Player Matchup

Chang'e
Chang'e
Aernasis
Chang'e
Level 20
God Stats
6W - 7L
1,500 SR
Queue Stats
205W - 164L
1,598 Elo+
Party 3
Guan Yu
Guan Yu
Flameflyer
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,753 Elo+
Party 1
Ra
Ra
Masokissed
Ra
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,753 Elo+
Party 1
Hou Yi
Hou Yi
SalYoutations
Hou Yi
Level 23
God Stats
49W - 30L
1,626 SR
Queue Stats
538W - 365L
1,652 Elo+
Party 3
Nemesis
Nemesis
SamMarbachFan69
Nemesis
Level 18
God Stats
1W - 0L
1,812 SR
Queue Stats
5W - 0L
1,753 Elo+
Party 1
Team Averages
Level 22
1,588 SR
1,702 Elo+

VS

Team Averages
Level 26
1,615 SR
1,779 Elo+
Tsukuyomi
Tsukuyomi
DanyellMow
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 115L
1,583 Elo+
Solo
Anhur
Anhur
KingCouto
Anhur
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 60L
1,863 Elo+
Party 2
Bellona
Bellona
Natelegreatt
Bellona
Level 18
God Stats
3W - 1L
1,788 SR
Queue Stats
16W - 10L
1,725 Elo+
Party 2
Merlin
Merlin
Nxnightmarex
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 61L
1,863 Elo+
Party 2
Ymir
Ymir
Silver785
Ymir
Level 5
God Stats
2W - 1L
1,788 SR
Queue Stats
5W - 3L
1,863 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aernasis
Chang'e
15
5 / 0 / 4
9,591
533
5,110
6,231
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Flameflyer
Guan Yu
15
1 / 4 / 6
9,087
505
5,976
11,412
11,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
7 / 1 / 7
11,090
616
11,821
8,670
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 2 / 6
9,096
505
6,593
14,595
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 4 / 7
10,233
569
17,234
15,931
8,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DanyellMow
Tsukuyomi
11
0 / 10 / 5
7,679
427
6,476
15,382
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
KingCouto
Anhur
16
3 / 3 / 0
9,371
521
9,528
11,110
6,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Natelegreatt
Bellona
16
6 / 4 / 1
10,324
574
11,396
14,699
13,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
17
2 / 2 / 1
9,937
552
7,733
10,408
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 3 / 2
7,552
420
2,351
9,100
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
22
Kills
11
11
Deaths
22
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aernasis
Chang'e
5
0
4
7
L
Tsukuyomi
DanyellMow
Tsukuyomi
0
10
5
0.25
W
Guan Yu
Flameflyer
Guan Yu
1
4
6
1
L
Anhur
KingCouto
Anhur
3
3
0
1
W
7
1
7
10.5
L
Bellona
Natelegreatt
Bellona
6
4
1
1.63
L
Merlin
2
2
1
1.25
W
0
2
6
1.5
W
9
4
7
3.13
L
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,734
Damage
37,484
56,839
Taken
60,699
34,525
Mitigated
33,169
29,744
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aernasis
Chang'e
5,110
393
1,678
2,776
6,231
4,813
96
1,932
4,127
24,073
0
L
Tsukuyomi
DanyellMow
Tsukuyomi
6,476
1,274
0
2,693
15,382
4,945
0
3,356
11,858
0
32,994
W
Guan Yu
Flameflyer
Guan Yu
5,976
538
380
3,993
11,412
11,933
311
1,336
10,076
0
37,677
L
Anhur
KingCouto
Anhur
9,528
4,765
0
4,279
11,110
6,134
1,012
3,010
8,071
5,288
63,897
W
11,821
984
1,900
5,151
8,670
3,965
802
3,084
5,384
84,065
0
L
Bellona
Natelegreatt
Bellona
11,396
3,127
0
3,946
14,699
13,412
464
3,075
11,238
9,385
44,109
L
Merlin
7,733
214
0
3,141
10,408
3,530
0
3,800
6,415
80,530
0
W
6,593
3,156
0
8,261
14,595
5,105
0
2,410
12,181
0
76,524
W
17,234
10,346
0
5,605
15,931
8,709
0
3,630
12,117
0
76,467
L
Ymir
2,351
213
0
1,198
9,100
5,148
0
3,273
5,703
5,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,097
Gold Earned
44,863
561
Minions Killed
456
0
Camps Cleared
0
1,736,621
Distance Traveled
1,548,246
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,591
533
40
2
0
325,011
8
L
Tsukuyomi
7,679
427
52
3
0
297,190
3
W
Guan Yu
9,087
505
91
5
0
315,024
0
L
Anhur
9,371
521
133
7
0
252,492
1
W
Ra
11,090
616
173
10
0
398,093
1
L
Bellona
10,324
574
109
6
0
327,769
4
L
Merlin
9,937
552
157
9
0
353,296
5
W
Hou Yi
9,096
505
151
8
0
302,714
0
W
Nemesis
10,233
569
106
6
0
395,779
2
L
Ymir
7,552
420
5
0
0
317,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role