Player Matchup

Ganesha
Ganesha
CondemnedWaffle
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,700 Elo+
Party 1
Zhong Kui
Zhong Kui
JOCKDIEHARD
Zhong Kui
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,657 Elo+
Party 1
Ullr
Ullr
Konggary
Ullr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,730 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,696 Elo+

VS

Team Averages
Level 97
1,823 SR
1,595 Elo+
Nu Wa
Nu Wa
DeltaH1n1
Nu Wa
Level 139
God Stats
3W - 0L
1,603 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 2
Tyr
Tyr
Grocklemop
Tyr
Level 48
God Stats
21W - 28L
2,019 SR
Queue Stats
222W - 166L
1,784 Elo+
Solo
Neith
Neith
JA117J0SE
Neith
Level 104
God Stats
2W - 1L
1,848 SR
Queue Stats
29W - 29L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
10,581
622
10,246
16,328
17,029
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
JOCKDIEHARD
Zhong Kui
13
1 / 3 / 2
10,405
612
10,734
11,593
9,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
13
2 / 6 / 1
9,728
572
7,326
12,216
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DeltaH1n1
Nu Wa
17
6 / 0 / 6
11,960
704
15,605
8,036
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 6
11,011
648
6,813
15,380
8,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
JA117J0SE
Neith
14
3 / 0 / 7
10,867
639
8,546
9,913
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
12
12
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Nu Wa
DeltaH1n1
Nu Wa
6
0
6
9
W
3
3
6
2
W
Neith
JA117J0SE
Neith
3
0
7
6.5
L
Zhong Kui
JOCKDIEHARD
Zhong Kui
1
3
2
0.67
L
Ullr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,306
Damage
30,964
40,137
Taken
33,329
31,058
Mitigated
13,961
9,084
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,246
210
0
1,759
16,328
17,029
77
5,850
10,478
28,346
0
W
Nu Wa
DeltaH1n1
Nu Wa
15,605
3,407
0
1,741
8,036
2,526
1,109
4,233
3,803
83,522
0
W
6,813
976
0
2,296
15,380
8,387
313
10,639
4,741
0
38,512
W
Neith
JA117J0SE
Neith
8,546
4,350
0
2,713
9,913
3,048
1,272
6,217
3,696
0
36,941
L
Zhong Kui
JOCKDIEHARD
Zhong Kui
10,734
495
0
4,677
11,593
9,279
51
4,557
7,036
62,262
0
L
Ullr
7,326
3,192
0
2,648
12,216
4,750
1,078
5,294
6,922
0
50,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
33,838
201
Minions Killed
222
0
Camps Cleared
0
895,067
Distance Traveled
966,395
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,581
622
2
0
0
306,005
0
W
Nu Wa
11,960
704
121
7
0
300,692
1
W
Tyr
11,011
648
39
2
0
355,985
2
W
Neith
10,867
639
62
4
0
309,718
5
L
Zhong Kui
10,405
612
101
6
0
305,355
5
L
Ullr
9,728
572
98
6
0
283,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role