Player Matchup

Thor
Thor
LuiisK
Thor
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,465 Elo+
Solo
Olorun
Olorun
Nidaja
Olorun
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
83W - 84L
1,255 Elo+
Solo
Freya
Freya
XxEndOfFatexX
Freya
Level 159
God Stats
7W - 5L
1,500 SR
Queue Stats
434W - 446L
1,508 Elo+
Solo
Cthulhu
Cthulhu
iNotRafael
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Osiris
Osiris
medic4life12358
Osiris
Level 122
God Stats
4W - 4L
1,733 SR
Queue Stats
137W - 116L
1,580 Elo+
Solo
Team Averages
Level 138
1,547 SR
1,462 Elo+

VS

Team Averages
Level 142
1,467 SR
1,313 Elo+
Chiron
Chiron
Drought_boy_Wop
Chiron
Level 157
God Stats
0W - 1L
1,333 SR
Queue Stats
29W - 37L
1,232 Elo+
Party 1
Kali
Kali
Etan4704
Kali
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 106L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SWiFT_D3ATH_1990
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,232 Elo+
Party 1
Pele
Pele
Straw_Hat_Nick
Pele
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 40L
1,181 Elo+
Party 1
Nemesis
Nemesis
ZeusGTX
Nemesis
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 215L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
LuiisK
Thor
15
6 / 2 / 13
9,158
833
12,408
10,787
5,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Nidaja
Olorun
15
2 / 1 / 18
8,977
816
9,283
8,316
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
8 / 3 / 12
9,873
898
11,954
11,358
5,343
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
iNotRafael
Cthulhu
17
5 / 0 / 18
9,729
884
13,774
10,234
6,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 1 / 18
8,971
816
9,981
15,075
22,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
8,186
744
14,045
10,675
4,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kali
14
0 / 4 / 6
7,221
656
7,580
16,939
7,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 3
7,537
685
6,636
13,762
16,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 5 / 3
6,876
625
7,534
10,055
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
ZeusGTX
Nemesis
13
2 / 7 / 4
7,711
701
8,496
11,062
4,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
24
Kills
7
7
Deaths
24
79
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Kali
0
4
6
0.75
W
Thor
LuiisK
Thor
6
2
13
6.25
W
Olorun
Nidaja
Olorun
2
1
18
11
L
1
4
3
0.63
L
1
5
3
0.5
W
8
3
12
4.67
L
Nemesis
ZeusGTX
Nemesis
2
7
4
0.57
W
Cthulhu
iNotRafael
Cthulhu
5
0
18
14
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,400
Damage
44,291
55,770
Taken
62,493
44,016
Mitigated
37,005
26,411
Healing
19,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,045
3,213
1,137
3,139
10,675
4,592
0
4,960
5,541
0
27,830
L
Kali
7,580
1,600
496
6,535
16,939
7,522
0
9,450
7,239
0
16,859
W
Thor
LuiisK
Thor
12,408
1,220
2,080
1,616
10,787
5,485
167
884
9,903
0
27,035
W
Olorun
Nidaja
Olorun
9,283
4,220
4,002
3,697
8,316
3,925
1,677
578
7,738
22,553
0
L
6,636
1,677
1,176
1,998
13,762
16,852
0
7,965
5,712
9,647
0
L
7,534
738
1,098
1,208
10,055
3,659
0
5,956
4,049
0
15,280
W
11,954
4,448
2,494
2,472
11,358
5,343
1,860
969
10,389
19,323
0
L
Nemesis
ZeusGTX
Nemesis
8,496
3,463
447
2,071
11,062
4,380
0
6,680
4,232
0
16,211
W
Cthulhu
iNotRafael
Cthulhu
13,774
1,177
4,584
1,994
10,234
6,567
189
1,649
8,585
27,637
0
W
9,981
2,198
1,098
2,374
15,075
22,696
286
2,556
12,519
0
16,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,708
Gold Earned
37,531
139
Minions Killed
90
0
Camps Cleared
0
1,065,662
Distance Traveled
936,948
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,186
744
43
4
0
177,069
0
L
Kali
7,221
656
15
1
0
189,021
1
W
Thor
9,158
833
36
3
0
226,800
2
W
Olorun
8,977
816
35
3
0
192,203
2
L
Kuzenbo
7,537
685
6
1
0
199,424
1
L
Pele
6,876
625
17
2
0
154,762
0
W
Freya
9,873
898
20
2
0
177,118
3
L
Nemesis
7,711
701
9
1
0
216,672
1
W
Cthulhu
9,729
884
33
3
0
243,836
3
W
Osiris
8,971
816
15
1
0
225,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role