Player Matchup

Zhong Kui
Zhong Kui
D0ubleOG99
Zhong Kui
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
107W - 89L
1,371 Elo+
Solo
Serqet
Serqet
Killertrooper08
Serqet
Level 14
God Stats
1W - 0L
1,801 SR
Queue Stats
1W - 1L
1,257 Elo+
Solo
Ymir
Ymir
Lucara
Ymir
Level 6
God Stats
21W - 9L
1,704 SR
Queue Stats
31W - 16L
1,484 Elo+
Solo
Cthulhu
Cthulhu
iMac159
Cthulhu
Level 16
God Stats
8W - 7L
1,499 SR
Queue Stats
8W - 9L
1,504 Elo+
Party 2
Medusa
Medusa
merestaly
Medusa
Level 26
God Stats
1W - 1L
1,854 SR
Queue Stats
35W - 29L
1,504 Elo+
Party 2
Team Averages
Level 14
1,672 SR
1,424 Elo+

VS

Team Averages
Level 20
1,550 SR
1,508 Elo+
Geb
Geb
Bklynrampage2
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,486 Elo+
Party 1
Vulcan
Vulcan
ItzKjng
Vulcan
Level 29
God Stats
1W - 3L
1,738 SR
Queue Stats
21W - 22L
1,537 Elo+
Party 1
Chaac
Chaac
The_Demigod_Jon
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,409 Elo+
Solo
Ra
Ra
bigbash5415
Ra
Level 11
God Stats
3W - 4L
1,753 SR
Queue Stats
17W - 20L
1,522 Elo+
Solo
Artemis
Artemis
kingjivo
Artemis
Level 6
God Stats
8W - 15L
1,260 SR
Queue Stats
9W - 15L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
D0ubleOG99
Zhong Kui
13
4 / 0 / 1
7,771
648
7,170
6,949
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 4 / 1
5,999
500
3,397
8,372
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Lucara
Ymir
12
4 / 2 / 1
7,708
642
7,625
10,494
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
iMac159
Cthulhu
11
2 / 0 / 1
6,295
525
4,726
6,727
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
merestaly
Medusa
10
4 / 0 / 3
6,500
542
5,385
4,318
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
4,814
401
2,818
10,003
4,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
ItzKjng
Vulcan
8
1 / 6 / 0
5,241
437
4,264
6,183
1,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
5,737
478
5,013
10,528
6,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 4 / 0
5,753
479
3,093
8,365
2,690
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
kingjivo
Artemis
4
0 / 5 / 0
4,217
351
463
3,480
795

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
16
Kills
5
6
Deaths
20
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Zhong Kui
D0ubleOG99
Zhong Kui
4
0
1
4.5
L
Vulcan
ItzKjng
Vulcan
1
6
0
0.17
W
2
4
1
0.63
W
Ymir
Lucara
Ymir
4
2
1
2.25
L
2
3
0
0.67
L
2
4
0
0.5
W
Cthulhu
iMac159
Cthulhu
2
0
1
2.5
L
Artemis
kingjivo
Artemis
0
5
0
0
W
Medusa
merestaly
Medusa
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,303
Damage
15,651
36,860
Taken
38,559
18,989
Mitigated
16,719
12,941
Healing
5,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,818
981
0
336
10,003
4,535
0
3,440
6,341
12,080
0
W
Zhong Kui
D0ubleOG99
Zhong Kui
7,170
575
0
3,841
6,949
4,638
2,370
1,950
4,949
45,618
0
L
Vulcan
ItzKjng
Vulcan
4,264
1,876
0
0
6,183
1,702
344
2,005
4,002
19,144
0
W
3,397
1,545
0
3,007
8,372
2,612
0
2,064
6,233
0
19,749
W
Ymir
Lucara
Ymir
7,625
2,181
0
3,856
10,494
5,238
333
3,734
6,710
44,248
0
L
5,013
798
0
3,393
10,528
6,997
0
6,815
3,068
0
22,185
L
3,093
704
64
1,901
8,365
2,690
0
5,440
2,459
28,792
0
W
Cthulhu
iMac159
Cthulhu
4,726
450
259
573
6,727
5,256
710
0
6,366
19,081
0
L
Artemis
kingjivo
Artemis
463
238
0
0
3,480
795
45
825
2,618
0
5,085
W
Medusa
merestaly
Medusa
5,385
2,583
0
1,405
4,318
1,245
467
2,427
1,891
0
21,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,273
Gold Earned
25,762
276
Minions Killed
139
0
Camps Cleared
0
1,195,253
Distance Traveled
936,412
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,814
401
17
1
0
234,299
2
W
Zhong Kui
7,771
648
91
8
0
204,131
0
L
Vulcan
5,241
437
33
3
0
183,545
1
W
Serqet
5,999
500
38
3
0
235,662
3
W
Ymir
7,708
642
71
6
0
241,763
0
L
Chaac
5,737
478
30
3
0
214,343
3
L
Ra
5,753
479
51
4
0
198,734
0
W
Cthulhu
6,295
525
36
3
0
264,350
0
L
Artemis
4,217
351
8
1
0
105,491
0
W
Medusa
6,500
542
40
3
0
249,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role