Player Matchup

Cupid
Cupid
Cantguardtrey165
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,403 Elo+
Solo
Ah Puch
Ah Puch
Deidalos8
Ah Puch
Level 26
God Stats
9W - 12L
1,705 SR
Queue Stats
160W - 183L
1,503 Elo+
Solo
Cthulhu
Cthulhu
SaUcyPaDad
Cthulhu
Level 16
God Stats
2W - 5L
1,510 SR
Queue Stats
7W - 20L
1,435 Elo+
Party 2
Ares
Ares
Thackery_Binx027
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,288 Elo+
Solo
Guan Yu
Guan Yu
VersaceDADi25
Guan Yu
Level 6
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 4L
1,207 Elo+
Party 2
Team Averages
Level 15
1,586 SR
1,367 Elo+

VS

Team Averages
Level 54
1,445 SR
1,655 Elo+
Bakasura
Bakasura
DANGEROUSturtIe
Bakasura
Level 159
God Stats
9W - 2L
1,500 SR
Queue Stats
690W - 477L
1,651 Elo+
Party 1
Geb
Geb
Gears9199
Geb
Level 66
God Stats
42W - 23L
1,500 SR
Queue Stats
343W - 243L
1,621 Elo+
Party 1
Vulcan
Vulcan
Playerhater370
Vulcan
Level 5
God Stats
7W - 1L
1,500 SR
Queue Stats
38W - 8L
1,888 Elo+
Party 1
Achilles
Achilles
Un PandaxD mas
Achilles
Level 25
God Stats
18W - 23L
1,248 SR
Queue Stats
134W - 142L
1,465 Elo+
Solo
Izanami
Izanami
supernotalex
Izanami
Level 17
God Stats
2W - 3L
1,477 SR
Queue Stats
20W - 9L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,652
471
3,707
7,200
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Deidalos8
Ah Puch
8
0 / 6 / 0
4,839
403
1,744
6,717
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
SaUcyPaDad
Cthulhu
7
0 / 4 / 0
4,841
403
3,066
6,477
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 9 / 0
5,469
456
3,559
12,694
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
7
0 / 8 / 1
4,590
383
3,493
9,770
5,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
10 / 0 / 3
8,105
675
8,761
7,606
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 6
6,115
510
3,477
6,856
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 0 / 0
7,780
648
6,566
3,367
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
8 / 1 / 3
7,788
649
7,201
6,983
4,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
supernotalex
Izanami
13
3 / 0 / 2
7,529
627
4,626
4,772
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
28
29
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Bakasura
10
0
3
11.5
L
Ah Puch
Deidalos8
Ah Puch
0
6
0
0
W
0
1
6
3
W
7
0
0
7
L
Cthulhu
SaUcyPaDad
Cthulhu
0
4
0
0
L
2
9
0
0.22
W
Achilles
8
1
3
9.5
L
Guan Yu
0
8
1
0.06
W
Izanami
supernotalex
Izanami
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,569
Damage
30,631
42,858
Taken
29,584
17,880
Mitigated
15,983
5,585
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,707
1,598
0
2,661
7,200
2,092
0
2,467
4,624
0
31,805
W
Bakasura
8,761
5,649
0
1,746
7,606
4,645
0
2,020
5,476
7,979
41,970
L
Ah Puch
Deidalos8
Ah Puch
1,744
48
0
669
6,717
1,985
0
3,288
3,124
18,041
0
W
3,477
914
0
1,685
6,856
2,901
35
3,020
3,836
10,376
0
W
6,566
1,786
0
1,463
3,367
1,280
1,302
761
2,606
45,844
0
L
Cthulhu
SaUcyPaDad
Cthulhu
3,066
475
75
328
6,477
3,397
0
1,241
4,841
12,619
0
L
3,559
704
0
629
12,694
5,368
120
3,880
7,884
13,336
0
W
Achilles
7,201
3,539
0
2,680
6,983
4,308
72
2,245
4,393
0
31,547
L
Guan Yu
3,493
1,171
220
1,003
9,770
5,038
0
84
8,960
0
11,358
W
Izanami
supernotalex
Izanami
4,626
2,892
0
2,553
4,772
2,849
1,824
323
4,449
5,216
54,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,391
Gold Earned
37,317
162
Minions Killed
357
0
Camps Cleared
0
1,055,241
Distance Traveled
1,174,043
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,652
471
67
6
0
213,338
0
W
Bakasura
8,105
675
100
8
0
275,078
0
L
Ah Puch
4,839
403
35
3
0
170,146
0
W
Geb
6,115
510
19
2
0
222,590
1
W
Vulcan
7,780
648
85
7
0
233,938
0
L
Cthulhu
4,841
403
25
2
0
214,614
4
L
Ares
5,469
456
17
1
0
221,575
1
W
Achilles
7,788
649
48
4
0
246,570
4
L
Guan Yu
4,590
383
18
2
0
235,568
0
W
Izanami
7,529
627
105
9
0
195,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role