Player Matchup

Hercules
Hercules
GreasyKremlin
Hercules
Level 84
God Stats
3W - 2L
1,638 SR
Queue Stats
18W - 20L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
ImScopeAsFuc
Cabrakan
Level 68
God Stats
10W - 11L
1,817 SR
Queue Stats
67W - 69L
1,517 Elo+
Party 1
Janus
Janus
Liteheart05
Janus
Level 74
God Stats
4W - 4L
1,500 SR
Queue Stats
278W - 288L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
WolfKing69redbud
Danzaburou
Level 67
God Stats
3W - 2L
1,540 SR
Queue Stats
18W - 15L
1,513 Elo+
Party 1
Arachne
Arachne
sadboiixoxo
Arachne
Level 87
God Stats
10W - 5L
1,773 SR
Queue Stats
280W - 273L
1,375 Elo+
Solo
Team Averages
Level 76
1,654 SR
1,481 Elo+

VS

Team Averages
Level 85
1,556 SR
1,531 Elo+
Scylla
Scylla
Roseotic
Scylla
Level 75
God Stats
6W - 7L
1,500 SR
Queue Stats
385W - 353L
1,568 Elo+
Party 3
Osiris
Osiris
Veqxter
Osiris
Level 76
God Stats
5W - 7L
1,692 SR
Queue Stats
481W - 407L
1,565 Elo+
Party 3
Medusa
Medusa
WD3_Jake
Medusa
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 98L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WD3_Loyito
Kumbhakarna
Level 58
God Stats
3W - 4L
1,474 SR
Queue Stats
50W - 51L
1,500 Elo+
Party 2
Chaac
Chaac
oTx Jswagger
Chaac
Level 107
God Stats
36W - 25L
1,616 SR
Queue Stats
190W - 180L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GreasyKremlin
Hercules
13
2 / 1 / 9
8,951
497
5,698
17,376
8,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cabrakan
ImScopeAsFuc
Cabrakan
13
4 / 4 / 7
8,332
463
9,233
11,902
6,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 2 / 10
10,482
582
8,604
7,811
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
WolfKing69redbud
Danzaburou
15
0 / 2 / 2
9,912
551
5,151
10,252
4,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
sadboiixoxo
Arachne
18
12 / 2 / 2
11,214
623
9,012
9,842
6,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Roseotic
Scylla
15
1 / 4 / 2
8,837
491
8,163
9,913
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Veqxter
Osiris
13
4 / 3 / 2
8,746
486
11,071
11,197
9,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
WD3_Jake
Medusa
13
2 / 6 / 2
7,717
429
5,578
10,896
3,566
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
WD3_Loyito
Kumbhakarna
13
2 / 5 / 1
7,901
439
3,244
10,875
5,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 3 / 4
9,685
538
6,355
12,562
13,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
21
Kills
11
11
Deaths
21
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
GreasyKremlin
Hercules
2
1
9
6.5
W
Cabrakan
ImScopeAsFuc
Cabrakan
4
4
7
1.88
W
3
2
10
4
L
Scylla
Roseotic
Scylla
1
4
2
0.5
L
Osiris
Veqxter
Osiris
4
3
2
1.67
L
Medusa
WD3_Jake
Medusa
2
6
2
0.5
L
Kumbhakarna
WD3_Loyito
Kumbhakarna
2
5
1
0.5
W
Danzaburou
WolfKing69redbud
Danzaburou
0
2
2
0.5
L
2
3
4
1.33
W
Arachne
sadboiixoxo
Arachne
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,698
Damage
34,411
57,183
Taken
55,443
29,305
Mitigated
35,669
18,421
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GreasyKremlin
Hercules
5,698
925
865
8,091
17,376
8,009
0
5,041
12,211
0
29,349
W
Cabrakan
ImScopeAsFuc
Cabrakan
9,233
1,181
0
1,449
11,902
6,942
37
2,700
9,139
37,863
0
W
8,604
554
0
750
7,811
2,426
552
3,390
4,120
75,239
0
L
Scylla
Roseotic
Scylla
8,163
793
0
1,282
9,913
3,074
0
3,284
6,343
57,655
0
L
Osiris
Veqxter
Osiris
11,071
3,743
0
180
11,197
9,892
0
1,933
9,200
10,891
52,248
L
Medusa
WD3_Jake
Medusa
5,578
1,535
0
2,481
10,896
3,566
516
3,940
6,731
0
43,256
L
Kumbhakarna
WD3_Loyito
Kumbhakarna
3,244
251
0
0
10,875
5,651
173
5,124
5,440
24,482
0
W
Danzaburou
WolfKing69redbud
Danzaburou
5,151
2,412
0
3,469
10,252
4,930
592
111
9,741
0
60,762
L
6,355
482
0
5,701
12,562
13,486
0
2,957
9,425
0
49,057
W
Arachne
sadboiixoxo
Arachne
9,012
5,869
0
3,797
9,842
6,998
0
564
9,175
9,041
67,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,891
Gold Earned
42,886
503
Minions Killed
434
0
Camps Cleared
0
1,759,238
Distance Traveled
1,703,100
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,951
497
33
2
0
380,181
0
W
Cabrakan
8,332
463
63
4
0
336,605
2
W
Janus
10,482
582
157
9
0
364,066
0
L
Scylla
8,837
491
116
6
0
319,239
6
L
Osiris
8,746
486
97
5
0
376,769
0
L
Medusa
7,717
429
69
4
0
313,235
2
L
Kumbhakarna
7,901
439
50
3
0
337,832
0
W
Danzaburou
9,912
551
121
7
0
299,739
1
L
Chaac
9,685
538
102
6
0
356,025
5
W
Arachne
11,214
623
129
7
0
378,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role