144
Osiris
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,284 Elo+
Party 1
Nu Wa
Nu Wa
FIFTY_DIGO_KR
Nu Wa
Level 143
God Stats
23W - 16L
1,736 SR
Queue Stats
224W - 207L
1,501 Elo+
Solo
Anhur
Anhur
SoulLessAlex98
Anhur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,284 Elo+
Party 1
Thanatos
Thanatos
processcircle07
Thanatos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,440
688
931
2,113
447
Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
1
0 / 0 / 0
1,068
214
0
114
31
Mercury
5
0 / 1 / 0
3,316
663
162
3,730
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
6
0 / 0 / 0
3,393
679
462
2,778
636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 3 / 0
4,091
818
1,832
4,450
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,527
705
481
2,495
837
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 0 / 0
4,333
867
869
2,549
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

6
3 / 1 / 0
4,061
812
2,025
1,817
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,300
660
1,080
1,243
292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
7
0 / 1 / 3
3,949
790
1,064
3,570
1,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
5
5
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
1
0
0
1
W
3
1
0
3
L
0
1
0
0
L
Rama
0
0
0
0
L
Mercury
0
1
0
0
L
Cerberus
0
0
0
0
W
0
0
0
0
L
3
3
0
1
W
Thanatos
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,387
Damage
5,519
13,185
Taken
11,674
3,208
Mitigated
3,933
3,675
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
481
168
0
0
2,495
837
0
378
2,117
5,784
0
W
869
607
0
2,035
2,549
1,237
0
0
2,549
0
18,231
W
2,025
641
0
235
1,817
555
247
1,146
671
14,318
0
L
931
85
0
290
2,113
447
0
99
2,002
0
12,552
L
Rama
0
0
0
0
114
31
0
102
0
0
0
L
Mercury
162
102
0
1,572
3,730
787
0
275
3,405
0
10,324
L
Cerberus
462
62
0
976
2,778
636
0
327
2,439
11,761
0
W
1,080
603
0
531
1,243
292
76
400
843
0
9,933
L
1,832
261
57
780
4,450
1,307
0
1,431
2,833
16,433
0
W
Thanatos
1,064
369
0
3,440
3,570
1,012
0
370
3,200
0
13,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,308
Gold Earned
19,170
111
Minions Killed
151
0
Camps Cleared
0
409,417
Distance Traveled
525,507
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,527
705
14
3
0
113,498
1
W
Osiris
4,333
867
51
10
0
96,467
1
W
Nu Wa
4,061
812
27
5
0
92,837
0
L
Loki
3,440
688
32
6
0
115,550
2
L
Rama
1,068
214
0
0
0
0
0
L
Mercury
3,316
663
28
6
0
105,200
0
L
Cerberus
3,393
679
19
4
0
94,800
0
W
Anhur
3,300
660
19
4
0
105,393
1
L
Yemoja
4,091
818
32
6
0
93,867
1
W
Thanatos
3,949
790
40
8
0
117,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role