Player Matchup

Yemoja
Yemoja
Fänoe
Yemoja
Level 8
God Stats
2W - 1L
1,703 SR
Queue Stats
2W - 2L
1,555 Elo+
Party 1
Odin
Odin
Jcabz
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,662 Elo+
Solo
Aphrodite
Aphrodite
PynkSaga
Aphrodite
Level 149
God Stats
2W - 4L
1,698 SR
Queue Stats
21W - 35L
1,346 Elo+
Party 1
Mercury
Mercury
WantSumBUK
Mercury
Level 24
God Stats
1W - 2L
1,752 SR
Queue Stats
49W - 38L
1,762 Elo+
Solo
Apollo
Apollo
nomeprohibeporfa
Apollo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 86L
1,514 Elo+
Solo
Team Averages
Level 43
1,631 SR
1,568 Elo+

VS

Team Averages
Level 17
1,451 SR
1,559 Elo+
Cernunnos
Cernunnos
Casbar
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Downtownbr0wn
Fenrir
Level 26
God Stats
1W - 2L
1,363 SR
Queue Stats
59W - 43L
1,526 Elo+
Solo
Bellona
Bellona
KayDurk
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 45L
1,500 Elo+
Solo
Ra
Ra
Mookman11
Ra
Level 14
God Stats
9W - 8L
1,500 SR
Queue Stats
104W - 104L
1,635 Elo+
Party 2
Nox
Nox
Wrath0GX
Nox
Level 13
God Stats
7W - 11L
1,393 SR
Queue Stats
95W - 92L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fänoe
Yemoja
13
0 / 6 / 5
9,487
395
4,779
19,133
16,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
Jcabz
Odin
15
1 / 12 / 2
10,139
422
4,646
20,839
16,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
PynkSaga
Aphrodite
15
1 / 6 / 2
9,955
415
17,833
22,342
12,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
WantSumBUK
Mercury
20
5 / 6 / 2
13,417
559
12,910
22,890
9,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 4 / 4
11,693
487
14,019
22,300
9,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Casbar
Cernunnos
20
5 / 1 / 7
13,966
582
23,772
20,512
9,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 1 / 5
14,416
601
12,439
21,669
21,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
KayDurk
Bellona
19
10 / 5 / 11
13,538
564
18,305
20,187
20,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 2 / 17
12,036
502
14,272
13,178
11,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 1 / 10
12,311
513
11,819
9,802
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
9
Kills
34
34
Deaths
10
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Casbar
Cernunnos
5
1
7
8.5
W
13
1
5
15.5
L
Yemoja
Fänoe
Yemoja
0
6
5
0.42
L
Odin
Jcabz
Odin
1
12
2
0.17
W
Bellona
KayDurk
Bellona
10
5
11
3.1
W
1
2
17
4.75
L
Aphrodite
PynkSaga
Aphrodite
1
6
2
0.33
L
Mercury
WantSumBUK
Mercury
5
6
2
1
W
5
1
10
10
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,187
Damage
80,607
107,504
Taken
85,348
64,515
Mitigated
68,134
39,698
Healing
41,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Casbar
Cernunnos
23,772
15,072
0
12,310
20,512
9,349
5,661
4,030
16,404
0
124,676
W
12,439
2,654
0
11,283
21,669
21,401
525
4,490
17,104
0
105,983
L
Yemoja
Fänoe
Yemoja
4,779
832
2,695
1,841
19,133
16,480
0
7,696
11,437
17,535
0
L
Odin
Jcabz
Odin
4,646
1,657
0
537
20,839
16,481
482
3,827
17,012
0
40,391
W
Bellona
KayDurk
Bellona
18,305
7,983
0
4,926
20,187
20,796
1,240
5,441
14,394
6,220
64,544
W
14,272
1,019
6,082
6,891
13,178
11,728
503
3,219
9,909
71,055
0
L
Aphrodite
PynkSaga
Aphrodite
17,833
996
4,544
11,398
22,342
12,340
0
7,627
14,715
68,656
0
L
Mercury
WantSumBUK
Mercury
12,910
8,434
0
8,358
22,890
9,772
32
5,244
17,646
0
108,913
W
11,819
64
0
70
9,802
4,860
1,338
5,532
4,245
64,606
0
L
14,019
7,412
0
10,325
22,300
9,442
758
2,914
19,386
0
104,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,691
Gold Earned
66,267
567
Minions Killed
644
0
Camps Cleared
0
2,136,591
Distance Traveled
2,318,078
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,966
582
178
7
0
429,031
0
W
Fenrir
14,416
601
132
6
0
473,970
3
L
Yemoja
9,487
395
25
1
0
436,371
3
L
Odin
10,139
422
70
3
0
412,641
1
W
Bellona
13,538
564
101
4
0
441,053
0
W
Ra
12,036
502
95
4
0
479,206
0
L
Aphrodite
9,955
415
99
4
0
424,498
7
L
Mercury
13,417
559
193
8
0
473,610
2
W
Nox
12,311
513
138
6
0
494,818
1
L
Apollo
11,693
487
180
8
0
389,471
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role