Player Matchup

Hel
Hel
Endding_
Hel
Level 26
God Stats
51W - 61L
1,465 SR
Queue Stats
215W - 204L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
YaNans_Box
Baron Samedi
Level 74
God Stats
9W - 6L
1,598 SR
Queue Stats
11W - 9L
1,416 Elo+
Solo
Odin
Odin
Zaku6981
Odin
Level 105
God Stats
3W - 2L
1,636 SR
Queue Stats
71W - 56L
1,633 Elo+
Solo
Izanami
Izanami
slexupyourlife
Izanami
Level 50
God Stats
3W - 0L
1,880 SR
Queue Stats
4W - 6L
1,576 Elo+
Party 1
Arachne
Arachne
tacocat_uwu
Arachne
Level 100
God Stats
3W - 5L
1,500 SR
Queue Stats
365W - 345L
1,426 Elo+
Party 1
Team Averages
Level 71
1,616 SR
1,504 Elo+

VS

Team Averages
Level 88
1,500 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
filteryoogi
Aphrodite
Level 25
God Stats
5W - 8L
1,500 SR
Queue Stats
18W - 26L
1,369 Elo+
Party 2
Hel
Hel
samusrules
Hel
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 49L
1,500 Elo+
Party 3
Chang'e
Chang'e
squidling20
Chang'e
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 49L
1,500 Elo+
Party 3
Neith
Neith
zelda89
Neith
Level 41
God Stats
8W - 13L
1,500 SR
Queue Stats
26W - 46L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 7
11,570
1,052
8,856
8,225
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
YaNans_Box
Baron Samedi
17
5 / 0 / 6
11,371
1,034
18,456
5,871
2,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
17
0 / 1 / 12
10,297
936
8,023
11,018
7,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 0 / 10
10,022
911
8,823
9,060
3,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
tacocat_uwu
Arachne
17
4 / 3 / 7
11,060
1,005
8,183
14,190
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

240

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
1 / 5 / 3
10,012
910
14,450
15,950
9,312
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
filteryoogi
Aphrodite
15
0 / 2 / 3
9,397
854
5,553
10,604
7,244
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 1 / 3
10,288
935
5,935
8,813
3,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
squidling20
Chang'e
16
2 / 3 / 3
10,417
947
6,857
12,288
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
zelda89
Neith
16
1 / 2 / 3
10,081
916
10,115
8,494
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
13
Kills
5
5
Deaths
13
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
5
3
0.5
W
4
1
7
7.5
W
Baron Samedi
YaNans_Box
Baron Samedi
5
0
6
8
W
Odin
0
1
12
6
L
Aphrodite
filteryoogi
Aphrodite
0
2
3
0.75
L
1
1
3
2.5
W
0
0
10
5
L
Chang'e
squidling20
Chang'e
2
3
3
1.17
W
Arachne
tacocat_uwu
Arachne
4
3
7
2.5
L
Neith
zelda89
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,341
Damage
42,910
48,364
Taken
56,149
24,804
Mitigated
27,983
23,749
Healing
20,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
14,450
2,550
0
751
15,950
9,312
0
6,632
9,318
0
46,922
W
8,856
318
5,948
4,159
8,225
3,786
0
3,437
4,788
31,860
0
W
Baron Samedi
YaNans_Box
Baron Samedi
18,456
637
3,444
2,125
5,871
2,761
0
1,507
4,364
50,788
0
W
Odin
8,023
1,040
800
2,563
11,018
7,965
0
4,750
6,268
0
23,476
L
Aphrodite
filteryoogi
Aphrodite
5,553
348
1,335
1,927
10,604
7,244
0
4,149
6,455
12,819
0
L
5,935
64
5,197
2,983
8,813
3,609
0
4,564
4,249
31,443
0
W
8,823
7,998
0
1,222
9,060
3,346
0
3,261
5,799
0
30,660
L
Chang'e
squidling20
Chang'e
6,857
1,332
3,018
3,016
12,288
4,657
0
6,916
5,372
25,853
0
W
Arachne
tacocat_uwu
Arachne
8,183
5,720
0
3,488
14,190
6,946
0
5,390
8,800
0
15,857
L
Neith
zelda89
Neith
10,115
4,130
0
1,915
8,494
3,161
0
5,051
3,443
0
29,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,320
Gold Earned
50,195
244
Minions Killed
249
10
Camps Cleared
8
1,029,934
Distance Traveled
1,014,156
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,012
910
62
6
0
202,984
0
W
Hel
11,570
1,052
58
5
0
193,099
0
W
Baron Samedi
11,371
1,034
65
6
1
194,240
1
W
Odin
10,297
936
49
4
0
229,343
0
L
Aphrodite
9,397
854
31
3
0
174,720
0
L
Hel
10,288
935
62
6
5
229,220
0
W
Izanami
10,022
911
61
6
4
210,643
0
L
Chang'e
10,417
947
50
5
2
203,833
0
W
Arachne
11,060
1,005
11
1
5
202,609
0
L
Neith
10,081
916
44
4
1
203,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role