Player Matchup

Rama
Rama
DAfakeSarten
Rama
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 59L
1,606 Elo+
Solo
Ymir
Ymir
Raulg906
Ymir
Level 24
God Stats
6W - 5L
1,500 SR
Queue Stats
62W - 87L
1,489 Elo+
Solo
Tyr
Tyr
YRN_Vegeta
Tyr
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 32L
1,264 Elo+
Solo
Ra
Ra
tu_g_f_a_666
Ra
Level 17
God Stats
3W - 1L
1,651 SR
Queue Stats
20W - 12L
1,733 Elo+
Solo
Loki
Loki
xSoundlessEcho
Loki
Level 10
God Stats
54W - 55L
1,478 SR
Queue Stats
206W - 201L
1,424 Elo+
Solo
Team Averages
Level 20
1,526 SR
1,503 Elo+

VS

Team Averages
Level 21
1,681 SR
1,627 Elo+
Discordia
Discordia
Franky806840
Discordia
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,802 Elo+
Solo
Neith
Neith
FunkehMonkeh69
Neith
Level 8
God Stats
9W - 7L
1,783 SR
Queue Stats
149W - 140L
1,427 Elo+
Solo
Hercules
Hercules
NCR_Ranger_Scout
Hercules
Level 27
God Stats
4W - 3L
1,692 SR
Queue Stats
43W - 50L
1,565 Elo+
Solo
The Morrigan
The Morrigan
Near413
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,733 Elo+
Solo
Bakasura
Bakasura
TaichiTheRabbit
Bakasura
Level 29
God Stats
7W - 5L
1,931 SR
Queue Stats
257W - 263L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,513
683
3,739
5,464
1,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
10
3 / 1 / 5
6,286
571
3,583
6,225
2,479
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 0
7,086
644
6,414
6,941
5,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 3 / 2
7,090
645
8,534
7,540
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
5,006
455
561
5,343
1,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Franky806840
Discordia
8
1 / 3 / 1
5,014
456
2,662
5,039
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,909
446
3,775
7,131
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 0
5,804
528
3,545
8,580
5,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Morrigan
Near413
The Morrigan
9
3 / 6 / 0
5,498
500
3,541
6,464
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
9
0 / 1 / 3
5,871
534
3,106
7,525
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
16
Kills
7
8
Deaths
16
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Discordia
Franky806840
Discordia
1
3
1
0.5
L
0
4
0
0
L
3
2
0
1.5
L
The Morrigan
Near413
The Morrigan
3
6
0
0.5
W
Ymir
3
1
5
5.5
L
Bakasura
0
1
3
1.5
W
4
2
0
2
W
5
3
2
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,831
Damage
16,629
31,513
Taken
34,739
13,417
Mitigated
15,524
10,386
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,739
2,880
0
3,646
5,464
1,787
512
832
4,467
0
45,487
L
Discordia
Franky806840
Discordia
2,662
473
0
0
5,039
1,421
0
2,063
2,976
12,441
0
L
3,775
1,879
0
1,672
7,131
1,856
0
3,082
4,049
0
16,228
L
3,545
1,385
0
2,751
8,580
5,714
0
650
7,930
0
20,382
L
The Morrigan
Near413
The Morrigan
3,541
1,732
0
441
6,464
2,278
0
4,262
2,198
19,964
1,284
W
Ymir
3,583
536
424
639
6,225
2,479
0
1,537
4,625
23,276
0
L
Bakasura
3,106
2,003
0
2,377
7,525
4,255
0
2,060
5,465
6,661
20,974
W
6,414
1,566
0
2,799
6,941
5,166
0
212
6,164
0
34,971
W
8,534
590
165
2,443
7,540
2,771
565
3,825
3,483
48,278
0
W
561
148
0
270
5,343
1,214
348
68
5,250
0
18,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
27,096
335
Minions Killed
203
0
Camps Cleared
0
1,081,969
Distance Traveled
1,066,441
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,513
683
99
9
0
214,856
2
L
Discordia
5,014
456
24
2
0
207,778
5
L
Neith
4,909
446
35
3
0
212,558
0
L
Hercules
5,804
528
42
4
0
210,405
3
L
The Morrigan
5,498
500
28
3
0
196,306
1
W
Ymir
6,286
571
47
4
0
210,132
0
L
Bakasura
5,871
534
74
7
0
239,394
1
W
Tyr
7,086
644
68
6
0
199,219
3
W
Ra
7,090
645
83
8
0
222,231
0
W
Loki
5,006
455
38
3
0
235,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role