Player Matchup

Mercury
Mercury
Afro Jonin
Mercury
Level 106
God Stats
10W - 5L
1,500 SR
Queue Stats
162W - 146L
1,566 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Aye Gawd
Kumbhakarna
Level 158
God Stats
2W - 8L
1,500 SR
Queue Stats
144W - 131L
1,800 Elo+
Party 3
Izanami
Izanami
I MrPhresh I
Izanami
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,474 Elo+
Party 3
Zhong Kui
Zhong Kui
ITzJust_Drewww
Zhong Kui
Level 160
God Stats
0W - 3L
1,268 SR
Queue Stats
30W - 36L
1,418 Elo+
Solo
The Morrigan
The Morrigan
VVensdays
The Morrigan
Level 155
God Stats
0W - 5L
1,321 SR
Queue Stats
117W - 122L
1,476 Elo+
Party 3
Team Averages
Level 132
1,418 SR
1,547 Elo+

VS

Team Averages
Level 96
1,527 SR
1,542 Elo+
Eset
Eset
AdamE1213
Eset
Level 106
God Stats
11W - 2L
1,500 SR
Queue Stats
427W - 410L
1,448 Elo+
Party 1
Neith
Neith
BigMulcs
Neith
Level 108
God Stats
24W - 16L
1,500 SR
Queue Stats
425W - 349L
1,586 Elo+
Party 2
Janus
Janus
Chimichangas-
Janus
Level 129
God Stats
53W - 42L
1,500 SR
Queue Stats
419W - 337L
1,670 Elo+
Party 2
Sylvanus
Sylvanus
hostilekitten24
Sylvanus
Level 85
God Stats
23W - 20L
1,618 SR
Queue Stats
451W - 418L
1,498 Elo+
Party 1
Bakasura
Bakasura
makeouthillVR
Bakasura
Level 51
God Stats
3W - 3L
1,518 SR
Queue Stats
198W - 139L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Afro Jonin
Mercury
16
3 / 4 / 2
9,691
485
6,600
13,109
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Aye Gawd
Kumbhakarna
12
1 / 6 / 4
8,443
422
4,806
18,770
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
I MrPhresh I
Izanami
15
0 / 5 / 1
9,205
460
1,768
15,067
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ITzJust_Drewww
Zhong Kui
16
4 / 4 / 2
11,302
565
12,838
18,044
12,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
VVensdays
The Morrigan
13
4 / 7 / 2
8,969
448
12,731
11,664
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
3 / 4 / 4
10,599
530
14,679
14,808
8,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
BigMulcs
Neith
19
11 / 0 / 5
12,263
613
13,454
10,270
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 3 / 7
11,709
585
12,998
12,357
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
15
4 / 1 / 16
10,388
519
9,859
13,461
13,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
makeouthillVR
Bakasura
16
1 / 4 / 7
9,573
479
6,611
13,488
7,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
12
Kills
26
26
Deaths
12
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Eset
3
4
4
1.25
L
Mercury
Afro Jonin
Mercury
3
4
2
1
L
Kumbhakarna
Aye Gawd
Kumbhakarna
1
6
4
0.5
W
Neith
BigMulcs
Neith
11
0
5
13.5
W
7
3
7
3.5
L
Izanami
I MrPhresh I
Izanami
0
5
1
0.1
L
Zhong Kui
ITzJust_Drewww
Zhong Kui
4
4
2
1.25
L
The Morrigan
VVensdays
The Morrigan
4
7
2
0.71
W
Sylvanus
4
1
16
12
W
Bakasura
makeouthillVR
Bakasura
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,743
Damage
57,601
76,654
Taken
64,384
38,906
Mitigated
39,764
14,559
Healing
29,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
14,679
1,244
475
4,726
14,808
8,720
1,615
9,191
5,493
75,483
0
L
Mercury
Afro Jonin
Mercury
6,600
2,950
0
624
13,109
6,537
0
5,298
7,585
6,669
61,499
L
Kumbhakarna
Aye Gawd
Kumbhakarna
4,806
462
0
2,447
18,770
12,470
0
10,565
7,552
15,155
0
W
Neith
BigMulcs
Neith
13,454
7,771
0
5,484
10,270
4,619
2,096
3,265
6,861
0
77,427
W
12,998
723
332
3,527
12,357
4,809
240
5,091
7,120
95,119
0
L
Izanami
I MrPhresh I
Izanami
1,768
916
0
4,050
15,067
4,264
1,939
1,935
13,088
0
65,700
L
Zhong Kui
ITzJust_Drewww
Zhong Kui
12,838
914
0
6,081
18,044
12,203
604
10,967
6,256
63,556
0
L
The Morrigan
VVensdays
The Morrigan
12,731
1,301
0
1,357
11,664
3,432
0
7,407
3,778
53,434
632
W
Sylvanus
9,859
2,136
4,164
7,652
13,461
13,943
1,112
5,632
7,601
29,225
0
W
Bakasura
makeouthillVR
Bakasura
6,611
4,267
0
3,261
13,488
7,673
0
6,074
7,260
6,621
50,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,610
Gold Earned
54,532
501
Minions Killed
595
0
Camps Cleared
0
1,847,410
Distance Traveled
1,929,955
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,599
530
149
7
0
347,195
2
L
Mercury
9,691
485
115
6
0
431,531
2
L
Kumbhakarna
8,443
422
17
1
0
402,457
7
W
Neith
12,263
613
129
6
0
370,018
3
W
Janus
11,709
585
174
9
0
399,798
2
L
Izanami
9,205
460
136
7
0
352,644
0
L
Zhong Kui
11,302
565
133
7
0
336,302
5
L
The Morrigan
8,969
448
100
5
0
324,476
5
W
Sylvanus
10,388
519
40
2
0
368,481
2
W
Bakasura
9,573
479
103
5
0
444,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role