Player Matchup

Aphrodite
Aphrodite
ALEXTER-LOL
Aphrodite
Level 107
God Stats
14W - 9L
1,285 SR
Queue Stats
48W - 42L
1,709 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Daylux12
Ah Muzen Cab
Level 32
God Stats
14W - 15L
1,267 SR
Queue Stats
17W - 21L
1,306 Elo+
Party 3
Fenrir
Fenrir
MrDiddykong
Fenrir
Level 86
God Stats
9W - 7L
1,152 SR
Queue Stats
110W - 101L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RY4N120
Cu Chulainn
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 31L
1,294 Elo+
Party 1
Anubis
Anubis
littlemac22022
Anubis
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 60L
1,294 Elo+
Party 1
Team Averages
Level 58
1,341 SR
1,421 Elo+

VS

Team Averages
Level 48
1,596 SR
1,530 Elo+
Ymir
Ymir
OSxYNG0d
Ymir
Level 14
God Stats
1W - 2L
1,687 SR
Queue Stats
2W - 2L
1,676 Elo+
Party 2
Awilix
Awilix
TERMINATOR28218
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Yuur Bad
Artemis
Level 18
God Stats
2W - 1L
1,755 SR
Queue Stats
14W - 16L
1,508 Elo+
Party 2
Fenrir
Fenrir
dyingtolife
Fenrir
Level 44
God Stats
3W - 10L
1,400 SR
Queue Stats
768W - 809L
1,497 Elo+
Solo
Scylla
Scylla
l l kllr l I
Scylla
Level 94
God Stats
7W - 5L
1,640 SR
Queue Stats
16W - 15L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALEXTER-LOL
Aphrodite
15
5 / 2 / 22
10,580
529
13,229
15,788
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Daylux12
Ah Muzen Cab
15
7 / 3 / 14
10,691
535
10,003
19,843
6,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
18
9 / 1 / 13
11,813
591
12,137
17,389
9,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
RY4N120
Cu Chulainn
16
11 / 6 / 13
11,326
566
10,364
14,299
17,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
22 / 4 / 10
13,093
655
32,862
24,501
14,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 11 / 4
7,629
381
4,130
24,046
14,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 11 / 2
9,048
452
8,044
17,164
4,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Yuur Bad
Artemis
14
5 / 9 / 4
9,716
486
14,971
18,645
5,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
11
5 / 12 / 1
8,555
428
11,816
18,389
6,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
1 / 12 / 4
7,903
395
10,016
16,348
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
29
54
Kills
14
16
Deaths
55
72
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ALEXTER-LOL
Aphrodite
5
2
22
8
W
Ah Muzen Cab
Daylux12
Ah Muzen Cab
7
3
14
4.67
W
Fenrir
9
1
13
15.5
L
Ymir
0
11
4
0.18
W
Cu Chulainn
RY4N120
Cu Chulainn
11
6
13
2.92
L
3
11
2
0.36
L
Artemis
Yuur Bad
Artemis
5
9
4
0.78
L
Fenrir
5
12
1
0.46
L
Scylla
1
12
4
0.25
W
22
4
10
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,595
Damage
48,977
91,820
Taken
94,592
55,139
Mitigated
34,431
46,416
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ALEXTER-LOL
Aphrodite
13,229
792
9,964
11,008
15,788
6,988
1,855
4,754
11,034
47,934
0
W
Ah Muzen Cab
Daylux12
Ah Muzen Cab
10,003
5,210
0
6,509
19,843
6,889
5,638
1,201
18,642
0
52,569
W
Fenrir
12,137
3,256
0
2,271
17,389
9,716
144
3,278
13,124
0
83,885
L
Ymir
4,130
959
0
782
24,046
14,144
0
13,155
10,816
16,732
0
W
Cu Chulainn
RY4N120
Cu Chulainn
10,364
1,622
0
767
14,299
17,232
641
1,432
12,688
1,809
39,392
L
8,044
2,506
597
1,354
17,164
4,984
180
8,979
7,985
0
28,975
L
Artemis
Yuur Bad
Artemis
14,971
6,678
0
3,582
18,645
5,293
510
9,039
9,506
0
50,184
L
Fenrir
11,816
4,186
0
2,604
18,389
6,024
0
7,425
10,814
0
30,991
L
Scylla
10,016
551
0
750
16,348
3,986
145
7,858
8,415
43,236
0
W
32,862
1,194
0
15,897
24,501
14,314
1,704
3,481
21,020
117,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,503
Gold Earned
42,851
468
Minions Killed
273
0
Camps Cleared
0
1,862,570
Distance Traveled
1,539,865
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,580
529
69
3
0
379,642
2
W
Ah Muzen Cab
10,691
535
67
3
0
373,499
2
W
Fenrir
11,813
591
118
6
0
427,745
1
L
Ymir
7,629
381
20
1
0
326,411
0
W
Cu Chulainn
11,326
566
57
3
0
386,788
0
L
Awilix
9,048
452
56
3
0
347,649
3
L
Artemis
9,716
486
91
5
0
293,406
0
L
Fenrir
8,555
428
38
2
0
269,400
0
L
Scylla
7,903
395
68
3
0
302,999
1
W
Anubis
13,093
655
157
8
0
294,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role