Player Matchup

Terra
Terra
BEEFHAMBORGOR
Terra
Level 7
God Stats
1W - 2L
1,548 SR
Queue Stats
13W - 14L
1,575 Elo+
Party 2
Nemesis
Nemesis
DontStealMyDog
Nemesis
Level 5
God Stats
1W - 1L
1,475 SR
Queue Stats
26W - 37L
1,569 Elo+
Party 1
Ah Puch
Ah Puch
GucciMcYeet
Ah Puch
Level 16
God Stats
5W - 3L
1,723 SR
Queue Stats
33W - 33L
1,575 Elo+
Party 2
Thor
Thor
SteezyMcFly
Thor
Level 8
God Stats
1W - 1L
1,475 SR
Queue Stats
29W - 40L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jerryma齐
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,116 Elo+
Solo
Team Averages
Level 8
1,544 SR
1,462 Elo+

VS

Team Averages
Level 35
1,535 SR
1,534 Elo+
Yemoja
Yemoja
AshKetxhum
Yemoja
Level 14
God Stats
6W - 3L
1,576 SR
Queue Stats
13W - 7L
1,575 Elo+
Party 3
Mercury
Mercury
Mlordmgr
Mercury
Level 107
God Stats
3W - 1L
1,344 SR
Queue Stats
32W - 35L
1,541 Elo+
Party 3
Neith
Neith
Wimpella
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,542 Elo+
Party 3
Mulan
Mulan
XIANYUGAN
Mulan
Level 17
God Stats
1W - 4L
1,397 SR
Queue Stats
13W - 17L
1,489 Elo+
Solo
Poseidon
Poseidon
brandochanto
Poseidon
Level 18
God Stats
3W - 0L
1,857 SR
Queue Stats
12W - 9L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 9
11,116
926
5,485
27,000
34,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 10 / 6
10,788
899
11,487
23,769
14,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
GucciMcYeet
Ah Puch
18
7 / 4 / 4
13,443
1,120
30,041
13,768
7,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 9 / 6
12,152
1,013
12,075
21,003
11,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
jerryma齐
Tsukuyomi
17
2 / 11 / 4
10,937
911
9,962
18,824
8,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AshKetxhum
Yemoja
20
1 / 1 / 25
13,146
1,096
8,529
12,722
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Mlordmgr
Mercury
20
24 / 2 / 14
15,701
1,308
28,890
16,158
6,677
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Neith
Wimpella
Neith
19
5 / 1 / 21
12,336
1,028
10,130
14,914
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
XIANYUGAN
Mulan
20
5 / 5 / 25
13,302
1,109
20,956
17,662
17,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
brandochanto
Poseidon
20
9 / 4 / 20
13,353
1,113
26,590
13,089
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
149
13
Kills
44
44
Deaths
13
29
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AshKetxhum
Yemoja
1
1
25
13.5
L
0
10
9
0.45
L
1
10
6
0.4
L
Ah Puch
GucciMcYeet
Ah Puch
7
4
4
2.25
W
Mercury
Mlordmgr
Mercury
24
2
14
15.5
L
3
9
6
0.67
W
Neith
Wimpella
Neith
5
1
21
15.5
W
Mulan
XIANYUGAN
Mulan
5
5
25
3.5
W
Poseidon
brandochanto
Poseidon
9
4
20
4.75
L
Tsukuyomi
jerryma齐
Tsukuyomi
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,050
Damage
95,095
104,364
Taken
74,545
77,647
Mitigated
47,877
16,701
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AshKetxhum
Yemoja
8,529
989
2,868
1,675
12,722
13,001
0
6,289
6,433
23,798
0
L
5,485
1,556
6,450
4,129
27,000
34,801
0
13,009
13,991
26,543
0
L
11,487
4,283
0
3,954
23,769
14,465
0
3,727
20,042
0
21,009
L
Ah Puch
GucciMcYeet
Ah Puch
30,041
314
0
456
13,768
7,856
0
3,233
10,535
67,803
0
W
Mercury
Mlordmgr
Mercury
28,890
23,984
0
2,534
16,158
6,677
0
5,157
11,001
0
37,504
L
12,075
2,832
0
404
21,003
11,829
0
9,042
11,961
0
33,815
W
Neith
Wimpella
Neith
10,130
1,980
0
2,478
14,914
5,989
0
8,830
6,084
0
27,665
W
Mulan
XIANYUGAN
Mulan
20,956
3,153
672
2,914
17,662
17,530
0
8,298
9,364
314
43,561
W
Poseidon
brandochanto
Poseidon
26,590
4,410
0
0
13,089
4,680
0
6,952
6,137
52,729
0
L
Tsukuyomi
jerryma齐
Tsukuyomi
9,962
3,093
0
1,308
18,824
8,696
0
6,422
12,402
0
20,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,436
Gold Earned
67,838
202
Minions Killed
248
3
Camps Cleared
4
1,065,802
Distance Traveled
1,147,038
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,146
1,096
52
4
1
228,836
0
L
Terra
11,116
926
42
4
2
214,403
4
L
Nemesis
10,788
899
17
1
0
223,173
0
L
Ah Puch
13,443
1,120
75
6
0
237,071
0
W
Mercury
15,701
1,308
17
1
0
313,465
0
L
Thor
12,152
1,013
47
4
1
205,970
0
W
Neith
12,336
1,028
46
4
2
220,897
0
W
Mulan
13,302
1,109
68
6
0
186,177
0
W
Poseidon
13,353
1,113
65
5
1
197,663
0
L
Tsukuyomi
10,937
911
21
2
0
185,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role