Player Matchup

Ymir
Ymir
CoonDogX
Ymir
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 76L
1,369 Elo+
Party 2
Hachiman
Hachiman
DayDays__
Hachiman
Level 104
God Stats
7W - 4L
1,505 SR
Queue Stats
348W - 278L
1,961 Elo+
Party 3
Hercules
Hercules
Disembodiedd
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 24L
2,002 Elo+
Party 3
Sun Wukong
Sun Wukong
FISCHJ95
Sun Wukong
Level 160
God Stats
4W - 7L
1,500 SR
Queue Stats
283W - 313L
1,351 Elo+
Party 2
Ah Puch
Ah Puch
noblegirlgamer
Ah Puch
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 90
1,501 SR
1,637 Elo+

VS

Team Averages
Level 58
1,546 SR
1,612 Elo+
Cernunnos
Cernunnos
BadMan011303
Cernunnos
Level 106
God Stats
2W - 1L
1,731 SR
Queue Stats
136W - 159L
1,581 Elo+
Party 1
Achilles
Achilles
DanielPowerF
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PatchesDuhMex
Nu Wa
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 173L
1,594 Elo+
Party 1
Discordia
Discordia
faketaxidriver0
Discordia
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 159L
1,859 Elo+
Solo
He Bo
He Bo
imtrashikno
He Bo
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 69L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
5 / 3 / 15
13,063
816
8,219
29,181
27,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
DayDays__
Hachiman
20
15 / 7 / 12
15,028
939
27,485
20,474
10,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Disembodiedd
Hercules
20
7 / 5 / 15
12,382
774
17,579
36,349
44,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
FISCHJ95
Sun Wukong
18
1 / 5 / 18
11,134
696
11,775
24,064
22,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 9 / 9
10,500
656
11,307
14,553
6,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BadMan011303
Cernunnos
16
2 / 6 / 14
10,499
656
16,871
16,941
8,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
DanielPowerF
Achilles
20
8 / 4 / 14
11,953
747
16,615
24,397
41,740
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
7 / 5 / 18
12,865
804
30,795
14,980
7,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
faketaxidriver0
Discordia
20
6 / 4 / 17
11,993
750
20,644
14,891
7,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
6 / 11 / 11
11,748
734
14,501
17,819
8,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
103
30
Kills
29
29
Deaths
30
69
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BadMan011303
Cernunnos
2
6
14
1.5
W
Ymir
5
3
15
4.17
L
Achilles
DanielPowerF
Achilles
8
4
14
3.75
W
Hachiman
DayDays__
Hachiman
15
7
12
3
W
Hercules
Disembodiedd
Hercules
7
5
15
2.9
W
Sun Wukong
FISCHJ95
Sun Wukong
1
5
18
2
L
7
5
18
3.2
L
Discordia
faketaxidriver0
Discordia
6
4
17
3.63
L
6
11
11
1.05
W
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,365
Damage
99,426
124,621
Taken
89,028
110,876
Mitigated
73,376
43,979
Healing
26,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BadMan011303
Cernunnos
16,871
5,938
1,691
4,369
16,941
8,332
1,304
4,111
12,755
0
29,395
W
Ymir
8,219
757
2,079
10,755
29,181
27,277
148
15,622
13,388
27,568
0
L
Achilles
DanielPowerF
Achilles
16,615
3,952
789
5,482
24,397
41,740
583
5,338
18,921
477
23,738
W
Hachiman
DayDays__
Hachiman
27,485
12,525
309
5,842
20,474
10,113
4,397
11,830
8,452
0
83,043
W
Hercules
Disembodiedd
Hercules
17,579
4,245
1,075
17,239
36,349
44,857
563
15,424
20,653
1,436
26,280
W
Sun Wukong
FISCHJ95
Sun Wukong
11,775
681
1,682
3,065
24,064
22,561
495
14,416
9,477
0
26,402
L
30,795
6,072
3,806
3,139
14,980
7,638
2,462
3,655
11,200
55,262
0
L
Discordia
faketaxidriver0
Discordia
20,644
1,194
1,642
2,002
14,891
7,467
1,066
3,083
11,633
43,820
0
L
14,501
1,176
2,241
945
17,819
8,199
1,068
4,655
12,939
26,155
0
W
11,307
57
621
1,312
14,553
6,068
359
9,125
5,253
32,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,107
Gold Earned
59,058
228
Minions Killed
174
0
Camps Cleared
0
1,345,949
Distance Traveled
1,403,583
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,499
656
36
2
0
287,853
0
W
Ymir
13,063
816
34
2
0
255,837
1
L
Achilles
11,953
747
12
1
0
315,999
1
W
Hachiman
15,028
939
100
6
0
245,713
0
W
Hercules
12,382
774
22
1
0
274,162
0
W
Sun Wukong
11,134
696
26
2
0
307,173
0
L
Nu Wa
12,865
804
58
4
0
279,626
0
L
Discordia
11,993
750
52
3
0
297,263
1
L
He Bo
11,748
734
16
1
0
222,842
0
W
Ah Puch
10,500
656
46
3
0
263,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role