Player Matchup

Merlin
Merlin
JugadorSolitario
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,482 Elo+
Party 1
Neith
Neith
MeiSti
Neith
Level 29
God Stats
3W - 3L
1,434 SR
Queue Stats
29W - 52L
1,481 Elo+
Party 1
The Morrigan
The Morrigan
Mili08
The Morrigan
Level 7
God Stats
1W - 1L
1,714 SR
Queue Stats
9W - 18L
1,510 Elo+
Party 1
Chaac
Chaac
RagnarKiller97
Chaac
Level 49
God Stats
4W - 3L
1,634 SR
Queue Stats
11W - 13L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
radycals
Jing Wei
Level 15
God Stats
1W - 1L
1,721 SR
Queue Stats
7W - 11L
1,442 Elo+
Party 1
Team Averages
Level 33
1,601 SR
1,472 Elo+

VS

Team Averages
Level 43
1,561 SR
1,592 Elo+
Ah Puch
Ah Puch
LoopinLupine
Ah Puch
Level 22
God Stats
1W - 0L
1,746 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
Minorinjury
Nox
Level 29
God Stats
2W - 1L
1,504 SR
Queue Stats
13W - 8L
1,391 Elo+
Solo
The Morrigan
The Morrigan
Smuurf69420
The Morrigan
Level 29
God Stats
8W - 8L
1,555 SR
Queue Stats
208W - 187L
1,658 Elo+
Solo
Sun Wukong
Sun Wukong
Soundwave000000
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,706 Elo+
Party 2
Artemis
Artemis
letmegostepbro
Artemis
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 5L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
10,233
1,023
13,137
20,466
7,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
MeiSti
Neith
15
2 / 7 / 5
9,537
954
4,635
15,442
5,843
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Mili08
The Morrigan
15
0 / 5 / 4
8,864
886
6,546
16,154
6,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 5
9,859
986
14,933
19,799
24,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
radycals
Jing Wei
15
2 / 9 / 5
9,801
980
2,999
17,791
7,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LoopinLupine
Ah Puch
17
6 / 4 / 14
11,525
1,153
13,004
7,430
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 1 / 22
10,640
1,064
9,410
7,789
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Smuurf69420
The Morrigan
19
14 / 1 / 17
12,848
1,285
27,072
6,669
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Soundwave000000
Sun Wukong
18
9 / 2 / 16
12,098
1,210
17,893
16,068
15,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 0 / 17
12,098
1,210
19,067
9,230
4,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
121
8
Kills
35
35
Deaths
8
24
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Ah Puch
LoopinLupine
Ah Puch
6
4
14
3.25
L
Neith
MeiSti
Neith
2
7
5
0.64
L
The Morrigan
Mili08
The Morrigan
0
5
4
0.4
W
1
1
22
12
L
2
6
5
0.75
W
The Morrigan
Smuurf69420
The Morrigan
14
1
17
22.5
W
Sun Wukong
Soundwave000000
Sun Wukong
9
2
16
8.5
W
5
0
17
13.5
L
Jing Wei
radycals
Jing Wei
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,250
Damage
86,446
89,652
Taken
47,186
51,136
Mitigated
29,288
3,629
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,137
519
0
556
20,466
7,669
0
13,077
7,289
56,392
0
W
Ah Puch
LoopinLupine
Ah Puch
13,004
721
0
641
7,430
2,823
0
3,180
4,125
41,490
0
L
Neith
MeiSti
Neith
4,635
2,382
0
425
15,442
5,843
0
8,578
6,814
0
13,961
L
The Morrigan
Mili08
The Morrigan
6,546
1,391
0
63
16,154
6,160
0
10,408
5,721
11,180
3
W
9,410
977
446
1,231
7,789
3,568
0
3,531
4,183
23,417
0
L
14,933
1,421
0
2,551
19,799
24,296
0
8,065
11,463
0
32,942
W
The Morrigan
Smuurf69420
The Morrigan
27,072
3,285
0
1,132
6,669
2,903
0
3,059
3,460
37,639
0
W
Sun Wukong
Soundwave000000
Sun Wukong
17,893
2,847
0
5,190
16,068
15,689
0
6,121
9,763
0
31,008
W
19,067
8,323
0
2,070
9,230
4,305
0
3,908
5,132
0
59,384
L
Jing Wei
radycals
Jing Wei
2,999
1,511
0
34
17,791
7,168
0
9,358
8,358
116
7,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,294
Gold Earned
59,209
206
Minions Killed
237
3
Camps Cleared
11
877,137
Distance Traveled
943,239
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,233
1,023
93
9
2
176,454
0
W
Ah Puch
11,525
1,153
51
5
1
157,793
0
L
Neith
9,537
954
34
3
1
155,512
0
L
The Morrigan
8,864
886
19
2
0
154,089
0
W
Nox
10,640
1,064
46
5
1
192,869
0
L
Chaac
9,859
986
39
4
0
185,915
0
W
The Morrigan
12,848
1,285
19
2
2
206,790
0
W
Sun Wukong
12,098
1,210
36
4
2
201,103
0
W
Artemis
12,098
1,210
85
9
5
184,684
2
L
Jing Wei
9,801
980
21
2
0
205,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role