Player Matchup

Bacchus
Bacchus
Gold III
KillerOrDie
Bacchus
Gold III
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
555W - 561L
1,529 MMR
Solo
Mercury
Mercury
Gold V
Vignoleta
Mercury
Gold V
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 23L
1,586 MMR
Solo
Scylla
Scylla
Silver I
p1cky45
Scylla
Silver I
Level 160
God Stats
7W - 11L
1,500 SR
Queue Stats
273W - 278L
1,594 MMR
Solo
Achilles
Achilles
Bronze III
vFragg
Achilles
Bronze III
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 33L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
xZefren
Hachiman
Gold IV
Level 122
God Stats
4W - 1L
1,541 SR
Queue Stats
40W - 42L
1,575 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,508 SR
1,557 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,567 SR
1,572 MMR
King Arthur
King Arthur
Bronze III
D4rkle
King Arthur
Bronze III
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 18L
1,586 MMR
Party 2
Cupid
Cupid
Silver II
Duzka
Cupid
Silver II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,499 MMR
Party 1
Ganesha
Ganesha
Bronze III
Kycr
Ganesha
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold V
llAgus980ll
Nemesis
Gold V
Level 123
God Stats
2W - 6L
1,500 SR
Queue Stats
83W - 74L
1,637 MMR
Party 1
Chronos
Chronos
Gold IV
xRamih
Chronos
Gold IV
Level 142
God Stats
0W - 2L
1,836 SR
Queue Stats
219W - 199L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KillerOrDie
Bacchus
19
4 / 2 / 20
13,261
510
17,569
23,465
41,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
Vignoleta
Mercury
20
7 / 5 / 14
14,709
566
16,270
19,970
8,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
p1cky45
Scylla
20
10 / 6 / 15
14,533
559
23,367
20,003
7,822
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
vFragg
Achilles
20
10 / 3 / 11
14,790
569
25,599
29,225
37,406
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
xZefren
Hachiman
20
9 / 2 / 8
15,745
606
27,454
17,166
9,294
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CthulhuSetTsukuyomiPersephoneOlorun

VS

Bans
BellonaApolloGebCu ChulainnAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D4rkle
King Arthur
20
1 / 5 / 3
12,931
497
12,758
27,162
25,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Duzka
Cupid
18
1 / 7 / 7
12,464
479
11,485
20,520
8,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Kycr
Ganesha
16
0 / 6 / 8
11,255
433
8,782
28,961
28,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
llAgus980ll
Nemesis
19
4 / 12 / 4
12,505
481
11,466
27,883
13,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
xRamih
Chronos
20
12 / 10 / 0
14,832
570
20,883
28,599
12,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
40
40
Kills
18
18
Deaths
40
68
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
D4rkle
King Arthur
1
5
3
0.5
L
Cupid
Duzka
Cupid
1
7
7
0.64
W
Bacchus
KillerOrDie
Bacchus
4
2
20
7
L
Ganesha
Kycr
Ganesha
0
6
8
0.67
W
Mercury
Vignoleta
Mercury
7
5
14
2.8
L
Nemesis
llAgus980ll
Nemesis
4
12
4
0.5
W
Scylla
p1cky45
Scylla
10
6
15
2.92
W
Achilles
vFragg
Achilles
10
3
11
5.17
L
Chronos
xRamih
Chronos
12
10
0
1.2
W
Hachiman
xZefren
Hachiman
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,259
Damage
65,374
109,829
Taken
133,125
104,201
Mitigated
88,709
26,552
Healing
31,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
D4rkle
King Arthur
12,758
1,108
0
4,089
27,162
25,571
0
4,289
21,788
0
83,390
L
Cupid
Duzka
Cupid
11,485
6,398
507
6,765
20,520
8,779
0
6,643
13,608
0
65,264
W
Bacchus
KillerOrDie
Bacchus
17,569
2,809
0
1,823
23,465
41,182
44
4,911
18,554
46,659
0
L
Ganesha
Kycr
Ganesha
8,782
497
0
2,740
28,961
28,116
0
9,933
18,388
37,412
0
W
Mercury
Vignoleta
Mercury
16,270
7,714
0
421
19,970
8,497
1,410
5,519
14,451
0
137,013
L
Nemesis
llAgus980ll
Nemesis
11,466
4,729
0
7,712
27,883
13,631
0
9,209
18,356
0
86,923
W
Scylla
p1cky45
Scylla
23,367
2,272
255
5,187
20,003
7,822
2,084
8,837
11,073
97,711
0
W
Achilles
vFragg
Achilles
25,599
10,802
0
10,401
29,225
37,406
2,155
4,271
24,954
239
83,768
L
Chronos
xRamih
Chronos
20,883
10,790
0
9,772
28,599
12,612
3,630
11,457
16,456
87,975
0
W
Hachiman
xZefren
Hachiman
27,454
18,455
0
8,465
17,166
9,294
3,709
6,127
11,039
8,680
132,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,038
Gold Earned
63,987
662
Minions Killed
601
0
Camps Cleared
0
2,573,218
Distance Traveled
2,431,790
43
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,931
497
164
6
0
476,344
9
L
Cupid
12,464
479
141
5
0
445,930
10
W
Bacchus
13,261
510
34
1
0
552,709
12
L
Ganesha
11,255
433
17
1
0
552,618
16
W
Mercury
14,709
566
167
6
0
563,701
14
L
Nemesis
12,505
481
144
6
0
514,283
5
W
Scylla
14,533
559
150
6
0
465,430
7
W
Achilles
14,790
569
128
5
0
499,165
2
L
Chronos
14,832
570
135
5
0
442,615
8
W
Hachiman
15,745
606
183
7
0
492,213
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role