Player Matchup

Bellona
Bellona
COLDFunkyColts
Bellona
Level 77
God Stats
18W - 25L
1,327 SR
Queue Stats
445W - 594L
1,350 Elo+
Party 2
Vulcan
Vulcan
DaBears_0
Vulcan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,435 Elo+
Party 4
Ra
Ra
KingDerkaDerka
Ra
Level 12
God Stats
7W - 13L
1,286 SR
Queue Stats
7W - 15L
1,240 Elo+
Party 2
Fenrir
Fenrir
PringlesGuy23
Fenrir
Level 17
God Stats
7W - 10L
1,570 SR
Queue Stats
12W - 18L
1,510 Elo+
Party 4
Neith
Neith
steelerclan55
Neith
Level 108
God Stats
268W - 311L
1,449 SR
Queue Stats
392W - 515L
1,390 Elo+
Party 2
Team Averages
Level 55
1,426 SR
1,385 Elo+

VS

Team Averages
Level 63
1,552 SR
1,283 Elo+
Cthulhu
Cthulhu
DaBobby2k
Cthulhu
Level 93
God Stats
1W - 1L
1,436 SR
Queue Stats
10W - 11L
1,167 Elo+
Party 1
Sun Wukong
Sun Wukong
Ezzythemage
Sun Wukong
Level 27
God Stats
1W - 0L
1,822 SR
Queue Stats
12W - 12L
1,255 Elo+
Party 1
Anhur
Anhur
Orlayn
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,353 Elo+
Party 3
Scylla
Scylla
S3ebas_tian
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,353 Elo+
Party 3
Chang'e
Chang'e
amontecinos
Chang'e
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
147W - 163L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 6
11,575
965
13,566
23,058
18,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
DaBears_0
Vulcan
17
1 / 6 / 5
10,868
906
12,087
10,982
4,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 10 / 7
10,663
889
10,312
18,542
6,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 9 / 3
12,147
1,012
12,092
18,809
7,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 5 / 6
11,266
939
13,632
18,081
6,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaBobby2k
Cthulhu
20
6 / 2 / 26
13,828
1,152
15,923
20,223
21,377
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Ezzythemage
Sun Wukong
19
8 / 3 / 21
13,011
1,084
22,133
20,615
18,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Orlayn
Anhur
18
1 / 6 / 20
11,225
935
4,464
10,032
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
20
11 / 0 / 16
13,638
1,137
19,026
4,998
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
amontecinos
Chang'e
19
12 / 2 / 12
13,578
1,132
20,618
15,200
6,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
133
13
Kills
38
39
Deaths
13
27
Assists
95
Player
Kills
Deaths
Assists
KDA
L
3
9
6
0.67
L
Vulcan
DaBears_0
Vulcan
1
6
5
0.58
W
Cthulhu
DaBobby2k
Cthulhu
6
2
26
9.5
W
Sun Wukong
Ezzythemage
Sun Wukong
8
3
21
6.17
L
0
10
7
0.35
W
Anhur
Orlayn
Anhur
1
6
20
1.83
L
7
9
3
0.94
W
Scylla
11
0
16
19
W
Chang'e
amontecinos
Chang'e
12
2
12
9
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,689
Damage
82,164
89,472
Taken
71,068
43,556
Mitigated
51,496
9,646
Healing
19,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,566
6,776
0
1,291
23,058
18,530
0
12,865
9,925
0
27,839
L
Vulcan
DaBears_0
Vulcan
12,087
5,177
435
750
10,982
4,128
0
7,846
3,026
30,175
0
W
Cthulhu
DaBobby2k
Cthulhu
15,923
1,177
678
0
20,223
21,377
0
8,376
11,847
46,402
0
W
Sun Wukong
Ezzythemage
Sun Wukong
22,133
5,762
0
5,387
20,615
18,276
0
5,247
14,168
0
37,829
L
10,312
582
2,138
1,136
18,542
6,632
0
11,194
7,096
37,088
0
W
Anhur
Orlayn
Anhur
4,464
1,793
0
108
10,032
3,654
0
4,218
5,814
0
14,326
L
12,092
2,278
0
1,369
18,809
7,404
0
11,047
7,511
0
24,845
W
Scylla
19,026
470
1,490
473
4,998
1,883
0
1,211
3,787
35,206
0
W
Chang'e
amontecinos
Chang'e
20,618
776
5,816
5,569
15,200
6,306
0
3,347
11,853
51,910
0
L
13,632
7,274
231
2,296
18,081
6,862
0
11,586
6,347
0
48,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,519
Gold Earned
65,280
206
Minions Killed
251
8
Camps Cleared
4
969,223
Distance Traveled
1,058,187
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,575
965
26
2
0
166,455
1
L
Vulcan
10,868
906
36
3
0
169,266
1
W
Cthulhu
13,828
1,152
62
5
0
211,814
0
W
Sun Wukong
13,011
1,084
37
3
0
198,994
0
L
Ra
10,663
889
55
5
0
227,339
0
W
Anhur
11,225
935
28
2
1
174,027
0
L
Fenrir
12,147
1,012
20
2
7
236,616
0
W
Scylla
13,638
1,137
43
4
1
235,084
0
W
Chang'e
13,578
1,132
81
7
2
238,268
0
L
Neith
11,266
939
69
6
1
169,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role