Player Matchup

Apollo
Apollo
Jay__1246
Apollo
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
320W - 278L
1,434 Elo+
Party 2
Zhong Kui
Zhong Kui
SMILEY_1321
Zhong Kui
Level 151
God Stats
1W - 3L
1,395 SR
Queue Stats
202W - 176L
1,562 Elo+
Party 2
Vulcan
Vulcan
SummerTime_03
Vulcan
Level 105
God Stats
1W - 9L
1,278 SR
Queue Stats
97W - 90L
1,355 Elo+
Party 2
Ganesha
Ganesha
chuy_santos
Ganesha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,514 Elo+
Party 2
Ravana
Ravana
vic_0808
Ravana
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 191L
1,563 Elo+
Party 2
Team Averages
Level 127
1,435 SR
1,485 Elo+

VS

Team Averages
Level 154
1,741 SR
1,576 Elo+
Nu Wa
Nu Wa
Age0fAquaria
Nu Wa
Level 154
God Stats
95W - 80L
1,907 SR
Queue Stats
323W - 313L
1,579 Elo+
Party 1
King Arthur
King Arthur
Cholord
King Arthur
Level 149
God Stats
3W - 3L
1,701 SR
Queue Stats
268W - 248L
1,654 Elo+
Party 1
Neith
Neith
Edwin Dklaas
Neith
Level 148
God Stats
4W - 0L
1,664 SR
Queue Stats
156W - 145L
1,474 Elo+
Party 1
Ares
Ares
Savage_Gummybear
Ares
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
51W - 40L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
x8WOLFBLOOD8x
Baron Samedi
Level 157
God Stats
4W - 0L
1,930 SR
Queue Stats
481W - 496L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jay__1246
Apollo
13
0 / 7 / 4
7,922
417
5,963
11,963
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
SMILEY_1321
Zhong Kui
16
4 / 5 / 0
10,186
536
9,604
15,135
9,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 6 / 1
8,102
426
7,321
11,531
4,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
chuy_santos
Ganesha
12
0 / 5 / 3
7,561
398
4,280
13,260
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
vic_0808
Ravana
13
0 / 7 / 3
7,887
415
8,409
11,701
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 7
11,435
602
16,839
9,802
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Cholord
King Arthur
17
4 / 1 / 9
10,867
572
8,445
20,624
14,327
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 1 / 7
10,693
563
10,200
9,758
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 9
8,503
448
6,254
14,053
10,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
x8WOLFBLOOD8x
Baron Samedi
17
6 / 1 / 12
10,561
556
9,294
14,547
6,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
5
Kills
30
30
Deaths
5
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
11
1
7
14.5
W
King Arthur
Cholord
King Arthur
4
1
9
8.5
W
6
1
7
9.5
L
Apollo
Jay__1246
Apollo
0
7
4
0.29
L
Zhong Kui
SMILEY_1321
Zhong Kui
4
5
0
0.8
W
3
1
9
7.5
L
1
6
1
0.25
L
Ganesha
chuy_santos
Ganesha
0
5
3
0.3
L
Ravana
vic_0808
Ravana
0
7
3
0.21
W
Baron Samedi
x8WOLFBLOOD8x
Baron Samedi
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,577
Damage
51,032
63,590
Taken
68,784
35,546
Mitigated
41,731
14,938
Healing
23,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,839
4,371
0
3,693
9,802
3,689
2,845
3,757
6,045
75,293
0
W
King Arthur
Cholord
King Arthur
8,445
1,226
0
5,546
20,624
14,327
74
8,095
12,529
0
56,264
W
10,200
3,014
0
3,711
9,758
6,222
2,032
2,782
6,976
6,283
74,218
L
Apollo
Jay__1246
Apollo
5,963
2,496
0
3,092
11,963
6,119
0
5,854
5,961
3,716
47,004
L
Zhong Kui
SMILEY_1321
Zhong Kui
9,604
1,179
0
6,204
15,135
9,565
10
8,320
6,397
55,035
0
W
6,254
410
468
1,700
14,053
10,887
245
3,066
10,987
25,886
0
L
7,321
3,621
0
1,863
11,531
4,997
0
5,476
5,756
42,648
0
L
Ganesha
chuy_santos
Ganesha
4,280
242
0
2,898
13,260
8,972
0
4,720
8,382
23,223
0
L
Ravana
vic_0808
Ravana
8,409
1,575
0
881
11,701
5,893
0
7,069
4,384
8,116
47,076
W
Baron Samedi
x8WOLFBLOOD8x
Baron Samedi
9,294
709
1,363
6,555
14,547
6,606
422
4,247
10,300
63,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,658
Gold Earned
52,059
428
Minions Killed
489
0
Camps Cleared
0
1,574,571
Distance Traveled
1,762,860
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,435
602
119
6
0
340,432
9
W
King Arthur
10,867
572
103
5
0
378,326
1
W
Neith
10,693
563
144
8
0
315,211
3
L
Apollo
7,922
417
126
7
0
323,224
4
L
Zhong Kui
10,186
536
110
6
0
286,744
2
W
Ares
8,503
448
15
1
0
380,939
6
L
Vulcan
8,102
426
83
4
0
300,253
6
L
Ganesha
7,561
398
10
1
0
329,930
4
L
Ravana
7,887
415
99
5
0
334,420
2
W
Baron Samedi
10,561
556
108
6
0
347,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role