Player Matchup

Apollo
Apollo
DieHardTryHardHD
Apollo
Level 23
God Stats
4W - 0L
1,333 SR
Queue Stats
16W - 15L
1,363 Elo+
Party 3
Cupid
Cupid
Dirkanasty
Cupid
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,690 Elo+
Party 1
Set
Set
DummyDoDo916
Set
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 32L
1,619 Elo+
Party 1
Hades
Hades
eyefeed
Hades
Level 6
God Stats
4W - 1L
1,527 SR
Queue Stats
64W - 47L
1,541 Elo+
Party 3
Hera
Hera
iSpyStormy
Hera
Level 29
God Stats
2W - 3L
1,448 SR
Queue Stats
43W - 35L
1,540 Elo+
Party 1
Team Averages
Level 23
1,462 SR
1,551 Elo+

VS

Team Averages
Level 26
1,723 SR
1,624 Elo+
Hercules
Hercules
MessyMatt
Hercules
Level 29
God Stats
14W - 21L
1,763 SR
Queue Stats
350W - 358L
1,711 Elo+
Solo
Chronos
Chronos
TecTonicZ
Chronos
Level 29
God Stats
15W - 12L
1,570 SR
Queue Stats
102W - 93L
1,646 Elo+
Party 2
Medusa
Medusa
mateo105410
Medusa
Level 26
God Stats
19W - 13L
1,860 SR
Queue Stats
100W - 114L
1,546 Elo+
Solo
Fenrir
Fenrir
ponyprincess200
Fenrir
Level 21
God Stats
14W - 23L
1,893 SR
Queue Stats
136W - 159L
1,721 Elo+
Party 2
Achilles
Achilles
sheesherz
Achilles
Level 25
God Stats
4W - 3L
1,528 SR
Queue Stats
13W - 14L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,031
457
1,775
5,366
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cupid
11
1 / 1 / 2
5,833
530
2,922
7,070
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

11
2 / 3 / 5
6,451
586
6,724
7,297
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
eyefeed
Hades
12
10 / 0 / 1
7,595
690
7,311
8,302
4,743
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 4 / 2
5,823
529
4,539
5,105
1,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MessyMatt
Hercules
9
3 / 2 / 3
6,075
552
3,673
6,587
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
TecTonicZ
Chronos
10
2 / 3 / 2
5,854
532
3,922
8,540
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
9
2 / 2 / 2
5,488
499
3,808
6,540
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 4 / 1
5,601
509
4,195
7,694
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
sheesherz
Achilles
5
0 / 3 / 0
4,126
375
456
3,176
1,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
14
Kills
10
11
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
W
Cupid
1
1
2
2
W
2
3
5
1.5
L
Hercules
MessyMatt
Hercules
3
2
3
2.25
L
Chronos
TecTonicZ
Chronos
2
3
2
1
W
Hades
eyefeed
Hades
10
0
1
10.5
W
1
4
2
0.5
L
Medusa
2
2
2
1.5
L
3
4
1
0.88
L
Achilles
sheesherz
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,271
Damage
16,054
33,140
Taken
32,537
13,510
Mitigated
12,275
12,987
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,775
1,126
0
1,120
5,366
2,796
101
152
5,214
3,776
19,196
W
Cupid
2,922
890
136
3,783
7,070
1,731
69
0
7,070
0
27,572
W
6,724
3,000
0
2,827
7,297
2,624
0
1,261
6,036
0
36,558
L
Hercules
MessyMatt
Hercules
3,673
1,339
0
2,219
6,587
2,708
281
1,357
5,230
0
16,021
L
Chronos
TecTonicZ
Chronos
3,922
1,573
78
2,235
8,540
3,985
0
5,126
3,414
32,941
0
W
Hades
eyefeed
Hades
7,311
531
356
4,225
8,302
4,743
125
652
7,554
35,003
0
W
4,539
1,169
0
540
5,105
1,616
752
1,857
3,248
28,948
0
L
Medusa
3,808
1,862
0
2,739
6,540
1,894
0
1,359
5,181
0
23,149
L
4,195
1,198
0
1,599
7,694
2,100
0
2,268
5,426
0
20,662
L
Achilles
sheesherz
Achilles
456
85
0
165
3,176
1,588
0
2,029
1,147
0
5,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,733
Gold Earned
27,144
294
Minions Killed
200
0
Camps Cleared
0
993,783
Distance Traveled
928,483
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,031
457
43
4
0
183,641
1
W
Cupid
5,833
530
50
5
0
189,444
0
W
Set
6,451
586
74
7
0
215,171
0
L
Hercules
6,075
552
30
3
0
213,280
2
L
Chronos
5,854
532
62
6
0
181,792
1
W
Hades
7,595
690
67
6
0
196,121
1
W
Hera
5,823
529
60
5
0
209,406
3
L
Medusa
5,488
499
44
4
0
217,764
4
L
Fenrir
5,601
509
50
5
0
219,693
0
L
Achilles
4,126
375
14
1
0
95,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role