Player Matchup

Scylla
Scylla
DontFarmMe
Scylla
Level 16
God Stats
2W - 2L
1,361 SR
Queue Stats
34W - 25L
1,597 Elo+
Party 1
Serqet
Serqet
Jarbroski
Serqet
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
198W - 139L
1,621 Elo+
Party 1
Hercules
Hercules
MessyMatt
Hercules
Level 29
God Stats
14W - 21L
1,500 SR
Queue Stats
350W - 358L
1,500 Elo+
Solo
Bellona
Bellona
TheMichaelCOx
Bellona
Level 16
God Stats
17W - 19L
1,500 SR
Queue Stats
248W - 269L
1,748 Elo+
Party 1
Izanami
Izanami
mowgarth
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,748 Elo+
Party 1
Team Averages
Level 46
1,472 SR
1,643 Elo+

VS

Team Averages
Level 17
1,572 SR
1,477 Elo+
Neith
Neith
Bruhhyann
Neith
Level 15
God Stats
2W - 2L
1,557 SR
Queue Stats
9W - 6L
1,376 Elo+
Party 2
Loki
Loki
Brunch11
Loki
Level 22
God Stats
1W - 3L
1,546 SR
Queue Stats
67W - 63L
1,665 Elo+
Solo
Anubis
Anubis
Sycrome
Anubis
Level 16
God Stats
3W - 2L
1,951 SR
Queue Stats
193W - 170L
1,721 Elo+
Party 2
Athena
Athena
jetxfighter
Athena
Level 24
God Stats
3W - 9L
1,305 SR
Queue Stats
19W - 19L
1,426 Elo+
Solo
Odin
Odin
roadrunner7
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DontFarmMe
Scylla
12
6 / 1 / 1
7,119
647
4,086
5,175
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Jarbroski
Serqet
10
3 / 2 / 3
6,107
555
4,779
7,701
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
MessyMatt
Hercules
8
1 / 0 / 3
5,584
508
3,260
5,787
2,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
12
4 / 0 / 0
7,016
638
2,044
4,454
4,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
mowgarth
Izanami
9
1 / 1 / 2
5,558
505
4,754
5,470
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bruhhyann
Neith
10
2 / 2 / 0
5,603
509
5,751
5,811
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
8
0 / 2 / 2
5,337
485
1,456
5,237
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Sycrome
Anubis
11
2 / 5 / 0
6,405
582
3,539
6,296
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
8
0 / 2 / 2
5,182
471
2,200
8,883
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 4 / 0
4,404
400
486
3,747
930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
4
4
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Bruhhyann
Neith
2
2
0
1
L
Loki
0
2
2
0.5
W
Scylla
DontFarmMe
Scylla
6
1
1
6.5
W
Serqet
Jarbroski
Serqet
3
2
3
2.25
W
Hercules
MessyMatt
Hercules
1
0
3
2.5
L
Anubis
Sycrome
Anubis
2
5
0
0.4
W
Bellona
4
0
0
4
L
Athena
0
2
2
0.5
W
Izanami
mowgarth
Izanami
1
1
2
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,923
Damage
13,432
28,587
Taken
29,974
11,439
Mitigated
10,938
9,354
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bruhhyann
Neith
5,751
2,740
0
3,136
5,811
1,674
828
330
5,441
0
33,662
L
Loki
1,456
120
0
550
5,237
2,601
0
1,516
3,623
3,226
21,614
W
Scylla
DontFarmMe
Scylla
4,086
724
0
641
5,175
1,173
0
2,169
3,006
38,915
0
W
Serqet
Jarbroski
Serqet
4,779
1,013
0
2,424
7,701
2,311
0
1,831
5,870
0
29,527
W
Hercules
MessyMatt
Hercules
3,260
941
0
3,226
5,787
2,167
0
836
4,951
0
11,756
L
Anubis
Sycrome
Anubis
3,539
112
0
987
6,296
2,304
0
1,988
3,670
34,675
0
W
Bellona
2,044
686
0
768
4,454
4,243
0
65
4,389
0
31,975
L
Athena
2,200
754
337
2,606
8,883
3,429
228
0
8,721
8,590
0
W
Izanami
mowgarth
Izanami
4,754
3,102
0
2,295
5,470
1,545
272
844
4,626
0
34,307
L
486
239
0
0
3,747
930
0
0
3,647
0
8,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
26,931
321
Minions Killed
233
0
Camps Cleared
0
1,064,746
Distance Traveled
954,926
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,603
509
62
6
0
190,793
0
L
Loki
5,337
485
57
5
0
218,278
0
W
Scylla
7,119
647
87
8
0
205,750
6
W
Serqet
6,107
555
55
5
0
237,858
0
W
Hercules
5,584
508
20
2
0
222,791
1
L
Anubis
6,405
582
83
8
0
191,244
2
W
Bellona
7,016
638
87
8
0
222,757
0
L
Athena
5,182
471
16
1
0
229,040
3
W
Izanami
5,558
505
72
7
0
175,590
0
L
Odin
4,404
400
15
1
0
125,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role