Player Matchup

Skadi
Skadi
McLovin12349
Skadi
Level 39
God Stats
24W - 27L
1,417 SR
Queue Stats
427W - 550L
1,501 Elo+
Party 1
Hades
Hades
ZodiacAssassin0
Hades
Level 108
God Stats
4W - 7L
1,513 SR
Queue Stats
357W - 466L
1,501 Elo+
Party 1
Hel
Hel
yun6bl00d91
Hel
Level 153
God Stats
6W - 3L
1,322 SR
Queue Stats
191W - 158L
1,741 Elo+
Party 1
Team Averages
Level 100
1,417 SR
1,581 Elo+

VS

Team Averages
Level 113
1,649 SR
1,605 Elo+
Hel
Hel
Hachimane
Hel
Level 106
God Stats
2W - 1L
1,697 SR
Queue Stats
165W - 98L
1,706 Elo+
Party 2
Izanami
Izanami
SICKO x SAMA
Izanami
Level 109
God Stats
7W - 3L
1,530 SR
Queue Stats
20W - 11L
1,599 Elo+
Party 2
Bellona
Bellona
o PLZ DONT FALL
Bellona
Level 124
God Stats
9W - 2L
1,721 SR
Queue Stats
18W - 12L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 8
8,293
638
4,776
11,177
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 7 / 3
9,239
711
9,546
12,393
8,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 3 / 4
10,221
786
8,788
12,954
10,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 7
11,224
863
12,274
10,429
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SICKO x SAMA
Izanami
12
6 / 6 / 8
9,418
724
12,546
10,668
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 4 / 13
9,073
698
7,136
10,923
8,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
12
Kills
17
17
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
9
2
7
6.25
W
0
7
8
0.57
L
Izanami
SICKO x SAMA
Izanami
6
6
8
1.67
W
4
7
3
0.79
L
2
4
13
2.13
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,110
Damage
31,956
36,524
Taken
32,020
23,514
Mitigated
19,850
14,030
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,274
452
3,462
6,142
10,429
6,211
1,000
5,281
4,954
47,615
0
W
4,776
2,598
0
583
11,177
4,899
133
5,648
5,529
1,550
19,832
L
Izanami
SICKO x SAMA
Izanami
12,546
8,459
0
96
10,668
5,543
1,573
6,158
4,328
3,040
37,075
W
9,546
992
288
2,187
12,393
8,002
50
2,206
10,187
34,528
0
L
7,136
2,496
0
674
10,923
8,096
410
6,566
4,031
0
24,202
W
8,788
246
3,955
7,017
12,954
10,613
0
5,177
7,777
24,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,753
Gold Earned
29,715
124
Minions Killed
153
0
Camps Cleared
0
601,231
Distance Traveled
660,392
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,224
863
57
4
0
246,078
1
W
Skadi
8,293
638
42
3
0
190,715
1
L
Izanami
9,418
724
54
4
0
195,122
0
W
Hades
9,239
711
52
4
0
184,872
2
L
Bellona
9,073
698
42
3
0
219,192
1
W
Hel
10,221
786
30
2
0
225,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role