Player Matchup

Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Rafaelbs1910
Guan Yu
Level 109
God Stats
4W - 3L
1,684 SR
Queue Stats
15W - 19L
1,430 Elo+
Solo
Jing Wei
Jing Wei
aerusmor
Jing Wei
Level 160
God Stats
10W - 8L
1,715 SR
Queue Stats
942W - 358L
1,786 Elo+
Party 2
Team Averages
Level 118
1,633 SR
1,572 Elo+

VS

Team Averages
Level 107
1,604 SR
1,483 Elo+
Danzaburou
Danzaburou
HaullsPreto
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
xCa0s
Fafnir
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 188L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
xxReadafxx
Nu Wa
Level 128
God Stats
12W - 8L
1,812 SR
Queue Stats
304W - 360L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 7 / 3
7,556
630
3,018
9,121
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Rafaelbs1910
Guan Yu
11
4 / 2 / 1
8,051
671
5,274
10,913
6,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
aerusmor
Jing Wei
11
1 / 5 / 4
8,131
678
7,352
12,444
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HaullsPreto
Danzaburou
13
7 / 2 / 2
9,555
796
10,584
7,123
2,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
xCa0s
Fafnir
13
4 / 1 / 9
9,226
769
6,162
7,129
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nu Wa
12
3 / 3 / 9
9,003
750
10,384
7,024
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
14
14
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
7
3
0.36
W
Danzaburou
HaullsPreto
Danzaburou
7
2
2
4
L
Guan Yu
Rafaelbs1910
Guan Yu
4
2
1
2.25
L
Jing Wei
aerusmor
Jing Wei
1
5
4
0.6
W
Fafnir
xCa0s
Fafnir
4
1
9
8.5
W
Nu Wa
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,644
Damage
27,130
32,478
Taken
21,276
13,128
Mitigated
9,994
9,197
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,018
325
0
560
9,121
2,752
0
5,911
2,610
22,952
0
W
Danzaburou
HaullsPreto
Danzaburou
10,584
5,533
0
2,442
7,123
2,379
1,356
636
6,413
0
45,657
L
Guan Yu
Rafaelbs1910
Guan Yu
5,274
1,447
995
3,620
10,913
6,689
0
2,988
7,423
0
21,551
L
Jing Wei
aerusmor
Jing Wei
7,352
4,895
0
4,022
12,444
3,687
22
5,979
5,849
0
33,519
W
Fafnir
xCa0s
Fafnir
6,162
650
0
1,478
7,129
5,354
414
978
5,943
13,589
0
W
Nu Wa
10,384
2,639
0
1,482
7,024
2,261
409
1,020
5,882
29,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,738
Gold Earned
27,784
126
Minions Killed
136
0
Camps Cleared
0
637,431
Distance Traveled
656,398
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,556
630
44
4
0
191,551
2
W
Danzaburou
9,555
796
83
7
0
220,309
8
L
Guan Yu
8,051
671
29
2
0
215,938
1
L
Jing Wei
8,131
678
53
4
0
229,942
3
W
Fafnir
9,226
769
14
1
0
224,345
3
W
Nu Wa
9,003
750
39
3
0
211,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role