Player Matchup

Baron Samedi
Baron Samedi
FlonnBon10
Baron Samedi
Level 92
God Stats
14W - 9L
1,574 SR
Queue Stats
100W - 107L
1,527 Elo+
Solo
Yemoja
Yemoja
HuntingWolf213
Yemoja
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
344W - 279L
2,070 Elo+
Party 2
Nemesis
Nemesis
Lil Oogway
Nemesis
Level 109
God Stats
3W - 0L
1,858 SR
Queue Stats
271W - 220L
2,070 Elo+
Party 2
Team Averages
Level 89
1,644 SR
1,889 Elo+

VS

Team Averages
Level 123
1,560 SR
1,535 Elo+
Izanami
Izanami
BiggPac
Izanami
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 251L
1,670 Elo+
Solo
Kumbhakarna
Kumbhakarna
NuhtZack
Kumbhakarna
Level 105
God Stats
1W - 1L
1,704 SR
Queue Stats
8W - 13L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
YtTally
Nu Wa
Level 107
God Stats
0W - 2L
1,477 SR
Queue Stats
210W - 199L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlonnBon10
Baron Samedi
14
3 / 4 / 14
10,859
679
12,148
14,258
5,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 2 / 13
11,159
697
5,474
9,914
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Lil Oogway
Nemesis
16
15 / 4 / 4
13,166
823
17,961
13,368
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiggPac
Izanami
12
3 / 9 / 3
10,548
659
8,284
14,852
7,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
NuhtZack
Kumbhakarna
11
0 / 7 / 7
9,339
584
4,083
16,665
10,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
YtTally
Nu Wa
16
7 / 4 / 3
11,641
728
15,622
11,918
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
20
Kills
10
10
Deaths
20
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
BiggPac
Izanami
3
9
3
0.5
W
Baron Samedi
FlonnBon10
Baron Samedi
3
4
14
2.5
W
2
2
13
4.25
W
Nemesis
Lil Oogway
Nemesis
15
4
4
4.25
L
Kumbhakarna
NuhtZack
Kumbhakarna
0
7
7
0.5
L
Nu Wa
YtTally
Nu Wa
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,583
Damage
27,989
37,540
Taken
43,435
18,883
Mitigated
21,549
13,350
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BiggPac
Izanami
8,284
5,048
0
1,140
14,852
7,156
1,514
6,298
8,206
5,754
43,685
W
Baron Samedi
FlonnBon10
Baron Samedi
12,148
372
2,166
4,001
14,258
5,517
498
6,672
7,319
56,476
0
W
5,474
676
3,047
1,658
9,914
7,701
417
5,665
3,877
25,873
0
W
Nemesis
Lil Oogway
Nemesis
17,961
8,531
0
2,478
13,368
5,665
1,397
7,391
5,612
3,137
49,548
L
Kumbhakarna
NuhtZack
Kumbhakarna
4,083
586
504
913
16,665
10,733
0
7,336
8,943
13,986
0
L
Nu Wa
YtTally
Nu Wa
15,622
4,381
0
2,449
11,918
3,660
444
4,223
7,531
46,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,184
Gold Earned
31,528
178
Minions Killed
127
0
Camps Cleared
0
787,503
Distance Traveled
733,369
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,548
659
54
3
0
232,910
2
W
Baron Samedi
10,859
679
90
6
0
258,797
2
W
Yemoja
11,159
697
27
2
0
242,305
2
W
Nemesis
13,166
823
61
4
0
286,401
0
L
Kumbhakarna
9,339
584
11
1
0
249,818
2
L
Nu Wa
11,641
728
62
4
0
250,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role