Player Matchup

Izanami
Izanami
AceMAiny
Izanami
Level 5
God Stats
38W - 45L
1,500 SR
Queue Stats
128W - 170L
1,150 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PudgyWoke69
Cu Chulainn
Level 5
God Stats
12W - 7L
1,500 SR
Queue Stats
12W - 12L
1,150 Elo+
Party 2
Kukulkan
Kukulkan
Rust0p
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
jibs in a crib
Tsukuyomi
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
303W - 333L
1,144 Elo+
Party 2
Cthulhu
Cthulhu
ΔCΣ5814
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 86L
1,144 Elo+
Party 2
Team Averages
Level 32
1,500 SR
1,218 Elo+

VS

Team Averages
Level 35
1,455 SR
1,312 Elo+
Achilles
Achilles
DaBoogMan
Achilles
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 138L
1,489 Elo+
Party 1
Anhur
Anhur
RDFARMS
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
bluejaem
Janus
Level 27
God Stats
2W - 7L
1,500 SR
Queue Stats
291W - 272L
1,285 Elo+
Party 1
Khepri
Khepri
iluvmymom43
Khepri
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 81L
1,201 Elo+
Party 1
Guan Yu
Guan Yu
theblockmasta
Guan Yu
Level 6
God Stats
1W - 5L
1,273 SR
Queue Stats
120W - 126L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceMAiny
Izanami
15
4 / 2 / 6
10,126
440
9,761
10,310
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
PudgyWoke69
Cu Chulainn
18
2 / 3 / 4
10,900
474
9,452
15,616
12,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Rust0p
Kukulkan
14
1 / 6 / 3
8,842
384
7,008
8,454
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
jibs in a crib
Tsukuyomi
20
11 / 0 / 3
13,141
571
15,079
13,744
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ΔCΣ5814
Cthulhu
14
2 / 2 / 5
8,732
380
7,098
21,040
9,925
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaBoogMan
Achilles
15
1 / 5 / 3
9,551
415
8,048
19,750
9,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
RDFARMS
Anhur
14
0 / 5 / 1
9,122
397
5,958
12,198
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
bluejaem
Janus
18
11 / 5 / 1
11,951
520
19,022
11,978
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
15
0 / 2 / 6
9,578
416
7,092
14,903
16,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
15
0 / 3 / 3
9,184
399
6,223
12,944
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
20
Kills
12
13
Deaths
20
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
AceMAiny
Izanami
4
2
6
3.5
L
Achilles
DaBoogMan
Achilles
1
5
3
0.5
W
Cu Chulainn
PudgyWoke69
Cu Chulainn
2
3
4
1.33
L
Anhur
RDFARMS
Anhur
0
5
1
0.1
W
Kukulkan
Rust0p
Kukulkan
1
6
3
0.42
L
Janus
bluejaem
Janus
11
5
1
2.3
L
Khepri
0
2
6
1.5
W
Tsukuyomi
jibs in a crib
Tsukuyomi
11
0
3
12.5
L
Guan Yu
0
3
3
0.5
W
Cthulhu
ΔCΣ5814
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,398
Damage
46,343
69,164
Taken
71,773
34,128
Mitigated
43,519
24,542
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AceMAiny
Izanami
9,761
6,454
0
3,677
10,310
2,855
0
6,035
4,059
0
53,245
L
Achilles
DaBoogMan
Achilles
8,048
2,582
0
7,421
19,750
9,198
0
1,806
17,819
0
71,134
W
Cu Chulainn
PudgyWoke69
Cu Chulainn
9,452
2,294
0
3,161
15,616
12,937
1,792
3,292
11,949
0
61,137
L
Anhur
RDFARMS
Anhur
5,958
2,476
0
2,755
12,198
4,427
980
2,324
9,874
32
45,355
W
Kukulkan
Rust0p
Kukulkan
7,008
315
0
0
8,454
2,660
559
5,501
2,730
41,012
0
L
Janus
bluejaem
Janus
19,022
2,551
0
2,332
11,978
4,235
549
1,187
10,766
92,459
0
L
Khepri
7,092
280
0
2,040
14,903
16,369
386
5,765
9,063
36,676
0
W
Tsukuyomi
jibs in a crib
Tsukuyomi
15,079
3,591
0
7,982
13,744
5,751
0
2,846
10,646
0
116,240
L
Guan Yu
6,223
1,394
1,286
5,132
12,944
9,290
245
3,024
9,552
0
32,730
W
Cthulhu
ΔCΣ5814
Cthulhu
7,098
342
456
9,266
21,040
9,925
0
7,599
13,136
26,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,741
Gold Earned
49,386
522
Minions Killed
448
0
Camps Cleared
0
2,219,993
Distance Traveled
2,106,851
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,126
440
113
5
0
388,381
4
L
Achilles
9,551
415
101
4
0
382,384
1
W
Cu Chulainn
10,900
474
124
5
0
446,946
2
L
Anhur
9,122
397
96
4
0
364,644
1
W
Kukulkan
8,842
384
73
3
0
438,548
0
L
Janus
11,951
520
144
6
0
444,816
3
L
Khepri
9,578
416
42
2
0
411,427
0
W
Tsukuyomi
13,141
571
175
8
0
481,511
3
L
Guan Yu
9,184
399
65
3
0
503,580
2
W
Cthulhu
8,732
380
37
2
0
464,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role