Player Matchup

Jormungandr
Jormungandr
Bronze III
Blabbin Bill
Jormungandr
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Thoth
Thoth
Bronze III
IToastMyButter
Thoth
Bronze III
Level 81
God Stats
0W - 1L
1,176 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Ullr
Ullr
Bronze III
Unbak3d C00ki3
Ullr
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,392 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,656 SR
1,331 MMR
Bellona
Bellona
Silver I
Bitesizejoy
Bellona
Silver I
Level 76
God Stats
7W - 5L
1,624 SR
Queue Stats
21W - 25L
1,359 MMR
Solo
Sylvanus
Sylvanus
Silver I
P0S3ID0NSwrath
Sylvanus
Silver I
Level 157
God Stats
1W - 2L
1,640 SR
Queue Stats
99W - 108L
1,304 MMR
Solo
Vulcan
Vulcan
Silver V
lilnsecureboy
Vulcan
Silver V
Level 108
God Stats
8W - 3L
1,704 SR
Queue Stats
18W - 14L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blabbin Bill
Jormungandr
12
2 / 4 / 2
8,849
632
6,738
9,930
9,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 8 / 2
8,173
584
6,386
11,360
3,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 8 / 2
8,033
574
5,287
12,478
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
BastetChaacHeimdallrAphroditeKing Arthur

VS

Bans
CthulhuSkadiNeithTsukuyomiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bitesizejoy
Bellona
15
8 / 1 / 9
11,077
791
10,417
10,761
10,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
15
7 / 1 / 11
10,867
776
7,596
11,229
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 10
10,517
751
12,158
9,342
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
20
20
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bitesizejoy
Bellona
8
1
9
12.5
L
Jormungandr
Blabbin Bill
Jormungandr
2
4
2
0.75
L
1
8
2
0.25
W
Sylvanus
7
1
11
12.5
L
1
8
2
0.25
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,411
Damage
30,171
33,768
Taken
31,332
19,200
Mitigated
21,337
3,070
Healing
16,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bitesizejoy
Bellona
10,417
5,803
0
2,966
10,761
10,005
932
3,799
6,962
4,706
49,674
L
Jormungandr
Blabbin Bill
Jormungandr
6,738
1,322
0
0
9,930
9,183
0
5,872
3,884
24,220
0
L
6,386
175
0
1,722
11,360
3,772
0
6,780
4,298
40,544
0
W
Sylvanus
7,596
2,781
5,358
7,078
11,229
7,312
1,020
5,905
5,324
42,958
0
L
5,287
2,694
0
1,348
12,478
6,245
0
6,872
5,335
1,464
18,600
W
12,158
2,902
138
1,235
9,342
4,020
125
3,942
5,400
54,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,055
Gold Earned
32,461
140
Minions Killed
208
0
Camps Cleared
0
627,223
Distance Traveled
742,972
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,077
791
69
5
0
286,934
0
L
Jormungandr
8,849
632
32
2
0
227,085
0
L
Thoth
8,173
584
71
5
0
210,785
1
W
Sylvanus
10,867
776
75
5
0
212,887
2
L
Ullr
8,033
574
37
3
0
189,353
1
W
Vulcan
10,517
751
64
5
0
243,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role