Player Matchup

Susano
Susano
Execute3015
Susano
Level 47
God Stats
6W - 14L
1,588 SR
Queue Stats
129W - 154L
1,611 Elo+
Party 2
Nu Wa
Nu Wa
FrostyTip
Nu Wa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 79L
1,337 Elo+
Solo
Danzaburou
Danzaburou
GrezVerde23
Danzaburou
Level 127
God Stats
3W - 6L
1,500 SR
Queue Stats
133W - 148L
1,729 Elo+
Party 2
Neith
Neith
TanyaWWRF
Neith
Level 24
God Stats
3W - 10L
1,670 SR
Queue Stats
97W - 122L
1,769 Elo+
Party 2
Khepri
Khepri
philhiphy
Khepri
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,652 Elo+
Solo
Team Averages
Level 77
1,552 SR
1,620 Elo+

VS

Team Averages
Level 95
1,396 SR
1,556 Elo+
Nox
Nox
Deathanimator
Nox
Level 103
God Stats
7W - 4L
1,285 SR
Queue Stats
188W - 208L
1,395 Elo+
Party 1
Ymir
Ymir
EternalD4v3
Ymir
Level 24
God Stats
13W - 15L
1,719 SR
Queue Stats
15W - 17L
1,722 Elo+
Party 1
Pele
Pele
NotoriousLegend
Pele
Level 103
God Stats
4W - 5L
1,161 SR
Queue Stats
232W - 259L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WolfClaw
Ah Muzen Cab
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
174W - 179L
1,658 Elo+
Party 1
Osiris
Osiris
odWrath
Osiris
Level 119
God Stats
20W - 12L
1,313 SR
Queue Stats
552W - 493L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 5 / 1
9,103
433
5,691
16,095
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
FrostyTip
Nu Wa
13
3 / 7 / 1
8,784
418
12,661
12,754
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
GrezVerde23
Danzaburou
13
4 / 9 / 2
8,905
424
14,526
20,929
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
TanyaWWRF
Neith
16
0 / 3 / 2
8,819
420
3,863
9,696
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
philhiphy
Khepri
11
1 / 5 / 5
8,153
388
4,605
16,076
14,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 8
12,005
572
13,919
8,972
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 15
10,966
522
2,482
14,028
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 4 / 12
12,769
608
15,817
15,427
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
WolfClaw
Ah Muzen Cab
20
11 / 4 / 8
13,293
633
22,419
23,148
10,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
odWrath
Osiris
19
2 / 1 / 4
12,770
608
5,643
11,286
10,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
12
Kills
29
29
Deaths
13
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
0
2
15
3.75
L
Susano
4
5
1
0.9
L
Nu Wa
FrostyTip
Nu Wa
3
7
1
0.5
L
Danzaburou
GrezVerde23
Danzaburou
4
9
2
0.56
W
10
4
12
4
L
Neith
TanyaWWRF
Neith
0
3
2
0.33
W
Ah Muzen Cab
WolfClaw
Ah Muzen Cab
11
4
8
3.75
W
Osiris
odWrath
Osiris
2
1
4
4
L
Khepri
philhiphy
Khepri
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,346
Damage
60,280
75,550
Taken
72,861
36,513
Mitigated
44,784
11,335
Healing
28,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,919
145
98
3,403
8,972
3,601
1,039
3,356
5,303
65,512
0
W
2,482
403
0
3,163
14,028
13,912
719
4,197
9,549
25,181
0
L
Susano
5,691
662
0
156
16,095
6,140
0
4,762
11,134
0
53,114
L
Nu Wa
FrostyTip
Nu Wa
12,661
2,352
0
2,005
12,754
4,486
315
3,681
8,846
49,080
0
L
Danzaburou
GrezVerde23
Danzaburou
14,526
6,630
0
5,278
20,929
7,057
31
1,993
18,898
0
62,019
W
15,817
3,649
0
5,493
15,427
5,913
1,299
4,639
10,476
0
76,117
L
Neith
TanyaWWRF
Neith
3,863
899
0
2,614
9,696
4,092
1,222
1,019
8,595
0
45,357
W
Ah Muzen Cab
WolfClaw
Ah Muzen Cab
22,419
10,460
0
11,488
23,148
10,459
7,773
2,959
19,207
0
110,605
W
Osiris
odWrath
Osiris
5,643
1,022
0
4,670
11,286
10,899
1,758
1,624
9,526
0
85,507
L
Khepri
philhiphy
Khepri
4,605
65
0
1,282
16,076
14,738
280
4,262
11,676
17,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,764
Gold Earned
61,803
403
Minions Killed
559
0
Camps Cleared
0
1,834,639
Distance Traveled
2,022,736
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,005
572
116
6
0
394,622
8
W
Ymir
10,966
522
40
2
0
434,666
2
L
Susano
9,103
433
82
4
0
405,141
0
L
Nu Wa
8,784
418
101
5
0
331,086
4
L
Danzaburou
8,905
424
100
5
0
323,452
6
W
Pele
12,769
608
104
5
0
455,669
7
L
Neith
8,819
420
99
5
0
367,856
0
W
Ah Muzen Cab
13,293
633
155
7
0
363,563
3
W
Osiris
12,770
608
144
7
0
374,216
3
L
Khepri
8,153
388
21
1
0
407,104
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role