Player Matchup

Sylvanus
Sylvanus
CelestiaIl
Sylvanus
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 109L
1,863 Elo+
Party 2
Janus
Janus
Ku ka ule
Janus
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,442 Elo+
Party 1
Hercules
Hercules
Obskurrus2
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,825 Elo+
Party 2
Hun Batz
Hun Batz
Pa4aDox
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 104L
1,749 Elo+
Party 2
Chaac
Chaac
xHWNxLEGEND
Chaac
Level 67
God Stats
3W - 6L
1,366 SR
Queue Stats
398W - 346L
1,469 Elo+
Party 1
Team Averages
Level 70
1,473 SR
1,670 Elo+

VS

Team Averages
Level 96
1,425 SR
1,410 Elo+
Jing Wei
Jing Wei
Hanni KlNG
Jing Wei
Level 109
God Stats
22W - 11L
1,309 SR
Queue Stats
414W - 384L
1,336 Elo+
Solo
Ymir
Ymir
NEWBERGTIGERS
Ymir
Level 44
God Stats
7W - 10L
1,317 SR
Queue Stats
54W - 59L
1,392 Elo+
Party 3
Chronos
Chronos
ReapReality
Chronos
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
197W - 194L
1,409 Elo+
Party 3
Chiron
Chiron
T00QuiiK
Chiron
Level 126
God Stats
17W - 4L
1,500 SR
Queue Stats
123W - 118L
1,450 Elo+
Party 3
Nemesis
Nemesis
XatlasassassinX
Nemesis
Level 79
God Stats
2W - 6L
1,500 SR
Queue Stats
122W - 111L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CelestiaIl
Sylvanus
11
2 / 4 / 2
6,567
469
6,782
9,449
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Janus
Ku ka ule
Janus
12
0 / 2 / 1
6,604
472
2,398
5,619
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Obskurrus2
Hercules
11
1 / 4 / 2
5,887
421
4,831
13,758
9,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
Pa4aDox
Hun Batz
12
2 / 5 / 2
7,184
513
6,406
9,660
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 0
7,375
527
5,295
7,611
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hanni KlNG
Jing Wei
14
0 / 0 / 0
8,257
590
3,741
5,538
1,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 8
7,811
558
5,764
11,003
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
ReapReality
Chronos
15
5 / 0 / 0
8,547
611
6,299
6,908
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
T00QuiiK
Chiron
13
10 / 2 / 1
8,187
585
13,083
12,325
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
6,496
464
3,330
7,685
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
16
16
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CelestiaIl
Sylvanus
2
4
2
0.75
W
Jing Wei
Hanni KlNG
Jing Wei
0
0
0
0
L
Janus
Ku ka ule
Janus
0
2
1
0.25
W
1
2
8
2.5
L
Hercules
Obskurrus2
Hercules
1
4
2
0.5
L
Hun Batz
Pa4aDox
Hun Batz
2
5
2
0.6
W
Chronos
ReapReality
Chronos
5
0
0
5
W
Chiron
T00QuiiK
Chiron
10
2
1
5.25
W
0
3
2
0.33
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,712
Damage
32,217
46,097
Taken
43,459
28,530
Mitigated
20,877
14,589
Healing
16,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CelestiaIl
Sylvanus
6,782
2,554
1,076
2,379
9,449
5,249
0
1,707
7,742
31,598
0
W
Jing Wei
Hanni KlNG
Jing Wei
3,741
2,276
0
1,853
5,538
1,789
1,144
0
5,238
0
44,402
L
Janus
Ku ka ule
Janus
2,398
313
0
1,422
5,619
1,777
0
3,377
2,242
34,376
0
W
5,764
702
550
2,251
11,003
6,876
0
1,955
9,048
29,759
0
L
Hercules
Obskurrus2
Hercules
4,831
299
278
5,505
13,758
9,609
0
3,436
10,322
0
24,817
L
Hun Batz
Pa4aDox
Hun Batz
6,406
2,025
0
235
9,660
5,861
0
2,945
6,715
7,057
41,868
W
Chronos
ReapReality
Chronos
6,299
2,519
0
3,746
6,908
4,079
0
1,451
5,383
61,606
0
W
Chiron
T00QuiiK
Chiron
13,083
7,143
801
7,156
12,325
3,665
982
4,832
7,475
0
52,316
W
3,330
1,089
0
137
7,685
4,468
229
1,160
6,328
4,918
29,391
L
5,295
1,184
0
3,694
7,611
6,034
67
873
6,738
0
35,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
39,298
322
Minions Killed
407
0
Camps Cleared
0
1,241,975
Distance Traveled
1,274,686
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,567
469
51
4
0
236,283
1
W
Jing Wei
8,257
590
91
7
0
236,541
1
L
Janus
6,604
472
72
5
0
230,549
4
W
Ymir
7,811
558
37
3
0
260,240
3
L
Hercules
5,887
421
37
3
0
241,401
1
L
Hun Batz
7,184
513
92
7
0
263,074
2
W
Chronos
8,547
611
119
9
0
260,659
3
W
Chiron
8,187
585
94
7
0
231,050
1
W
Nemesis
6,496
464
66
5
0
286,196
4
L
Chaac
7,375
527
70
5
0
270,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role