Player Matchup

Odin
Odin
BAMBAMLOCZ_559
Odin
Level 89
God Stats
2W - 2L
1,361 SR
Queue Stats
6W - 7L
1,313 Elo+
Party 3
Cthulhu
Cthulhu
CPU Crusader
Cthulhu
Level 53
God Stats
36W - 31L
1,266 SR
Queue Stats
49W - 46L
1,253 Elo+
Solo
Fenrir
Fenrir
Manic_Animal_559
Fenrir
Level 79
God Stats
13W - 13L
1,291 SR
Queue Stats
13W - 15L
1,183 Elo+
Party 3
Medusa
Medusa
SheTakesMeOut
Medusa
Level 81
God Stats
10W - 6L
1,848 SR
Queue Stats
56W - 43L
1,554 Elo+
Solo
Neith
Neith
regalcaitlyn13
Neith
Level 66
God Stats
10W - 9L
1,573 SR
Queue Stats
16W - 20L
1,360 Elo+
Solo
Team Averages
Level 74
1,468 SR
1,333 Elo+

VS

Team Averages
Level 73
1,574 SR
1,426 Elo+
Sylvanus
Sylvanus
Gravi7y
Sylvanus
Level 64
God Stats
2W - 4L
1,293 SR
Queue Stats
147W - 169L
1,296 Elo+
Party 2
Kukulkan
Kukulkan
LocoMachineX
Kukulkan
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 66L
1,306 Elo+
Solo
Hercules
Hercules
MYER RETURNS
Hercules
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
741W - 859L
1,321 Elo+
Party 2
Heimdallr
Heimdallr
shadowjow
Heimdallr
Level 80
God Stats
3W - 1L
1,868 SR
Queue Stats
25W - 16L
1,583 Elo+
Party 1
Chang'e
Chang'e
theminiwasian
Chang'e
Level 69
God Stats
1W - 2L
1,711 SR
Queue Stats
15W - 11L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
10,537
958
9,239
7,431
6,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
CPU Crusader
Cthulhu
17
0 / 0 / 9
10,115
920
18,560
22,254
25,413
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 0 / 5
10,923
993
8,607
7,590
3,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 0 / 7
10,682
971
15,586
8,546
3,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 6
9,646
877
3,927
1,484
545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

298

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gravi7y
Sylvanus
16
0 / 5 / 1
9,980
907
11,190
15,502
7,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
LocoMachineX
Kukulkan
14
0 / 6 / 1
8,995
818
9,746
13,518
5,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MYER RETURNS
Hercules
15
0 / 1 / 1
8,915
810
5,009
15,537
11,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
shadowjow
Heimdallr
14
1 / 1 / 0
9,153
832
10,335
8,485
3,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
15
0 / 2 / 1
8,877
807
4,746
7,816
3,887
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
15
Kills
1
1
Deaths
15
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
Cthulhu
CPU Crusader
Cthulhu
0
0
9
4.5
L
Sylvanus
Gravi7y
Sylvanus
0
5
1
0.1
L
Kukulkan
LocoMachineX
Kukulkan
0
6
1
0.08
L
Hercules
MYER RETURNS
Hercules
0
1
1
0.5
W
4
0
5
6.5
W
4
0
7
7.5
W
1
0
6
4
L
Heimdallr
shadowjow
Heimdallr
1
1
0
1
L
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,919
Damage
41,026
47,305
Taken
60,858
38,724
Mitigated
33,004
4,262
Healing
14,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,239
2,632
592
708
7,431
6,203
0
3,460
3,971
0
19,710
W
Cthulhu
CPU Crusader
Cthulhu
18,560
1,449
405
0
22,254
25,413
0
13,461
8,793
34,170
0
L
Sylvanus
Gravi7y
Sylvanus
11,190
5,547
1,631
2,290
15,502
7,792
0
5,053
10,449
27,651
0
L
Kukulkan
LocoMachineX
Kukulkan
9,746
1,136
126
1,345
13,518
5,656
0
2,652
10,866
31,505
0
L
Hercules
MYER RETURNS
Hercules
5,009
532
0
2,095
15,537
11,892
0
4,698
10,839
441
16,056
W
8,607
1,268
306
1,708
7,590
3,339
0
3,089
4,501
0
31,961
W
15,586
7,552
0
0
8,546
3,224
0
5,533
3,013
0
30,710
W
3,927
1,470
0
543
1,484
545
0
580
904
0
24,162
L
Heimdallr
shadowjow
Heimdallr
10,335
5,201
0
900
8,485
3,777
0
2,571
5,914
0
23,993
L
Chang'e
4,746
161
3,488
2,404
7,816
3,887
0
3,586
4,230
13,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,903
Gold Earned
45,920
199
Minions Killed
182
14
Camps Cleared
3
1,157,547
Distance Traveled
931,802
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,537
958
21
2
1
238,301
0
W
Cthulhu
10,115
920
52
5
0
230,323
0
L
Sylvanus
9,980
907
33
3
0
165,229
0
L
Kukulkan
8,995
818
54
5
2
181,684
2
L
Hercules
8,915
810
26
2
0
204,935
0
W
Fenrir
10,923
993
35
3
11
261,910
3
W
Medusa
10,682
971
37
3
1
237,042
1
W
Neith
9,646
877
54
5
1
189,971
0
L
Heimdallr
9,153
832
48
4
1
182,229
1
L
Chang'e
8,877
807
21
2
0
197,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role