Player Matchup

Eset
Eset
Silver I
FourLeafKiller0
Eset
Silver I
Level 106
God Stats
6W - 3L
1,934 SR
Queue Stats
19W - 12L
1,598 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Quelo
Erlang Shen
Silver I
Level 120
God Stats
4W - 0L
1,972 SR
Queue Stats
46W - 26L
1,598 MMR
Party 1
Guan Yu
Guan Yu
Silver I
x T 3 UF E L
Guan Yu
Silver I
Level 63
God Stats
6W - 7L
1,706 SR
Queue Stats
22W - 24L
1,598 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,871 SR
1,598 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,570 SR
1,546 MMR
Athena
Athena
Silver II
 
Athena
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
SpiderMonkeyDuo
Neith
Bronze III
Level 87
God Stats
1W - 1L
1,801 SR
Queue Stats
6W - 12L
1,550 MMR
Solo
Hera
Hera
Gold V
boulbi_424
Hera
Gold V
Level 145
God Stats
19W - 23L
1,410 SR
Queue Stats
125W - 150L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 10
8,682
789
10,763
7,885
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Quelo
Erlang Shen
12
5 / 1 / 9
8,623
784
8,378
10,438
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
x T 3 UF E L
Guan Yu
11
5 / 0 / 6
8,086
735
6,962
11,156
6,893
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
VamanaCthulhuCabrakanSobekDanzaburou

VS

Bans
ZeusCu ChulainnCupidAchillesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 7 / 0
6,769
615
2,781
14,624
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 4 / 1
7,023
638
8,808
7,918
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 1
7,099
645
4,928
6,748
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
7
0
0
W
5
1
10
10
W
Erlang Shen
Quelo
Erlang Shen
5
1
9
9.5
L
1
4
1
0.38
L
1
4
1
0.38
W
Guan Yu
x T 3 UF E L
Guan Yu
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,103
Damage
16,517
29,479
Taken
29,290
18,158
Mitigated
13,169
10,862
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,781
1,460
0
2,259
14,624
8,188
0
4,594
9,723
7,452
0
W
10,763
806
1,930
1,734
7,885
2,656
687
2,084
5,801
41,158
0
W
Erlang Shen
Quelo
Erlang Shen
8,378
3,727
0
2,453
10,438
8,609
158
2,393
8,045
4,695
28,299
L
8,808
3,407
0
1,978
7,918
2,493
0
3,536
4,110
0
25,222
L
4,928
1,076
0
771
6,748
2,488
0
2,541
4,013
18,609
0
W
Guan Yu
x T 3 UF E L
Guan Yu
6,962
2,001
2,243
2,502
11,156
6,893
332
3,300
7,856
0
17,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,391
Gold Earned
20,891
139
Minions Killed
74
0
Camps Cleared
0
653,403
Distance Traveled
534,269
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,769
615
4
0
0
188,014
2
W
Eset
8,682
789
78
7
0
209,360
1
W
Erlang Shen
8,623
784
42
4
0
225,396
4
L
Neith
7,023
638
34
3
0
191,231
5
L
Hera
7,099
645
36
3
0
155,024
0
W
Guan Yu
8,086
735
19
2
0
218,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role