Player Matchup

Chronos
Chronos
Aakdewin
Chronos
Level 129
God Stats
20W - 14L
1,522 SR
Queue Stats
562W - 545L
1,537 Elo+
Party 1
Artemis
Artemis
Koopo13
Artemis
Level 24
God Stats
18W - 7L
1,089 SR
Queue Stats
193W - 154L
1,611 Elo+
Party 1
Horus
Horus
PegwinShooter
Horus
Level 128
God Stats
17W - 14L
1,676 SR
Queue Stats
251W - 210L
1,918 Elo+
Party 1
Team Averages
Level 94
1,429 SR
1,689 Elo+

VS

Team Averages
Level 53
1,397 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
SSB Smokey
Aphrodite
Level 18
God Stats
1W - 1L
1,191 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aakdewin
Chronos
12
7 / 1 / 7
8,526
853
9,494
8,208
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Koopo13
Artemis
10
3 / 2 / 9
7,470
747
7,755
8,731
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 2 / 8
7,807
781
5,503
11,622
8,857
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 6 / 1
6,879
688
4,171
9,279
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
 
Cu Chulainn
9
1 / 3 / 3
6,615
662
13,329
9,569
7,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
SSB Smokey
Aphrodite
8
1 / 6 / 3
6,423
642
3,826
10,188
3,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
1
0.58
L
Cu Chulainn
 
Cu Chulainn
1
3
3
0.83
W
Chronos
Aakdewin
Chronos
7
1
7
10.5
W
Artemis
Koopo13
Artemis
3
2
9
3.75
W
5
2
8
4.5
L
Aphrodite
SSB Smokey
Aphrodite
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,752
Damage
21,326
28,561
Taken
29,036
16,863
Mitigated
16,218
11,650
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,171
796
0
2,554
9,279
4,762
0
2,997
6,282
218
12,587
L
Cu Chulainn
 
Cu Chulainn
13,329
4,457
0
1,070
9,569
7,485
0
2,458
7,111
4,079
31,139
W
Chronos
Aakdewin
Chronos
9,494
5,063
0
2,531
8,208
4,924
903
1,395
6,813
36,009
0
W
Artemis
Koopo13
Artemis
7,755
3,788
0
2,916
8,731
3,082
693
1,080
7,651
0
19,326
W
5,503
2,376
1,600
4,603
11,622
8,857
309
2,321
9,301
0
14,235
L
Aphrodite
SSB Smokey
Aphrodite
3,826
685
2,270
4,242
10,188
3,971
138
4,047
6,141
14,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,803
Gold Earned
19,917
89
Minions Killed
85
0
Camps Cleared
0
555,985
Distance Traveled
519,566
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,879
688
25
3
0
167,278
1
L
Cu Chulainn
6,615
662
31
3
0
183,474
3
W
Chronos
8,526
853
49
5
0
197,617
3
W
Artemis
7,470
747
24
2
0
165,259
2
W
Horus
7,807
781
16
2
0
193,109
1
L
Aphrodite
6,423
642
29
3
0
168,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role