Player Matchup

Bastet
Bastet
Alejoalf
Bastet
Level 17
God Stats
15W - 12L
1,484 SR
Queue Stats
167W - 190L
1,661 Elo+
Solo
Nu Wa
Nu Wa
Caro0415
Nu Wa
Level 18
God Stats
20W - 21L
1,676 SR
Queue Stats
20W - 27L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Gerax12
Jormungandr
Level 28
God Stats
8W - 9L
1,708 SR
Queue Stats
189W - 160L
1,712 Elo+
Solo
Hades
Hades
Kobemiuwu
Hades
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rickyleeisag
Tsukuyomi
Level 11
God Stats
1W - 1L
1,268 SR
Queue Stats
20W - 23L
1,161 Elo+
Solo
Team Averages
Level 16
1,527 SR
1,474 Elo+

VS

Team Averages
Level 14
1,481 SR
1,480 Elo+
Hel
Hel
BoyWonderGames1
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,404 Elo+
Party 1
Neith
Neith
Brifreee
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CanUMakeMagic
Cthulhu
Level 17
God Stats
34W - 23L
1,529 SR
Queue Stats
190W - 193L
1,512 Elo+
Solo
Nu Wa
Nu Wa
hoobair1118
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,613 Elo+
Solo
Set
Set
puggleKIA
Set
Level 18
God Stats
10W - 10L
1,377 SR
Queue Stats
130W - 136L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alejoalf
Bastet
19
13 / 0 / 17
13,284
1,107
13,972
10,782
6,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Caro0415
Nu Wa
20
9 / 2 / 27
13,850
1,154
18,988
10,370
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Gerax12
Jormungandr
20
19 / 1 / 20
15,401
1,283
36,225
16,756
8,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Kobemiuwu
Hades
19
4 / 3 / 24
12,105
1,009
12,117
15,094
8,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
Rickyleeisag
Tsukuyomi
14
0 / 0 / 0
9,022
752
63
1,385
461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 2
10,074
840
7,991
14,258
7,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
Brifreee
Neith
16
0 / 12 / 1
10,090
841
6,503
17,852
6,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
17
1 / 5 / 3
10,709
892
10,401
20,371
8,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 8 / 3
10,630
886
7,598
16,180
9,035
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 10 / 1
11,211
934
17,351
22,132
7,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
16
45
Kills
6
6
Deaths
45
88
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
Alejoalf
Bastet
13
0
17
21.5
L
1
10
2
0.2
L
Neith
Brifreee
Neith
0
12
1
0.04
L
Cthulhu
1
5
3
0.5
W
Nu Wa
Caro0415
Nu Wa
9
2
27
11.25
W
Jormungandr
Gerax12
Jormungandr
19
1
20
29
W
Hades
Kobemiuwu
Hades
4
3
24
5.33
W
Tsukuyomi
Rickyleeisag
Tsukuyomi
0
0
0
0
L
0
8
3
0.19
L
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,365
Damage
49,844
54,387
Taken
90,793
27,851
Mitigated
39,208
10,410
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Alejoalf
Bastet
13,972
8,508
0
241
10,782
6,293
0
5,529
4,685
0
22,447
L
7,991
3,103
1,014
636
14,258
7,909
0
8,842
5,391
17,576
0
L
Neith
Brifreee
Neith
6,503
2,726
0
1,073
17,852
6,068
0
13,678
4,149
0
30,413
L
Cthulhu
10,401
1,129
0
999
20,371
8,432
0
14,826
5,520
52,361
0
W
Nu Wa
Caro0415
Nu Wa
18,988
7,997
102
1,033
10,370
3,924
0
3,685
6,685
34,159
0
W
Jormungandr
Gerax12
Jormungandr
36,225
9,628
765
5,595
16,756
8,237
0
8,414
8,342
89,362
0
W
Hades
Kobemiuwu
Hades
12,117
1,373
0
2,534
15,094
8,936
0
7,460
7,634
25,623
0
W
Tsukuyomi
Rickyleeisag
Tsukuyomi
63
0
0
140
1,385
461
0
902
483
0
2,114
L
7,598
3,142
15
690
16,180
9,035
0
11,839
4,289
24,719
0
L
17,351
8,146
579
3,098
22,132
7,764
0
17,966
4,114
0
31,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,662
Gold Earned
52,714
207
Minions Killed
201
7
Camps Cleared
4
857,252
Distance Traveled
860,708
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,284
1,107
20
2
4
224,026
0
L
Hel
10,074
840
22
2
0
143,576
0
L
Neith
10,090
841
37
3
1
155,381
2
L
Cthulhu
10,709
892
79
7
1
196,066
0
W
Nu Wa
13,850
1,154
29
2
1
192,768
0
W
Jormungandr
15,401
1,283
119
10
1
241,331
0
W
Hades
12,105
1,009
38
3
0
171,726
0
W
Tsukuyomi
9,022
752
1
0
1
27,401
0
L
Nu Wa
10,630
886
38
3
1
148,248
0
L
Set
11,211
934
25
2
1
217,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role