Player Matchup

Ullr
Ullr
LokiAdon
Ullr
Level 26
God Stats
2W - 1L
1,718 SR
Queue Stats
18W - 13L
1,356 Elo+
Party 1
Nemesis
Nemesis
TecTonicZ
Nemesis
Level 29
God Stats
3W - 11L
1,266 SR
Queue Stats
102W - 93L
1,621 Elo+
Party 3
Kukulkan
Kukulkan
UnusedBicycle23
Kukulkan
Level 27
God Stats
30W - 24L
1,621 SR
Queue Stats
67W - 67L
1,539 Elo+
Party 1
Ganesha
Ganesha
ponyprincess200
Ganesha
Level 21
God Stats
17W - 15L
1,663 SR
Queue Stats
136W - 159L
1,655 Elo+
Party 3
Ravana
Ravana
tomakazie007
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,442 Elo+
Solo
Team Averages
Level 22
1,553 SR
1,523 Elo+

VS

Team Averages
Level 27
1,505 SR
1,525 Elo+
Anhur
Anhur
C1DER
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,620 Elo+
Party 2
Ares
Ares
Daveonater
Ares
Level 16
God Stats
5W - 6L
1,489 SR
Queue Stats
14W - 17L
1,517 Elo+
Party 2
Set
Set
DomJaBoy
Set
Level 19
God Stats
11W - 14L
1,533 SR
Queue Stats
20W - 27L
1,515 Elo+
Party 2
Jormungandr
Jormungandr
MrCubikeep
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
tiddlerlone
Kukulkan
Level 18
God Stats
4W - 4L
1,504 SR
Queue Stats
15W - 26L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
6 / 1 / 3
10,657
561
10,982
13,215
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
TecTonicZ
Nemesis
18
12 / 0 / 3
11,265
593
11,337
12,208
7,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
19
4 / 1 / 6
11,506
606
9,384
9,047
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 1 / 9
9,262
487
7,686
12,004
12,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
16
3 / 3 / 6
10,130
533
9,649
9,738
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
C1DER
Anhur
14
2 / 5 / 0
8,618
454
7,154
12,453
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 1
9,063
477
6,962
14,088
11,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 10 / 0
7,695
405
4,869
14,025
7,616
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
MrCubikeep
Jormungandr
12
0 / 4 / 2
8,426
443
5,110
19,298
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
tiddlerlone
Kukulkan
16
1 / 4 / 0
9,829
517
6,092
9,189
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
25
Kills
6
6
Deaths
26
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
C1DER
Anhur
2
5
0
0.4
L
2
3
1
0.83
L
1
10
0
0.1
W
Ullr
6
1
3
7.5
L
Jormungandr
MrCubikeep
Jormungandr
0
4
2
0.25
W
Nemesis
TecTonicZ
Nemesis
12
0
3
13.5
W
Kukulkan
4
1
6
7
W
0
1
9
4.5
L
Kukulkan
tiddlerlone
Kukulkan
1
4
0
0.25
W
Ravana
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,038
Damage
30,187
56,212
Taken
69,053
35,051
Mitigated
35,673
17,338
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
C1DER
Anhur
7,154
2,989
0
3,936
12,453
3,171
904
3,063
9,390
0
54,147
L
6,962
1,255
0
2,011
14,088
11,638
519
2,498
11,285
40,095
0
L
4,869
2,030
0
238
14,025
7,616
0
2,022
11,978
6,471
51,363
W
Ullr
10,982
6,398
0
5,974
13,215
4,602
871
1,967
11,248
0
78,186
L
Jormungandr
MrCubikeep
Jormungandr
5,110
1,045
431
7,445
19,298
9,478
0
6,220
12,978
25,354
0
W
Nemesis
TecTonicZ
Nemesis
11,337
6,894
0
4,163
12,208
7,867
327
2,935
9,273
10,228
65,274
W
Kukulkan
9,384
327
267
3,646
9,047
3,912
1,197
4,385
4,637
92,200
0
W
7,686
534
0
1,440
12,004
12,693
153
3,337
8,642
26,041
0
L
Kukulkan
tiddlerlone
Kukulkan
6,092
401
0
1,183
9,189
3,770
0
3,877
5,312
71,670
0
W
Ravana
9,649
4,081
0
1,848
9,738
5,977
2,321
5,593
3,984
0
41,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,820
Gold Earned
43,631
510
Minions Killed
458
0
Camps Cleared
0
1,848,516
Distance Traveled
1,622,173
5
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,618
454
100
5
0
328,134
6
L
Ares
9,063
477
91
5
0
292,674
3
L
Set
7,695
405
79
4
0
342,194
5
W
Ullr
10,657
561
138
7
0
372,950
1
L
Jormungandr
8,426
443
36
2
0
331,560
8
W
Nemesis
11,265
593
102
5
0
403,898
1
W
Kukulkan
11,506
606
173
9
0
361,471
0
W
Ganesha
9,262
487
12
1
0
359,590
0
L
Kukulkan
9,829
517
152
8
0
327,611
10
W
Ravana
10,130
533
85
4
0
350,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role