Player Matchup

Ra
Ra
 
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
KewlKewlKewl
Ymir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 28L
1,666 Elo+
Party 1
Hou Yi
Hou Yi
Outrightjerm
Hou Yi
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 92L
1,646 Elo+
Party 1
Baron Samedi
Baron Samedi
itsprettygod
Baron Samedi
Level 35
God Stats
12W - 7L
1,612 SR
Queue Stats
45W - 35L
1,656 Elo+
Party 1
Cabrakan
Cabrakan
Σscanor
Cabrakan
Level 14
God Stats
7W - 8L
1,576 SR
Queue Stats
43W - 31L
1,583 Elo+
Party 1
Team Averages
Level 35
1,537 SR
1,610 Elo+

VS

Team Averages
Level 25
1,449 SR
1,642 Elo+
Bellona
Bellona
KingCouto
Bellona
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
89W - 60L
1,691 Elo+
Party 2
Erlang Shen
Erlang Shen
NESC0FFEE
Erlang Shen
Level 8
God Stats
15W - 10L
1,246 SR
Queue Stats
612W - 583L
1,574 Elo+
Solo
Ymir
Ymir
Natelegreatt
Ymir
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 10L
1,566 Elo+
Party 2
Janus
Janus
Nxnightmarex
Janus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 61L
1,691 Elo+
Party 2
Anhur
Anhur
Silver785
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 3 / 1
7,650
588
4,193
6,675
2,553
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 4
8,526
656
5,056
6,632
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
13
7 / 1 / 4
8,309
639
7,225
8,666
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
itsprettygod
Baron Samedi
12
1 / 3 / 1
7,447
573
4,484
7,520
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Σscanor
Cabrakan
11
5 / 5 / 6
7,938
611
5,380
10,006
8,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KingCouto
Bellona
13
3 / 3 / 2
7,637
587
7,897
11,997
9,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
NESC0FFEE
Erlang Shen
1
0 / 0 / 0
4,086
314
0
0
0
10
1 / 5 / 3
6,396
492
3,582
9,264
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
6 / 2 / 0
8,256
635
5,273
5,971
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Silver785
Anhur
10
0 / 7 / 3
5,572
429
2,122
7,030
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
10
12
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
1
0.83
W
2
0
4
4
L
Bellona
KingCouto
Bellona
3
3
2
1.33
L
Erlang Shen
NESC0FFEE
Erlang Shen
0
0
0
0
L
1
5
3
0.5
L
6
2
0
3
W
Hou Yi
7
1
4
9
L
Anhur
Silver785
Anhur
0
7
3
0.21
W
Baron Samedi
itsprettygod
Baron Samedi
1
3
1
0.5
W
Cabrakan
Σscanor
Cabrakan
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,338
Damage
18,874
39,499
Taken
34,262
20,581
Mitigated
19,132
14,039
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,193
433
0
2,054
6,675
2,553
661
2,715
3,758
42,141
0
W
5,056
1,494
0
3,986
6,632
2,950
0
1,577
4,996
65,654
0
L
Bellona
KingCouto
Bellona
7,897
2,852
0
4,114
11,997
9,792
71
7,555
4,108
4,821
34,362
L
Erlang Shen
NESC0FFEE
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
3,582
1,140
0
1,631
9,264
4,930
0
3,477
5,787
23,506
0
L
5,273
837
0
2,616
5,971
1,923
0
3,896
2,075
47,687
0
W
Hou Yi
7,225
3,600
0
4,766
8,666
3,009
776
1,952
6,695
0
54,281
L
Anhur
Silver785
Anhur
2,122
1,126
0
70
7,030
2,487
0
3,851
3,179
1,678
13,950
W
Baron Samedi
itsprettygod
Baron Samedi
4,484
633
160
1,271
7,520
3,355
638
376
7,144
32,708
0
W
Cabrakan
Σscanor
Cabrakan
5,380
701
0
1,802
10,006
8,714
0
2,723
7,161
15,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,870
Gold Earned
31,947
415
Minions Killed
261
0
Camps Cleared
0
1,241,869
Distance Traveled
905,690
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,650
588
100
8
0
271,610
0
W
Ymir
8,526
656
129
10
0
269,478
4
L
Bellona
7,637
587
86
7
0
223,006
2
L
Erlang Shen
4,086
314
0
0
0
0
0
L
Ymir
6,396
492
48
4
0
203,641
4
L
Janus
8,256
635
91
7
0
271,730
5
W
Hou Yi
8,309
639
80
6
0
245,139
2
L
Anhur
5,572
429
36
3
0
207,313
1
W
Baron Samedi
7,447
573
77
6
0
201,037
5
W
Cabrakan
7,938
611
29
2
0
254,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role